Siksraja
- This article is incomplete, which means that while it is not a stub, it still lacks certain data or information.
- Please see Category:Incomplete articles for more articles that are incomplete.
Province: Therengia |
Currency: Lirum |
Population: A few hundred to a few thousand |
Established: Approximately 357 AV |
Alternate Names: Siks |
Dominant Race: Rakash |
Dominant Guild: None |
Government: None |
Guild Halls: None |
Patron Deity: None |
Warnings: None |
Overview
A small Rakash village some distance from Langenfirth out in the wilds of Therengia.
Government, history, and background
History
After having been a large, nomadic pack for many years since they had fled Lyras in their Western homelands, the Rakash who would form Siksraja secretly petitioned the Baron of Therengia for leave to settle upon a small area of land within his domain, so that they might finally begin to recreate some of the lifestyle their ancestors had once held dear.
The Baron, understanding of the fears of these Rakash and their desire to live in peace and safety, as well as out of compassion for everything they had endured and lost during their ancestors' war with Lyras, allowed them this. Thus, the village of Siksraja (Tiny Home in the Rakash language) was born, and thus its residents felt deeply indebted and grateful to the Baron who had taken them in, protected their hidden location, and provided them with a great deal of autonomy in exchange for only their pledge of loyalty to the Province should their help ever be needed to protect its citizens from danger.
Over the years, several wandering Rakash merchants and other Rakash who had been scattered during the diaspora joined the original inhabitants when the village elders decided to reach out to them, and the village expanded a small bit, beginning to erect some more permanent buildings where previously they had continued to use very portable ones out of feeling the need to be able to flee again at a moment's notice.
The village elders finally felt safe enough to reveal their location after Lyras' final death in 397, and the still fairly small village was shown to outsiders by the merchant Cefrit of Odcoru, who was amongst its residents. A formal road was cleared in preparation for this, and Siksraja has been accessible to visitors, and to those Rakash who might decide to move there, ever since.
Prominent People
Locations About Town
Landmarks
- Dzirta Nars (Pack House) - Rakash only building.
- Dzirta Nars Fasuteka (Pack House Library) - Rakash only, inside Dzirta Nars.
- Awksa Dzilvawta Ala (In Deep Cavern) - a Rakash site for favors.
- Lake Dzive Ezer (Life Lake) - fishing and swimming.
- Duvli Rinu (Dirt Tunnels) - underneath entire village, accessed by ladders.
- Cietums (Jail) - guardhouse location, wanted board location.
- Basalt Mrod statue - Outside Dzirta Nars, jump jewelry destination.
Unique shops and services
- Augs Uda - Healing teas made from healing herbs using Rakash traditional healing practices
Shops
- Cefrit of Odcoru - Armor
- Kifa Awrocis - Weapons
- Permutations of Siksraja - Clothing
- Uz Zinat - Jewelry
- Visfarej Cehs - General Store & Favor Items
- Slafs Riza Rakstit - Paper
- Zivis Cehs - Fishing Supplies
- Saralt Kaste - Bakery
Prominent Hangouts
Important activities
Favors
- Favors are available in the Awksa Dzilvawta Ala (Deep Cave). No orbs are required. See Celoturs uz Siksraja for more information.
Creatures
- Young Red Brocket Deer
- Red Brocket Deer
- Elder Red Brocket Deer
- Grey Clay Soldier
- Grey Clay Mage
- Tree Snake
- Birdcatcher Spider
Maps
Related Forum Posts
Click here to search for related posts.