| Bet command | |
| Bid command | |
| Bite command | |
| Blame command | BLAME <player>
You see: You point at <Player> and blame <him/her> for all your problems.
Target sees: <Name> points at you and blames you for all <his/her> problems.
Others see: <Name> points at <Player> and blames <him/her> for all <his/her> problems.
BLAME <self>
You see: You blame yourself for all your problems.
Others see: <Name> blames <himself/herself> for all <his/her> problems.
|
| Blanch command | BLANCH
You see: You blanch.
Others see: <Person> blanches.
BLANCH <self>
You see: Your skin takes on a pasty color.
Others see: <Person>'s skin turns a pasty shade.
BLANCH <Person>
You see: You look at <Person> and blanch.
Target sees: <Name> looks at you and blanches.
Others see: <Name> looks at <Person> and blanches.
|
| Blaze command | |
| Bless command | |
| Blink command | BLINK
You see: You blink.
Others see: <Name> blinks.
BLINK <self>
You see: You cross your eyes.
Others see: <Name> crosses <his/her> eyes.
BLINK <person>
You see: You blink at <person>.
Target sees: <Name> blinks at you.
Others see: <Name> blinks at <person>.
BLINK <spouse>
You see: You blink in amazement at <spouse>. Good heavens, dear!
Target sees: <Name> blinks in amazement at you. Good heavens, dear!
Others see: <Name> blinks in amazement at <spouse>.
BLINK <item>
You see: You blink at <item>.
Others see: Nothing.
BLINK <unknown target>
You see: What were you referring to?
BLINK while hidden or invisible
You see: Given your current unseen status, I think that would be pretty pointless.
BLINK <hidden or invisible person>
You see: I could not find what you were referring to.
|
| Block command | BLOCK
You see: You move into a position to block.
[You're nimbly balanced and in dominating position.]
Roundtime: 4 sec.
Others see: <Name> moves into a position to block.
BLOCK <target>
You see: You divert some of your attention to defending against <target>.
Target sees: <Name> diverts some of <his/her> attention to defending against you.
Others see: <Name> diverts some of <his/her> attention to defending against <target>.
BLOCK STOP
You see: You stop trying to defend against <target>.
Target sees: <Name> stops trying to defend against you.
Others see: <Name> stops trying to defend against <target>.
|
| Bluff command | |
| Blush command | BLUSH
You see: You blush a bright red color.
Others see: <Name> blushes a bright red color.
BLUSH (if Elf)
You see: You blush slightly, the tips of your ears flushing with warmth.
Others see: <Name> blushes, the tips of <his/her> ears turning a delicate scarlet hue.
BLUSH (if Gor'Tog)
You see: You blush a deep green color.
Others see: <Name> blushes a deep green color.
BLUSH (if Prydaen)
You see: You shift uncomfortably for a moment.
Others see: <Name> shifts uncomfortably for a moment.
BLUSH (if Rakash in moonskin)
You see: Nobody can see you blush through your fur.
Others see: Nothing.
Note: This messaging is for all blush syntaxes
BLUSH (if S'kra Mur)
You see: You blush a splotchy, mottled color.
Others see: ?
BLUSH <self>
You see: You blush furiously!
Others see: <Name> blushes furiously!
BLUSH <self> (if Prydaen)
You see: You shift uneasily, gazing fixedly at your claws.
Others see: <Name> shifts uneasily, gazing fixedly at <his/her> claws.
BLUSH <Person>
You see: You look at <Person> and blush.
Target sees: <Name> looks at you and blushes.
Others see: <Name> looks at <Person> and blushes.
BLUSH <Person> (if Prydaen)
You see: You shift uneasily, avoiding eye contact with <Person> .
Target sees: <Name> shifts uneasily, avoiding eye contact with you.
Others see: <Name> shifts uneasily, avoiding eye contact with <Person>.
BLUSH <item>
You see: You look at <item> and blush.
Others see: <Name> looks at <item> and blushes.
BLUSH <item> (if Prydaen)
You see: You shift uncomfortably, darting a glance at <item>.
Others see: <Name> shifts uncomfortably, darting a glance at <item>.
|
| Bob command | |
| Bonus command | BONUS (active event)
You see: Current Bonus Event: <event>
Event Expires: <date and time>
[<relative time> from now]
BONUS (no active event)
You see: No bonus event is currently active.
BONUS (upcoming event)
You see: Upcoming Bonus Event: <event>
Event Begins: <date and time>
[<relative time> from now]
|
| Boo command | BOO
You see: You let out a resounding "Boo!"
Others see: <Name> lets out a resounding "Boo!"
