Category:Warrior Mage spells: Difference between revisions
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A category for [[guild association is::Warrior Mage]] spells. |
A category for [[guild association is::Warrior Mage]] spells. |
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==Spell Tree== |
==Spell Tree== |
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[[Spell Efficacy|Elemental Efficacy]]: When casting elemental spells a number of environmental conditions, available to view via {{com|perceive}}/{{com|concentrate}} {{tt|elements}}, will be checked to determine how favorable the conditions are to that particular element, which will in turn control how efficiently your mana is used. You can think of this as having somewhat different levels of room mana available to you depending on the spellbook you’re using, though the under the hood mechanics are rather different than that description. This does not currently apply to mana supplied from [[cambrinth]] or {{com|harness}}.<br /> |
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<imagemap> |
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{{:Warrior Mage/Spell Tree}} |
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Image:Warrior_Mage_Spells.png|frameless|upright=5 |
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rect 47 208 235 246 [[Air Lash]] |
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rect 47 470 233 510 [[Geyser]] |
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rect 47 618 235 662 [[Stone Strike]] |
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rect 49 770 235 808 [[Gar Zeng]] |
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rect 51 1070 235 1104 [[Fire Shards]] |
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rect 291 884 481 920 [[Ethereal Shield]] |
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rect 291 1002 479 1042 [[Elementalism]] |
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rect 553 58 741 98 [[Zephyr]] |
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rect 553 128 743 174 [[Tailwind]] |
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rect 553 278 743 320 [[Paeldryth's Wrath]] |
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rect 553 430 745 470 [[Frostbite]] |
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rect 553 508 743 548 [[Ice Patch]] |
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rect 555 582 743 620 [[Sure Footing]] |
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rect 555 656 741 696 [[Anther's Call]] |
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rect 555 728 745 770 [[Arc Light]] |
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rect 555 804 743 846 [[Tingle]] |
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rect 557 880 747 922 [[Substratum]] |
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rect 551 954 743 996 [[Ward Break]] |
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rect 553 1028 743 1072 [[Ignite]] |
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rect 553 1106 739 1144 [[Fire Ball]] |
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rect 831 20 1027 60 [[Air Bubble]] |
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rect 833 94 1025 134 [[Swirling Winds]] |
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rect 837 170 1023 208 [[Y'ntrel Sechra]] |
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rect 835 244 1023 282 [[Vertigo]] |
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rect 837 320 1025 358 [[Thunderclap]] |
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rect 837 390 1029 432 [[Rising Mists]] |
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rect 835 470 1025 508 [[Veil of Ice]] |
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rect 831 544 1023 584 [[Rimefang]] |
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rect 835 620 1025 660 [[Tremor]] |
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rect 835 766 1025 808 [[Lightning Bolt]] |
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rect 837 920 1025 960 [[Ethereal Fissure]] |
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rect 833 1068 1023 1108 [[Mark of Arhat]] |
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rect 1079 208 1271 248 [[Blufmor Garaen]] |
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rect 1081 320 1269 362 [[Shockwave]] |
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rect 1081 434 1269 472 [[Fortress of Ice]] |
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rect 1079 658 1267 696 [[Magnetic Ballista]] |
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rect 1075 768 1269 812 [[Chain Lightning]] |
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rect 1079 842 1269 884 [[Grounding Field]] |
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rect 1077 920 1271 960 [[Aether Cloak]] |
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rect 1077 1106 1265 1146 [[Dragon's Breath]] |
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rect 1323 320 1517 362 [[Flame Shockwave]] |
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rect 1341 620 1533 660 [[Ring of Spears]] |
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rect 1341 692 1533 734 [[Aegis of Granite]] |
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rect 1339 1028 1529 1070 [[Mantle of Flame]] |
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rect 1583 1070 1777 1110 [[Fire Rain]] |
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rect 1586 466 1776 506 [[Quick Infusions]] |
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rect 1584 542 1774 580 [[Icy Infusions]] |
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rect 1586 618 1778 658 [[Reinforced Infusions]] |
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rect 1584 694 1772 732 [[Shocking Infusions]] |
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rect 1588 768 1778 806 [[Expansive Infusions]] |
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rect 1586 842 1774 880 [[Fiery Infusions]] |
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</imagemap> |
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==Summary of Spell Information== |
==Summary of Spell Information== |
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{{GuildSpellList|h}} |
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Bolded spells are [[:Category:Signature_Spells|signature spells]]. |
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{{SpellList|h}} |
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{{#ask:[[guild association is::Warrior Mage]][[page type is::spell]][[Spellbook is::!Analogous Patterns]] |
{{#ask:[[guild association is::Warrior Mage]][[page type is::spell]][[Spellbook is::!Analogous Patterns]] |
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Latest revision as of 16:12, 21 December 2024
A category for Warrior Mage spells.
