Category:Metamagic spells: Difference between revisions

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Revision as of 21:40, 26 May 2015

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A metaspell or metamagic spell is a spell that gives you some benefit just by learning it, instead of needing to be cast. Often these spells modify other spells (e.g. Adaptive Curing); they may also grant special abilities (e.g. Spiteful Rebirth).

Current Metamagic Spells

Bolded spells are signature spells.

Name Effect Type Skill Target Contest Prep
Range
Rank
Range
Duration Slots Mana
Type
Time of the Red Spiral (TOTRS) This is a Heavy TM metaspell that periodically empowers your Harm Evil or Harm Horde spell. metamagic targeted, heavy offensive {{{19}}} 2 {{{18}}}
Bitter Feast (BF) Replaces Eylhaar's Feast's addiction drawback with a short stun. metamagic utility {{{19}}} 1 {{{18}}}
Heavenly Fires (HF) Allows AE's bolts to redirect to new target after first is dead. metamagic targeted {{{19}}} 1 {{{18}}}
Adaptive Curing (ADC) allows preemptive casting of Flush Poisons and Cure Disease; allows Heal to remain active even with no wounds metamagic {{{19}}} 1 {{{18}}}
Empower Moonblade (EMMO) Store fully prepared spells in moonblade metamagic {{{19}}} 2 {{{18}}}
Hypnotize Allows calm creatures to be commanded metamagic {{{19}}} 1 {{{18}}}
Iyqaromos Fire-Lens (IFL) Increased Burn accuracy and damage based on moons/sun metamagic {{{19}}} 1 {{{18}}}
Shape Moonblade (SHMO) shape moonblade to Small Edged, Large Edged, Twohanded Edged, or Staves forms metamagic {{{19}}} 1 {{{18}}}
Ripplegate Theory (RT) Allows the caster to designate a room. The caster can then teleport back to this room even when there are no moons in the sky. metamagic {{{19}}} 1 {{{18}}}
Relight cleanses damage stored by Emuin's Candlelight, increases damage capacity of Emuin's Candlelight metamagic {{{19}}} 2 {{{18}}}
Liturgy All masking benefits of Rite of Contrition added to Rite of Grace. metamagic {{{19}}} 1 {{{18}}}
Chirurgia (CHIR) +Small Edged skill, Added to Butcher's Eye effect metamagic {{{19}}} 1 {{{18}}}
Ebon Blood of the Scorpion (EBOTS) Changes Heighten Pain, Siphon Vitality, and Blood Burst metamagic {{{19}}} 3 {{{18}}}
Spiteful Rebirth (SRE) Self-raise via DEPART DEATH. metamagic {{{19}}} 2 {{{18}}}
Alkahest Edge (ALK) Vivisection damage becomes slicing + random element. metamagic {{{19}}} 1 {{{18}}}
Covetous Rebirth (CRE) Occasional DEPART GUILD with all the benefits of DEPART ALL. metamagic {{{19}}} 1 {{{18}}}
Veteran Insight (VETERAN) +Reflex (stat), added to Sentinel's Resolve metamagic augmentation {{{19}}} 1 {{{18}}}
Electrogenesis Electrical damage, Increase brawling damage, convert brawling damage to electric, convert Syamelyo Kuniyo shots to electric metamagic {{{19}}} 2 {{{18}}}
Plague of Scavengers (PLS) +Offensive Factor, -Defensive Factor, parry/shield ignore, Vitality leech, Special attack, Dispel spell metamagic augmentation {{{19}}} 2 {{{18}}}
Resumption (RESUM) Preserves memories after death metamagic {{{19}}} 1 {{{18}}}
Bespoke Regalia Allows CAST {armor type} {area of coverage} metamagic {{{19}}} 1 {{{18}}}
Avtalia Array (AVTA) Passively charges worn cambrinth/gaethzen when outdoors while Noumena is active. metamagic {{{19}}} 2 {{{18}}}
Elementalism Bypasses the Intro spell requirement (Geyser, Gar Zeng, etc.) for all Elemental spellbooks after learning at least one. metamagic {{{19}}} 0 {{{18}}}
Flame Shockwave (FLS) Impact damage, Fire damage, Convert Shockwave from cold/slice damage. metamagic targeted {{{19}}} 1 {{{18}}}
Ignition Point Naphtha delivered by Paeldryth's Wrath will ignite on impact metamagic {{{19}}} 1 {{{18}}}
Expansive Infusions Allows creation of elemental weapons for any melee or thrown weapon skill. metamagic {{{19}}} 2 {{{18}}}
Quick Infusions Reduces shape/summon/turn rt by 4 seconds. Allows density to be altered. metamagic {{{19}}} 2 {{{18}}}
Icy Infusions Create elemental weapons that do cold damage. metamagic {{{19}}} 1 {{{18}}}
Fiery Infusions Create elemental weapons that do fire damage. metamagic {{{19}}} 1 {{{18}}}
Shocking Infusions Create elemental weapons that do electric damage. metamagic {{{19}}} 1 {{{18}}}
Reinforced Infusions Improve elemental weapons based on forging techniques known and by holding a very rare metal ingot. metamagic {{{19}}} 2 {{{18}}}