BOO <self>
You see: You feel your face flush with irritation.
Others see: <Name> flushes slightly and looks highly irate.
BOO <self> (if Prydaen)
You see: Your ears flatten against your head in irritation.
Others see: <Name>'s ears flatten against <his/her> head in irritation.
BOO <Person>
You see: You loudly boo <Person>.
Target sees: <Name> loudly boos you.
Others see: <Name> loudly boos <Person>.
|
| Boop command | BOOP
You see: You tap yourself on the nose.
Others see: <Player> taps their nose.
BOOP <player>
You see: You tap <Target> on the nose and exclaim, "Boop!"
Target sees: <Player> taps you on the nose and exclaims, "Boop!"
Others see: ???
BOOP <self>
You see: You tap yourself on the nose and exclaim, "Boop!"
Others see: <Player> taps their nose and exclaims, "Boop!"
|
| Bop command | BOP
You see: You bop around like a silly teenager.
Others see: <Name> bops around like a silly teenager.
BOP <self>
You see: You bop yourself over the head.
Others see: <Name> bops <himself/herself> over the head.
BOP <Person>
You see: You bop <Person>over the head.
Target sees: <Name> bops you over the head.
Others see: <Name> bops <Person> over the head.
BOP <item>
You see: You thump <item> lightly with your fist.
Others see: <Name> thumps <item> lightly with <his/her> fist.
|
| Bounce command | BOUNCE
You see: You bounce around happily.
Others see: <Player> bounces around happily.
|
| Bow command | BOW
You see: You bow.
Others see: <Name> bows.
BOW <Person>
You see: You bow to <Person>.
Target sees: <Name> bows to you.
Others see: <Name> bows to <Person>.
BOW <self>
You see: You bend over and touch your toes.
Others see: <Name> bends over and touches <his/her> toes.
BOW <item in the room> (The item cannot be on your person.)
You see: You bow to <item in the room>.
Others see: <Name> bows to <item in the room>.
BOW <creature>
You see: You bow to a <creature>.
Others see: <Name> bows to a <creature>.
Empath guardian spirits have additional messaging when bowed to:
You see: The gracile alfar warrior curls its lip in a slight sneer before schooling its face to stillness. It gives you an almost imperceptible nod in return.
Others see: The gracile alfar warrior curls its lip in a slight sneer before schooling its face to stillness. It gives <Name> an almost imperceptible nod in return.
BOW <emote>
BOW <target> <emote>
There are many additional emotes to alter the flavor of your bow, some of which are specific to Elotheans.
Messaging for these emotes can be found in the emote section of the bow command page.
Everyone: alert, bob, courteous, eyeroll, fall, head, kneel, meek, slight, smirk, and sneer.
Elotheans: contrite, deep, neutral, prostrate, respect, retreat, and shallow.
|
| Braid command | BRAID MY GRASS/VINE
BRAID MY HAIR
|
| Brawl command | BRAWL (aggressive brawling enabled)
You see: You will no longer avoid aggressive brawling manuevers.
BRAWL (aggressive brawling avoided)
You see: You are now set to avoid aggressive brawling manuevers.
BRAWL (non-Empath)
You see: It is no longer necessary to utilize brawling mode.
|
| Break command | |
| Breathe command | BREATHE
You see: You take a deep breath.
Others see: <Name> takes a deep breath.
BREATHE ANNOY
You see: You sharply inhale and exhale a heavy breath in annoyance.
Others see: <Name> sharply inhales and exhales a heavy breath in annoyance.
BREATHE ANTICIPATE
You see: You watch in breathless anticipation.
Others see: <Name> watches the surroundings in breathless anticipation.
BREATHE BLUE
You see: You hold your breath until you nearly turn blue!
Others see: <Name> holds <his/her> breath until <he/she> looks like <he/she>'s going to turn blue!
BREATHE BORED
You see: You breathe heavily, bored.
Others see: <Name> breathes heavily, looking bored.
BREATHE CATCH
You see: You pant, trying to catch your breath.
Others see: <Name> pants, trying to catch <his/her> breath.
BREATHE DRINK
You see: You let out a long breath of alcohol-laden air.
Others see: <Name> lets out a long breath of air which reeks of alcohol.
BREATHE FAST
You see: You breathe rapidly, your nostrils flaring.
Others see: <Name> breathes rapidly, <his/her> nostrils flaring.
BREATHE FEAR
You see: You gasp a quick breath in fear and surprise!
Others see: <Name> gasps a quick breath, obviously terrified!
BREATHE FIERCE
You see: You inhale a deep breath through your teeth, snarling!