Spell Tree
Elemental Efficacy: When casting elemental spells a number of environmental conditions, available to view via PERCEIVE/CONCENTRATE ELEMENTS, will be checked to determine how favorable the conditions are to that particular element, which will in turn control how efficiently your mana is used. You can think of this as having somewhat different levels of room mana available to you depending on the spellbook you’re using, though the under the hood mechanics are rather different than that description. This does not currently apply to mana supplied from cambrinth or HARNESS.
Summary of Spell Information
Bolded spells are signature spells.
Name | Effect | Type | Skill | Contest | Prep Range |
Rank Range |
Duration | Slots | Difficulty | Spellbook |
---|---|---|---|---|---|---|---|---|---|---|
Aegis of Granite (AEG) | +Shield Usage skill, +Stamina (stat), +Strength (stat) | ritual | augmentation | 300-800 | 250-1,000 | 30-90 | 2 | advanced | Earth Manipulation | |
Aether Cloak (AC) | TM barrier and reflect. | cyclic | warding | 4-25 | 250-1,000 | Indefinite | 2 | advanced | Aether Manipulation | |
Aethrolysis | Cold damage, Electrical damage | battle | targeted | 2-50 | 10-600 | Instant | 1 | basic | Hylomorphic Sorcery | |
Air Bubble (AB) | breathe underwater | standard | utility | 5-100 | 10-600 | 10-40 | 1 | basic | Air Manipulation | |
Air Lash (ALA) | Puncture damage, Slice damage, Single target. | battle | targeted | 1-50 | 0-400 | Instant | 1 | intro | Air Manipulation | |
Anther's Call (ANC) | -Evasion skill | battle | debilitation | magic \ fortitude | 1-33 | 10-600 | Instant | 2 | basic | Earth Manipulation |
Arc Light (AL) | Causes a stun | battle | debilitation | magic \ fortitude | 1-33 | 10-600 | Instant | 2 | basic | Electricity Manipulation |
Blufmor Garaen (BG) | Puncture damage, Slice damage, Impact damage, Cold damage, Enable actions that cause damage. Physical damage type varies with the action | battle | targeted, multistrike | 30-100 | 250-1,000 | Instant | 2 | advanced | Air Manipulation | |
Chain Lightning (CL) | Fire damage, Electrical damage, AoE. | battle | targeted, area of effect | 15-100 | 80-800 | Instant | 1 | intermediate | Electricity Manipulation | |
Dragon's Breath (DB) | Puncture damage, Fire damage, Enables actions that deal damage. | battle | targeted, heavy offensive | 15-100 | 80-800 | 10-40 | 2 | intermediate | Fire Manipulation | |
Electrostatic Eddy (EE) | Nerve damage, AoE, Chance to pull from hiding. | cyclic | debilitation, area of effect | magic \ fortitude | 6-31 | 80-800 | Indefinite | 2 | intermediate | Electricity Manipulation |
Elementalism | Bypasses the Intro spell requirement (Geyser, Gar Zeng, etc.) for all Elemental spellbooks after learning at least one. | metamagic | 0 | Aether Manipulation | ||||||
Ethereal Fissure (ETF) | +Mana level, Room-wide elemental only. | standard | utility, area of effect | 15-100 | 80-800 | 10-40 | 2 | intermediate | Aether Manipulation | |
Ethereal Shield (ES) | Non-ablative elemental damage shield. | standard | warding | 1-100 | 0-400 | 10-40 | 1 | intro | Aether Manipulation | |
Expansive Infusions | Allows creation of elemental weapons for any melee or thrown weapon skill. | metamagic | 2 | Aether Manipulation | ||||||
Fiery Infusions | Create elemental weapons that do fire damage. | metamagic | 1 | Fire Manipulation | ||||||
Fire Ball (FB) | Impact damage, Fire damage, Single target + short range AoE damage. | battle | targeted, pulse damage, area of effect | 15-100 | 80-800 | Instant | 2 | intermediate | Fire Manipulation | |
