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A list of all pages that have property "Description is" with value "A roleplaying action for making a yelping sound.". Since there have been only a few results, also nearby values are displayed.

Showing below up to 44 results starting with #1.

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List of results

    • Yelp command  + (A roleplaying action for making a yelping sound.)
    • Attack command  + (A simplistic combat command that makes a d … A simplistic combat command that makes a deliberately average, balance-neutral attack, picking an ordinary melee or brawling maneuver to suit the weapon held along with your current balance and fatigue. It will attack whatever you are facing, automatically face a new target when you are facing nothing, and automatically begin advancing when your target is out of range.dvancing when your target is out of range.)
    • Bounce command  + (A verb used to express happiness.)
    • Cheer command  + (A way to express happiness or appreciation.)
    • Invoke command  + (Activates magical devices, links to charged cambrinth, temporarily memorizes spells from scrolls and recalls a weapon treated with a bonding potion.)
    • Lead command  + (Activates the Paladin Lead combat ability, or begins and ends leading a supported mount.)
    • Backstab command  + (Activates the Thief-only Blindside ability, making a high-damage melee attack from hiding. BACKSTAB is an alias for BLINDSIDE.)
    • Redirect command  + (Allows Empaths to transfer wounds from one body part of their patient to a specific body part on their body. This is primarily used to transfer bad wounds to a non-vital body part such as a hand, eye, arm or leg.)
    • Ear command  + (Allows Prydaen and Rakash (in moonskin) to make expressions with their ear movements.)
    • Pray command  + (Allows a player to sacrifice appropriate offerings on a compatible altar for favor orbs. There are also roleplaying functions of the verb, particularly for Clerics.)
    • Adjust command  + (Allows you to either switch the worn location of an item, condense the size of a bundle, or give an emotive message.)
    • Appraise command  + (Allows you to get information about various things/people you come across.)
    • Ask command  + (Allows you to pose a question to a character, a creature, or a friendly NPC. Used for the most part to gain information to be used to figure out puzzles and quests, but can also be used in place of normal speech when you want to fool around.)
    • Hork command  + (An RP command to hork (almost vomit).)
    • Chirr command  + (An emote verb for S'Kra Mur.)
    • Boo command  + (An emotive verb expressing your dislike of something. Prydaen have special messaging.)
    • Grab command  + (Attempts the grapple brawling maneuver against a target. Scripted items can also define their own response to GRAB.)
    • Hide command  + (Attempts to conceal you from view using your Stealth skill against the Perception of others in the room.)
    • Ring command  + (Attempts to ring a named target. Bells and other scripted objects may respond with actions specific to the item or location.)
    • Bark command  + (Bark is an emotive command to make you bark like a dog/wolf/etc.)
    • Prepare command  + (Begins preparing a known spell with a specified amount of mana, or manages spell-preparation messaging.)
    • Bite command  + (Brawling maneuver that bites an opponent with your teeth. It is the brawling puncture attack available while grappling.)
    • Knee command  + (Brawling maneuver that drives your knee into an opponent. It is one of the attacks available while grappling.)
    • Gouge command  + (Brawling maneuver that jabs at an opponent with your fingertips. It is the fastest attack in the game and the brawling puncture maneuver.)
    • Kick command  + (Brawling maneuver that kicks an opponent, dealing impact damage at a heavy cost in fatigue. It is also a role-playing command for kicking yourself, throwing a temper tantrum, or splashing water.)
    • Claw command  + (Brawling maneuver that rakes an opponent with your claws or fingernails. Accuracy and damage favor Agility and Reflex, making it useful for characters with lower strength.)
    • Butt command  + (Brawling maneuver that slams your forehead into an opponent. It is very quick, and one of the attacks available while grappling.)
    • Elbow command  + (Brawling maneuver that strikes an opponent with your elbow. It is very quick and balance building, and does not require a free hand.)
    • Punch command  + (Brawling maneuver that strikes an opponent with your fist. It is very quick and balance building, and one of the specific maneuvers that make up weapon combos.)
    • Slap command  + (Brawling maneuver that strikes an opponent with an open palm, dealing impact damage. It is also a role-playing command for slapping yourself or another character.)
    • Yank command  + (By itself the command does nothing. If given a target, you will try (unsuccessfully) to pull someone to you, or tug your own ear.)
    • Clean command  + (CLEAN command is used to keep yourself and various things in proper working condition.)
    • Suggest command  + (Can be used as a role-playing command, or to note things in certain categories for GMs to look into.)
    • Language command  + (Change the language you're speaking.)
    • Sit command  + (Changes you to a sitting posture, sits you up from prone, or positions you beside a person, creature or room object. Some furniture and fixtures allow you to sit on them.)
    • Charge command  + (Channels magical energy into cambrinth, gaethzen and other magical devices that support charging.)
    • Advance command  + (Close combat distance between a character and a target.)
    • Quit command  + (Close connection to the game.)
    • Close command  + (Closes a container, door, window, flap or other object that can be shut.)
    • Pummel command  + (Combat maneuver that makes a quick, balance-neutral impact attack with a held melee weapon. It is one of the specific maneuvers that make up weapon combos.)
    • Thrust command  + (Combat maneuver that makes a reasonably paced, balance-building attack with a held melee weapon, best suited to puncture damage. It is one of the specific maneuvers that make up weapon combos.)
    • Slam command  + (Combat maneuver that makes a reasonably paced impact attack with a held melee weapon, at a high cost in fatigue and balance. It is one of the specific maneuvers that make up weapon combos.)
    • Swing command  + (Combat maneuver that makes a reasonably paced, balance-building impact attack with a held melee weapon. The verb is also used outside combat to swing on ropes and to swing held items.)
    • Slice command  + (Combat maneuver that makes a reasonably paced, balance-building attack with a held melee weapon, best suited to slice damage. It is one of the specific maneuvers that make up weapon combos.)