Others see: <Name> inhales a deep breath through <his/her> teeth, snarling!
BREATHE HOLD
You see: You hold your breath.
Others see: <Name> holds <his/her> breath.
BREATHE LOUD
You see: You snuffle and gasp, making an enormous production out of simply breathing.
Others see: <Name> snuffles and gasps, making an enormous production out of the simple matter of breathing.
BREATHE OUT
You see: You let out a long, contemplative breath.
Others see: <Name> lets out a long, contemplative breath.
BREATHE PAIN
You see: You rapidly suck in air through your teeth in pain.
Others see: <Name> rapidly sucks in air through <his/her> teeth in pain.
BREATHE QUIET
You see: You breathe as quietly as you can.
Others see: <Name> breathes almost without making a sound.
BREATHE SELF (Note: the word SELF, not your name.)
You see: You try desperately to catch your breath.
Others see: <Name> tries desperately to catch <his/her> breath.
BREATHE SLIGHT
You see: You breathe in slightly.
Others see: <Name> breathes in slightly.
BREATHE SLOW
You see: You breathe very slowly and deliberately, calming yourself.
Others see: <Name> breathes very slowly and looks much calmer.
|
| Brush command | BRUSH HAIR (Untangled hair)
You see: You pull your hairbrush through your <hair/mane>, brushing it out.
Others see: <Name> brushes <his/her> <hair/mane> out.
BRUSH HAIR (Tangled hair)
You see: You pull your hairbrush through your <hair/mane>, wincing as it drags on the tangles.
Others see: <Name> pulls <his/her> hairbrush through <his/her> <hair/mane>.
BRUSH HAIR (Bald)
You see: But you have no <hair/mane> to brush!
BRUSH <Person> HAIR (Untangled)
You see: You brush out <Person>'s hair.
Target sees: <Name> brushes out your hair.
Others see: <Name> brushes out <Person>'s hair.
BRUSH <Person> HAIR (Tangled)
You see: You yank your hairbrush through <Person>'s hair. That's gotta hurt!
Target sees: <Name> yanks a hairbrush through your hair. Ow!
Others see: <Name> yanks a hairbrush through <Person>'s hair.
BRUSH <Person> HAIR (Bald)
You see: You rub <Person>'s scalp.
Target sees: <Name> rubs your scalp.
Others see: <Name> rubs <Person>'s scalp.
|
| Bug command | |
| Bundle command | |
| Burgle command | |
| Butt command | |
| Buy command | |
| Cackle command | CACKLE
You see: You cackle!
Others see: <Name> cackles!
CACKLE <self>
You see: Oooooooh, you're so evil!
Others see: <Name> cackles to himself!
CACKLE <Person>
You see: You cackle at <Person>!
Target sees: <Name> cackles at you!
Others see: <Name> cackles at <Person>!
CACKLE <item>
You see: You cackle at <item>!
Others see: <Name> cackles at <item>!
|
| Cancel command | |
| Cards command | |
| Carve command | CARVE <Person>
You see: Somehow, I don't think <Person> would find that amusing.
Target sees: <Name> is looking you over, much like a butcher might examine a piece of meat.
Others see: <Name> is looking over <Person> like <he/she> wants to carve <him/her> up.
|
| Cast command | CAST without a prepared spell
You see: You don't have a spell prepared!
CAST — complete failure
You see: Currently lacking the skill to complete the pattern, your spell fails completely.
CAST — mental fatigue
You see: You strain, but are too mentally fatigued to finish the pattern, and it slips away.
CAST — backfire
You see: Your spell barely backfires.
You see: Your spell backfires somewhat.
CAST <target> — invalid self-target
You see: You can't cast that at yourself!
|
| Center command | |
| Challenge command | CHALLENGE
You see: You puff out your chest and strut around!
Others see: <Name> puffs out <his/her> chest and struts around!
CHALLENGE <self>
You see: You raise your chin slightly, bolstering your courage.
Others see: <Name> raises <his/her> chin slightly in a show of defiance.
CHALLENGE <creature>
You see: You look hard at <creature> and challenge it to do its worst!
Others see: <Name> looks hard at <creature> and challenges it to do its worst!
CHALLENGE <creature> (Barbarian, no weapon)
You see: ??
Others see: <Name> stares coldly at <creature> and grunts, flexing <his/her> muscles slowly.
CHALLENGE <creature> (Barbarian, with weapon)
You see: ??
Others see: <Name> stares coldly at <creature> and waves <his/her> <weapon> in challenge.
CHALLENGE <creature> (Barbarian, with weapon and shield)
You see: ??
Others see: <Name> stares coldly at <creature> and bangs <his/her> <weapon> against <his/her> <shield> in challenge.
