Vykathi builder: Difference between revisions
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===Special Defenses=== |
===Special Defenses=== |
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*[[Vykathi]] are immune to physical |
*[[Vykathi]] are immune to stuns, both physical and magical (such as [[Arc Light]]). <br/> |
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*{{com|appraise}} {{tt|CAREFUL}} info: ''The builder appears immune to slicing. |
*{{com|appraise}} {{tt|CAREFUL}} info: ''The builder appears immune to slicing. |
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Slice damage tends to do nothing more than scuff |
Slice damage tends to do nothing more than scuff a vykathi's carapace. |
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===[[Attributes]]=== |
===[[Attributes]]=== |
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''They are not known to carry loot in locked boxes. <br/> |
''They are not known to carry loot in locked boxes. <br/> |
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{{cat|Vykathi}} |
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==See Also== |
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* [[Vykathi Excavator]] |
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* [[Vykathi Harvester]] |
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* [[Vykathi Reaper]] |
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* [[Vykathi Soldier]] |
Revision as of 08:39, 30 October 2020
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Description
Vykathi are an infamous race of carnivorous insects. Their builders go about on all six legs, crushing rock in their powerful jaws and secreting a sticky substance which quickly hardens into stone.
In Depth
Despite having opposing utility functions vykathi builders and excavators are otherwise very similar with equivalent attributes and combat capabilities. As such, both are inferior combatants to the vykathi harvesters who swarm hive intruders. Hunting builders or excavators without engaging harvesters is unlikely. Thus, adventurers attempting to do so without the ability to adequately defend against superior opponents (i.e. multiple vykathi harvesters) will be in great peril. Additionally, vykathi builders and excavators present no value, especially for the risk, as neither can be skinned nor carry any equipment or loot.
Both vykathi builders and excavators will occasionally depart the room directly from combat, ignoring their engagement state. They can and will go directly from melee to another room without first having to retreat.
Area Information
Vykathi builders and excavators are responsible for the ever changing maze that is the Vykathi Hive. Vykathi builders will sometimes seal exits they pass through. This can occur when a builder exits a room, when it enters one or both.
Departure Example:
Arrival Example:
Vykathi builders will also enter (lumbers into view) and exit (lumbers <direction>) rooms without changing anything. A builder might seal the exit in their departure room while leaving the exit in their arrival room open, or vice versa, thus creating one way tunnels.
The vykathi excavator is the opposite. Instead of sealing exits it creates them.
Skill Caps
- Weapons: Soft cap (1/34) at or before 170 (10/19/2020).
- Tactics: Hard cap (0/34) at or before 258 (10/19/2020).
APPRAISE CAREFUL info:
- With Defenses around 225 the vykathi builder is a relatively easy opponent. It would train quite badly.
- With Weapons at 170 (300+ Mastery) the vykathi builder is a creature completely beneath your notice. It would train quite badly.
Special Attacks
NONE.
Special Defenses
- Vykathi are immune to stuns, both physical and magical (such as Arc Light).
- APPRAISE CAREFUL info: The builder appears immune to slicing.
Slice damage tends to do nothing more than scuff a vykathi's carapace.
Attributes
- Strength - is rather less than 30
- Agility - is rather less than 30
- Discipline - is definitely less than 30
- Reflex - is rather less than 30
- Stamina - is definitely less than 30
Equipment/Loot
NONE.
Body Parts
- ARRANGE INFO: The builder cannot be skinned, so you can't arrange it either.
Messaging
- Spawn: A vykathi builder lumbers into view.
- Entrance1: A vykathi builder lumbers into view.
- Entrance2: A vykathi builder arrives from the <direction>, filling in the tunnel behind it.
- Exit1: A vykathi builder lumbers <direction>.
- Exit2: A vykathi builder crawls through the tunnel leading <direction>, filling it in as it goes.
- Death1: A vykathi builder twitches helplessly on the ground for a few moments before it lies still.
- Decay: A vykathi excavator decays away.
Recall Knowledge
You recall everything noteworthy about a vykathi builder... which is apparently nothing.
They are not known to cast any recognized spells.
They are not known to carry loot in locked boxes.
- Incomplete articles
- Creatures without coins
- Creatures without gems
- Creatures without boxes
- Non-spellcasting creatures
- Melee range-attacking creatures
- Non-stealthy creatures
- Creatures without special attacks
- Creatures with special defenses
- Shard creatures
- Bestiary
- Ilithi creatures
- Corporeal creatures
- Non-evil corporeal creatures
- Non-evil creatures
- Vykathi