Fatigue: Difference between revisions
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Fatigue cost is determined primarily by [[Stamina]] and secondarily by [[Strength]]<ref>[[Post:TEST fatigue pt 1 - 6/27/2009 - 15:42:27]]</ref><ref>[[Post:Combat Updates - 4/23/2007 - 1:46:22]]</ref><ref>[[Post:MB stamina costs? - 01/20/2013 - 22:11]]</ref> |
Fatigue cost is determined primarily by [[Stamina]] and secondarily by [[Strength]]<ref>[[Post:TEST fatigue pt 1 - 6/27/2009 - 15:42:27]]</ref><ref>[[Post:Combat Updates - 4/23/2007 - 1:46:22]]</ref><ref>[[Post:MB stamina costs? - 01/20/2013 - 22:11]]</ref> |
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==Activities that affect fatigue== |
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==Uses== |
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===Fatigue Usage=== |
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*attacking with a weapon |
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*[[Athletics]] for climbing, swimming and retreating<ref>[[Post:Climbing 3.0 - 10/29/2008 - 20:41:01]]</ref> |
*[[Athletics]] for climbing, swimming and retreating<ref>[[Post:Climbing 3.0 - 10/29/2008 - 20:41:01]]</ref> |
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*Attacking with a weapon (Fatigue drain increases with weapon weight) |
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*[[Brawling]] |
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*[[Empaths]] when [[Empath_Healing|transferring]] wounds and casting [[Fountain of Creation]] <ref>[[Post:FoC Feedback - 1/18/2010 - 20:10:04]]</ref> |
*[[Empaths]] when [[Empath_Healing|transferring]] wounds and casting [[Fountain of Creation]] <ref>[[Post:FoC Feedback - 1/18/2010 - 20:10:04]]</ref> |
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===Fatigue Recovery=== |
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*[[Bob_command|BOB]] Command ('''BOB''' regenerates some fatigue according to DR-KODIUS)<ref>[[Post:Stamina regen out of combats seems too low. - 01/22/2013 - 02:53]]</ref> |
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*Waiting a few moments after a weapon roundtime ends will regenerate 2/3rds of the fatigue used in that attack<ref>[[Post:Strength_and_Stamina_-_01/26/2013_-_02:28]]</ref> |
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*Sitting or lying prone will recover fatigue twice as fast as standing (Note: Do not try this in combat!)<ref>[[Post:Stamina regen out of combats seems too low. - 01/22/2013 - 02:53]]</ref> |
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*Being in combat will recover fatigue at half the speed of being outside of combat.<ref>[[Post:Stamina regen out of combats seems too low. - 01/22/2013 - 02:53]]</ref> |
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==Abilities that affect fatigue== |
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===Boost max fatigue=== |
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{{#ask:[[Boosts::Fatigue]] |
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|?guild association is |
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|format=ul |
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|headers=hide |
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|default=None |
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}} |
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===Heal fatigue=== |
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{{#ask:[[Heal type::Fatigue heal]] |
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|?guild association is |
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|format=ul |
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|headers=hide |
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|default=None |
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}} |
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===Boost fatigue regeneration=== |
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{{#ask:[[Boosts::Fatigue regeneration]] |
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|?guild association is |
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|format=ul |
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|headers=hide |
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|default=None |
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}} |
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===Debuff max fatigue=== |
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{{#ask:[[Debuffs::Fatigue]] |
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|?guild association is |
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|format=ul |
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|headers=hide |
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|default=None |
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}} |
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===Damage fatigue=== |
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{{#ask:[[Damage type::Fatigue damage]] |
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|?guild association is |
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|format=ul |
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|headers=hide |
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|default=None |
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}} |
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===Decrease fatigue regeneration=== |
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{{#ask:[[Debuffs::Fatigue regeneration]] |
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|?guild association is |
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|format=ul |
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|headers=hide |
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|default=None |
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}} |
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==Fatigue Levels== |
==Fatigue Levels== |
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{{RefAl|r=y|a=y}} |
{{RefAl|r=y|a=y}} |
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{{cat|Statistics,Definitions}}[[page type is::definition| |
{{cat|Statistics,Definitions}}[[page type is::definition| ]] |
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Latest revision as of 10:20, 14 June 2026
Fatigue affects how often your character can perform a strenuous action.
Formulas
A character's fatigue pool size is determined by primarily by Stamina and to a much lesser degree by Discipline[1]
Fatigue recovery (per pulse) is determine primarily by Stamina and secondarily by Discipline
Fatigue cost is determined primarily by Stamina and secondarily by Strength[2][3][4]
Activities that affect fatigue
Fatigue Usage
- Athletics for climbing, swimming and retreating[5]
- Attacking with a weapon (Fatigue drain increases with weapon weight)
- Brawling
- Casting spells
- Empaths when transferring wounds and casting Fountain of Creation [6]
- Ranger trails
Fatigue Recovery
- BOB Command (BOB regenerates some fatigue according to DR-KODIUS)[7]
- Waiting a few moments after a weapon roundtime ends will regenerate 2/3rds of the fatigue used in that attack[8]
- Sitting or lying prone will recover fatigue twice as fast as standing (Note: Do not try this in combat!)[9]
- Being in combat will recover fatigue at half the speed of being outside of combat.[10]
Abilities that affect fatigue
Boost max fatigue
- Baby ox skull engraved with crude symbols
- Item:Baby ox skull engraved with crude symbols
- Refresh (Empath)
Heal fatigue
- Avalanche (berserk) (Barbarian)
- Eylhaar's Feast (Cleric)
- Glyph of Ease (Paladin)
- Hodierna's Lilt (Bard)
- Refresh (Empath)
- Zephyr (Warrior Mage)
Boost fatigue regeneration
None
Debuff max fatigue
None
Damage fatigue
- Abandoned Heart (Bard)
- Ambush Choke (Thief)
- Devitalize (Ranger)
- Frostbite (Warrior Mage)
- Lethargy (Empath)
- Raise Power (Empath)
Decrease fatigue regeneration
None
Fatigue Levels
| Percentage | Combat Message | HEALTH Message |
|---|---|---|
| >100% | energetic | strangely full of extra energy |
| 100% | none | none |
| 99%-90% | none | slightly fatigued |
| 89%-80% | winded | somewhat tired |
| 79%-70% | tired | tired |
| 69%-60% | tired | fatigued |
| 59%-50% | fatigued | very tired |
| 49%-40% | fatigued | very fatigued |
| 39%-30% | worn-out | extremely tired |
| 29%-20% | beat | extremely fatigued |
| 19%-10% | exhausted | on the verge of complete exhaustion |
| 9%-1% | exhausted | completely exhausted |
| <1% | exhausted | exhausted beyond reason |
References
- ↑ Post:Stamina regen out of combats seems too low. - 01/22/2013 - 02:53
- ↑ Post:TEST fatigue pt 1 - 6/27/2009 - 15:42:27
- ↑ Post:Combat Updates - 4/23/2007 - 1:46:22
- ↑ Post:MB stamina costs? - 01/20/2013 - 22:11
- ↑ Post:Climbing 3.0 - 10/29/2008 - 20:41:01
- ↑ Post:FoC Feedback - 1/18/2010 - 20:10:04
- ↑ Post:Stamina regen out of combats seems too low. - 01/22/2013 - 02:53
- ↑ Post:Strength_and_Stamina_-_01/26/2013_-_02:28
- ↑ Post:Stamina regen out of combats seems too low. - 01/22/2013 - 02:53
- ↑ Post:Stamina regen out of combats seems too low. - 01/22/2013 - 02:53
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