CHALLENGE <item>
You see: You stare coldly at <item>.
Others see: <Name> stares coldly at <item>.
|
| Chant command | CHANT <text>
|
| Charge command | CHARGE <cambrinth item> <amount> — full success
You see: You harness <amount> energy and attempt to channel it into your <cambrinth item>.
You are able to channel all the energy into the <item>.
The <cambrinth item> absorbs all of the energy.
Roundtime: <n> sec.
CHARGE <cambrinth item> <amount> — partial absorption
You see: You harness <amount> energy and attempt to channel it into your <cambrinth item>.
You are able to channel all the energy into the <item>.
The <cambrinth item> resists, only absorbing part of the energy while the rest dissipates harmlessly.
Roundtime: <n> sec.
CHARGE <non-charging item> <amount>
You see: You harness <amount> energy, push it through the minimal resistance of <item> and watch it dissipate harmlessly. Well, that was fun.
Roundtime: 4 sec.
|
| Charisma command | CHARISMA
You see: Your base Charisma is <number written out> (<number>).
It will cost you <number> TDPs to raise your Charisma from <number> to <number>.
Charisma helps you with performances, bargaining with shopkeepers, and extends your spirit health (and therefore the time it takes before you auto-depart after dying.) It contributes to offensive Spirit, Charm, and Fear contests, among other things.
You currently have <number> TDPs available.
Use INFO to view all your statistics at once.
|
| Chatter command | CHATTER <message>
You see: You chatter away...
Channel recipients see: Chatter[<Name>] <message>
CHATTER /ON
You see: Turning CHATTER on.
CHATTER /OFF
You see: Turning CHATTER off.
CHATTER <message> (while the channel is off)
You see: But no one can hear you. Try turning it on: CHATTER /ON.
|
| Check command | |
| Cheer command | CHEER
You see: You just feel so pleased with yourself, you can't help letting out a hearty cheer.
Others see: <Name> gets an impish expression on <his/her> face, and lets out a hearty cheer.
CHEER <Person>
You see: You let out a hearty cheer for <Person>!
Target sees: <Name> looks at you and lets out a hearty cheer on your behalf!
Others see: <Name> lets out a hearty cheer for <Person>!
|
| Chirr command | CHIRR
You see: You chirr contentedly.
Others see: <Name> makes a chirring noise in the back of <his/her> throat.
CHIRR <self>
You see: You chirr contentedly to yourself, your tail undulating gently back and forth.
Others see: <Name> chirrs contentedly to <himself/herself>, <his/her> tail undulating gently back and forth.
CHIRR <Person>
You see: You chirr contentedly at <Person>.
Target sees: <Name> makes a chirring noise in your direction.
Others see: <Name> makes a chirring noise in <Person>'s direction.
CHIRR <item>
You see: You chirr contentedly at <item>.
Others see: <Name> makes a chirring noise at <item>.
|
| Choke command | CHOKE
You see: You gag, desperate for air!
Others see: <Name> gags horribly and gasps for air!
CHOKE (while grappled)
You see: <Target> struggles helplessly in your strong grasp.
Instant Death Neck Break
You see:
>choke
With a loud CRACK! you snap the arthelun cabalist's neck and toss it aside.
An arthelun cabalist's eyes flare one last time before snuffing out forever. The flames reluctantly withdraw from their host forming an ephemeral wisp that rapidly flees.
The shimmering ethereal shield fades from around a charred husk.
This was working as of 12/5/2017. There were reports of it working on various ranges of brawling, as low as 130.
Working as of 16/04/2023- Circle 1 Barbarian 16-Str 15-Brawling 3 chokes to kill a shipyard rat.
|
| Choose command | |
| Chop command | |
| Chortle command | CHORTLE
You see: You chortle softly at some secret joke.
Others see: <Name> chortles softly at some secret joke.
CHORTLE (while hiding)
You see: You chortle.
Others see: You hear someone chortling.
CHORTLE <Person>
You see: You chortle at <Person>.
Target sees: <Name> starts chortling at you!
|
| Chorus command | |
| Chuckle command | CHUCKLE
You see: You chuckle.
Others see: <Name> chuckles.
CHUCKLE (while hiding)
You see: You chuckle.
Others see: You hear someone chuckling.
CHUCKLE <self>
You see: You chuckle to yourself.
Target sees: <Name> chuckles to <himself/herself>.
CHUCKLE <Person>
You see: You chuckle at <Person>.
Target sees: <Name> chuckles at you!
Others see: <Name> chuckles at <Person>.
|
| Circle command | |
| Claim command | |