Fire Rain (FR) | Impact damage, Fire damage, AoE multistrike. | cyclic | targeted, multistrike, area of effect | 7-37 | 250-1,000 | Indefinite | 2 | advanced | Fire Manipulation | |
Fire Shards (FS) | Impact damage, Fire damage, Single target multi-strike. | battle | targeted, multistrike | 1-50 | 0-400 | Instant | 1 | intro | Fire Manipulation | |
Flame Shockwave (FLS) | Impact damage, Fire damage, Convert Shockwave from cold/slice damage. | metamagic | targeted | 1 | Fire Manipulation | |||||
Fortress of Ice (FOI) | Creates a private room. | standard | utility | 30-100 | 250-1,000 | 3 | advanced | Water Manipulation | ||
Frost Scythe (FRS) | Slice damage, Cold damage, armor piercing | battle | targeted, armor piercing | 7-50 | 80-800 | Instant | 2 | intermediate | Water Manipulation | |
Frostbite | -Stamina (stat), Fatigue damage, knocks down | battle | debilitation, area of effect | magic \ fortitude | 15-100 | 80-800 | Instant | 2 | intermediate | Water Manipulation |
Gam Irnan (GI) | Ablative physical damage resistance with cooldown per body part. | standard | warding | 5-100 | 10-600 | 10-40 | 1 | basic | Earth Manipulation | |
Gar Zeng (GZ) | Fire damage, Electrical damage, Single target multi-strike. | battle | targeted, multistrike | 1-50 | 0-400 | Instant | 1 | intro | Electricity Manipulation | |
Geyser | Impact damage, Fire damage, Single target. | battle | targeted | 1-50 | 0-400 | Instant | 1 | intro | Water Manipulation | |
Grounding Field (GF) | Elemental field that converts incoming damage to elemental charge. | standard | warding | 30-100 | 250-1,000 | 10-40 | 1 | advanced | Electricity Manipulation | |
Ice Patch (IP) | knock down, immobilize | battle | debilitation | magic \ reflexes | 1-33 | 10-600 | Instant | 2 | basic | Water Manipulation |
Icy Infusions | Create elemental weapons that do cold damage. | metamagic | 1 | Water Manipulation | ||||||
Ignite | Adds fire damage proportional to the highest physical damage stat of the weapon | standard | utility | 5-100 | 10-600 | 4-20 | 2 | basic | Fire Manipulation | |
Ignition Point | Naphtha delivered by Paeldryth's Wrath will ignite on impact | metamagic | 1 | Fire Manipulation | ||||||
Lightning Bolt (LB) | Fire damage, Electrical damage, Single target DFA. | battle | targeted, shield ignoring | 7-50 | 80-800 | Instant | 2 | intermediate | Electricity Manipulation | |
Magnetic Ballista (MAB) | Puncture damage, Impact damage, Creates a ballista that fires rocks. | standard | targeted | 15-100 | 80-800 | 2-10 | 3 | intermediate | Earth Manipulation | |
Mantle of Flame (MOF) | +Brawling skill, +Large Blunt skill, +Large Edged skill, +Polearms skill, +Small Blunt skill, +Small Edged skill, +Staves skill, +Twohanded Blunt skill, +Twohanded Edged skill, +Agility (stat), -Stealth skill, Fire damage, brawling only | ritual | augmentation | 300-800 | 250-1,000 | 30-90 | 2 | advanced | Fire Manipulation | |
Mark of Arhat (MOA) | Fire damage, Dealt every time target is struck by any source of elemental damage. | battle | debilitation | spirit \ willpower | 1-33 | 10-600 | Instant | 1 | basic | Fire Manipulation |
Paeldryth's Wrath (PW) | Pull or knock back target. | battle | targeted | 7-50 | 80-800 | Instant | 2 | intermediate | Air Manipulation | |
Quick Infusions | Reduces shape/summon/turn rt by 4 seconds. Allows density to be altered. | metamagic | 2 | Air Manipulation | ||||||
Reinforced Infusions | Improve elemental weapons based on forging techniques known and by holding a very rare metal ingot. | metamagic | 2 | Earth Manipulation | ||||||
