Category:Metamagic spells
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A metaspell or metamagic spell is a spell that gives you some benefit just by learning it, instead of needing to be cast. Often these spells modify other spells (e.g. Adaptive Curing); they may also grant special abilities (e.g. Spiteful Rebirth).
Current Metamagic Spells
Bolded spells are signature spells.
Name | Effect | Type | Skill | Target | Contest | Prep Range |
Rank Range |
Duration | Slots | Mana Type |
---|---|---|---|---|---|---|---|---|---|---|
Heavenly Fires (HF) | Allows AE's bolts to redirect to new target after first is dead. | metamagic | targeted | {{{19}}} | 1 | Holy Magic | ||||
Time of the Red Spiral (TOTRS) | This is a Heavy TM metaspell that periodically empowers your Harm Evil or Harm Horde spell. | metamagic | targeted, heavy offensive | {{{19}}} | 2 | Holy Magic | ||||
Bitter Feast (BF) | Replaces Eylhaar's Feast's addiction drawback with a short stun. | metamagic | utility | {{{19}}} | 1 | Holy Magic | ||||
Adaptive Curing (ADC) | allows preemptive casting of Flush Poisons and Cure Disease; allows Heal to remain active even with no wounds | metamagic | {{{19}}} | 1 | Life Magic | |||||
Ripplegate Theory (RT) | Allows the caster to designate a room. The caster can then teleport back to this room even when there are no moons in the sky. | metamagic | {{{19}}} | 1 | Lunar Magic | |||||
Empower Moonblade (EMMO) | Store fully prepared spells in moonblade | metamagic | {{{19}}} | 2 | Lunar Magic | |||||
Hypnotize | Allows calm creatures to be commanded | metamagic | {{{19}}} | 1 | Lunar Magic | |||||
Iyqaromos Fire-Lens (IFL) | Increased Burn accuracy and damage based on moons/sun | metamagic | {{{19}}} | 1 | Lunar Magic | |||||
Shape Moonblade (SHMO) | shape moonblade to Small Edged, Large Edged, Twohanded Edged, or Staves forms | metamagic | {{{19}}} | 1 | Lunar Magic | |||||
Spiteful Rebirth (SRE) | Self-raise via DEPART DEATH. | metamagic | {{{19}}} | 2 | Arcane Magic | |||||
Alkahest Edge (ALK) | Vivisection damage becomes slicing + random element. | metamagic | {{{19}}} | 1 | Arcane Magic | |||||
Covetous Rebirth (CRE) | Occasional DEPART GUILD with all the benefits of DEPART ALL. | metamagic | {{{19}}} | 1 | Arcane Magic | |||||
Relight | cleanses damage stored by Emuin's Candlelight, increases damage capacity of Emuin's Candlelight | metamagic | {{{19}}} | 2 | Arcane Magic | |||||
Liturgy | All masking benefits of Rite of Contrition added to Rite of Grace. | metamagic | {{{19}}} | 1 | Arcane Magic | |||||
Chirurgia (CHIR) | +Small Edged skill, Added to Butcher's Eye effect | metamagic | {{{19}}} | 1 | Arcane Magic | |||||
Ebon Blood of the Scorpion (EBOTS) | Changes Heighten Pain, Siphon Vitality, and Blood Burst | metamagic | {{{19}}} | 3 | Arcane Magic | |||||
Veteran Insight (VETERAN) | +Reflex (stat), added to Sentinel's Resolve | metamagic | augmentation | {{{19}}} | 1 | Holy Magic | ||||
Electrogenesis | Electrical damage, Increase brawling damage, convert brawling damage to electric, convert Syamelyo Kuniyo shots to electric | metamagic | {{{19}}} | 2 | Life Magic | |||||
Plague of Scavengers (PLS) | +Offensive Factor, -Defensive Factor, parry/shield ignore, Vitality leech, Special attack, Dispel spell | metamagic | augmentation | {{{19}}} | 2 | Life Magic | ||||
Avtalia Array (AVTA) | Passively charges worn cambrinth/gaethzen when outdoors while Noumena is active. | metamagic | {{{19}}} | 2 | Lunar Magic | |||||
Resumption (RESUM) | Preserves memories after death | metamagic | {{{19}}} | 1 | Lunar Magic | |||||
Bespoke Regalia | Allows CAST {armor type} {area of coverage} | metamagic | {{{19}}} | 1 | Lunar Magic | |||||
Shocking Infusions | Create elemental weapons that do electric damage. | metamagic | {{{19}}} | 1 | Elemental Magic | |||||
Reinforced Infusions | Improve elemental weapons based on forging techniques known and by holding a very rare metal ingot. | metamagic | {{{19}}} | 2 | Elemental Magic | |||||
Flame Shockwave (FLS) | Impact damage, Fire damage, Convert Shockwave from cold/slice damage. | metamagic | targeted | {{{19}}} | 1 | Elemental Magic | ||||
Elementalism | Bypasses the Intro spell requirement (Geyser, Gar Zeng, etc.) for all Elemental spellbooks after learning at least one. | metamagic | {{{19}}} | 0 | Elemental Magic | |||||
Ignition Point | Naphtha delivered by Paeldryth's Wrath will ignite on impact | metamagic | {{{19}}} | 1 | Elemental Magic | |||||
Expansive Infusions | Allows creation of elemental weapons for any melee or thrown weapon skill. | metamagic | {{{19}}} | 2 | Elemental Magic | |||||
Quick Infusions | Reduces shape/summon/turn rt by 4 seconds. Allows density to be altered. | metamagic | {{{19}}} | 2 | Elemental Magic | |||||
Icy Infusions | Create elemental weapons that do cold damage. | metamagic | {{{19}}} | 1 | Elemental Magic | |||||
Fiery Infusions | Create elemental weapons that do fire damage. | metamagic | {{{19}}} | 1 | Elemental Magic |
Pages in category "Metamagic spells"
The following 31 pages are in this category, out of 31 total.