Rimefang (spell) (RIM) | Slice damage, Cold damage, Pulsing damage to melee range. | cyclic | targeted, pulse damage | 6-31 | 250-1,000 | Indefinite | 2 | advanced | Water Manipulation | |
Ring of Spears (ROS) | Puncture damage, Impact damage, Pulsing AoE melee damage. Triggered damage at pole/melee engagement change. | cyclic | targeted, multistrike, area of effect | 7-37 | 250-1,000 | Indefinite | 3 | advanced | Earth Manipulation | |
Rising Mists (RM) | +Stealth skill, obscures exits | standard | utility, area of effect | 15-100 | 80-800 | 10-40 | 1 | intermediate | Water Manipulation | |
Shocking Infusions | Create elemental weapons that do electric damage. | metamagic | 1 | Electricity Manipulation | ||||||
Shockwave | Slice damage, Cold damage, AoE damage. May knock back engaged targets or push them out of the room entirely. | battle | targeted, area of effect | 30-100 | 250-1,000 | Instant | 2 | advanced | Air Manipulation | |
Stone Strike (STS) | Puncture damage, Impact damage, Single target multi-strike. | battle | targeted, multistrike | 1-50 | 0-400 | Instant | 1 | intro | Earth Manipulation | |
Substratum | +Targeted Magic skill | standard | augmentation | 5-100 | 10-600 | 10-40 | 1 | basic | Aether Manipulation | |
Sure Footing (SUF) | +Parry Ability skill, Balance heal | standard | augmentation | 5-100 | 10-600 | 10-40 | 2 | basic | Earth Manipulation | |
Swirling Winds (SW) | +Evasion skill, +Reflex (stat) | standard | augmentation | 5-100 | 10-600 | 10-40 | 3 | basic | Air Manipulation | |
Tailwind (TW) | +Bows skill, +Crossbows skill, +Heavy Thrown skill, +Light Thrown skill, +Slings skill | standard | augmentation | 5-100 | 10-600 | 10-40 | 1 | basic | Air Manipulation | |
Thunderclap (TC) | AoE stun | battle | debilitation, area of effect | magic \ fortitude | 10-66 | 80-800 | Instant | 2 | intermediate | Air Manipulation |
Tingle (TI) | -Agility (stat), -Reflex (stat), Target drops held weapon/shield | battle | debilitation | magic \ fortitude | 5-33 | 80-800 | Instant | 3 | intermediate | Electricity Manipulation |
Tremor (TREM) | Balance damage, possible knock-down or knock-back, pulses | battle | debilitation, area of effect | magic \ reflexes | 10-66 | 80-800 | Instant | 2 | intermediate | Earth Manipulation |
Veil of Ice (VOI) | Ablative TM barrier. | standard | warding | 15-100 | 80-800 | 10-40 | 2 | intermediate | Water Manipulation | |
Vertigo | -Offensive Factor, Balance damage, possible knock-down, pulsing. | battle | debilitation | mind \ willpower | 5-33 | 80-800 | Instant | 3 | intermediate | Air Manipulation |
Ward Break (WB) | Spell Barrier dispel (Shear, Soldier's Prayer, etc.) | battle | debilitation | mind \ willpower | 1-33 | 10-600 | Instant | 2 | basic | Aether Manipulation |
Y'ntrel Sechra (YS) | +Brigandine skill, +Chain Armor skill, +Light Armor skill, +Plate Armor skill, Buffs all worn types. | standard | augmentation | 15-100 | 80-800 | 10-40 | 1 | intermediate | Air Manipulation | |
Zephyr | Fatigue heal | battle | utility, area of effect | 5-100 | 10-600 | 2-10 | 2 | basic | Air Manipulation |
Related Forum Posts
Subcategories
This category has the following 8 subcategories, out of 8 total.
*
- Planned Warrior Mage spells (1 P)
A
- Air Manipulation spellbook (12 P)
E
- Earth Manipulation spellbook (9 P)
F
- Fire Manipulation spellbook (10 P)
H
W
- Water Manipulation spellbook (9 P)
Pages in category "Warrior Mage spells"
The following 56 pages are in this category, out of 56 total.