Giant bear: Difference between revisions
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|MapList=*{{rmap|9a|Journalai Route (9a)}} |
|MapList=*{{rmap|9a|Journalai Route (9a)}} |
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|simulevel=45 |
|simulevel=45 |
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|levelvariancedown=2 |
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|levelvarianceup=2 |
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|naturallevel=45 |
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|weaponlevel=45 |
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|defenselevel=45 |
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|level=45 |
|level=45 |
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|flex=No |
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|MinCap= |
|MinCap=210 |
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|MaxCap= |
|MaxCap=280 |
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|BodyType=quadruped |
|BodyType=quadruped |
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|Attack Range=Melee |
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|Has Coins=no |
|Has Coins=no |
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|Has Gems=no |
|Has Gems=no |
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|Has Boxes=no |
|Has Boxes=no |
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|Uses Weapons=no |
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| ⚫ | |||
|Evil=no |
|Evil=no |
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|Construct=no |
|Construct=no |
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|Corporeal=yes |
|Corporeal=yes |
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| ⚫ | |||
|Casts Spells=no |
|Casts Spells=no |
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|Stealthy=no |
|Stealthy=no |
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|Defense=no |
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|Premium=no |
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|Skinnable=yes |
|Skinnable=yes |
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|hasskin= |
|hasskin=Yes |
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|Skin Name=bear pelt |
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|Skin Weight=12 |
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|haspart=Yes |
|haspart=Yes |
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|Part Name=bear paw |
|Part Name=bear paw |
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|Part Weight=4 |
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|hasbone= |
|hasbone=Yes |
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|Bone Name=bear bones |
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|Bone Weight=12 |
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|RequiredRanks=<367 |
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|MaxVal=882 Kronars |
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|MaxArrangedVal=1012 Kronars |
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|Manipulated=yes |
|Manipulated=yes |
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|levelvariance=2 |
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|simulevelmax=47 |
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|naturallevelmax=47 |
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|weaponlevelmax=47 |
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|defenselevelmax=47 |
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}} |
}} |
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__NOTOC__ |
__NOTOC__ |
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==Description== |
==Description== |
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The giant bear's hypnotic effect of swinging its head from side to side is dispelled when you realize that you have encountered a foe with sharp claws, powerful jaws, and quick reflexes. |
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Introduced in [[Tuesday_Tidings#July_2020|Tuesday Tidings 20]]. |
Introduced in [[Tuesday_Tidings#July_2020|Tuesday Tidings 20]]. |
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===Area Information=== |
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*Giant bears inhabit a rocky pass in the foothills along the [[RanikMap9a|Journalai Route]], west of [[Kaerna Village]]. Their home is a small, outside, four-room area nestled between the [[rock troll (1)|rock trolls]] in the Journalai Route, Rocky Pass ({{com|climb}} the tumbled {{tt|boulder}}s to enter/exit) and the [[onyx gargoyle]] infested Wooded Hills ({{com|climb}} the {{tt|hillside}} to enter/exit). |
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*The area is suitable for [[foraging]], but it is not suitable for [[lumberjacking]], or [[mining]]. <br/> |
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*Familiars are unable to enter the bears' habitat. {{com|perceive}}: ''You feel something about this area will repel familiars. |
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===Special Attacks=== |
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NONE. <br/> |
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===Special Defenses=== |
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NONE. <br/> |
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===[[Attributes]]=== |
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Current level comes from GM post, skill caps are estimated based on comparisons to rock guardians. Adjust down as needed/more info becomes available. 06:32, 3 September 2020 (CDT) |
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*'''[[Strength (stat)|Strength]]''' - is somewhat (-3) less than 40 <br /> |
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*'''[[Agility (stat)|Agility]]''' - is somewhat (-3) less than 40 <br /> |
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*'''[[Discipline (stat)|Discipline]]''' - is somewhat (-3) less than 40 <br /> |
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*'''[[Reflex (stat)|Reflex]]''' - is somewhat (-3) less than 40 <br /> |
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*'''[[Stamina (stat)|Stamina]]''' - is somewhat (-3) less than 40 <br /> |
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===Equipment/Loot=== |
===Equipment/Loot=== |
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*''it is carrying nothing. |
*''it is carrying nothing. |
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===Body Parts=== |
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NOTES: 12/17, Armor Tert. Evasion stuck at 1/34 with 4 on me at 330 ranks. |
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*{{com|arrange}} {{tt|INFO}}: ''The bear can be arranged to produce a {{ilink|i|bear pelt|skin}}, {{ilink|i|bear paw|part}} or {{ilink|i|bear bones|bone}} . <br/> |
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==Messaging== |
==Messaging== |
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*Spawn: ''A giant bear stands up on its hind legs and sniffs inquisitively at the air. |
*Spawn: ''A giant bear stands up on its hind legs and sniffs inquisitively at the air. |
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*Entrance: ''A giant bear lumbers in. |
*Entrance 1: ''A giant bear lumbers in. |
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*Entrance: ''A giant bear saunters in, swinging its head from side to side. |
*Entrance 2: ''A giant bear saunters in, swinging its head from side to side. |
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*Exit: '' |
*Exit: ''A giant bear saunters <direction>. |
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*Death: ''A giant bear growls one last time and collapses. |
*Death 1: ''A giant bear growls one last time and collapses. |
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* |
*Death 2: ''A giant bear growls low and dies. |
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* |
*Decay: ''A giant bear rots away into nothingness. |
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*Other: ''A giant bear rears up on its hind legs and growls. |
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{{Cat|Bears}} |
{{Cat|Bears}} |
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Latest revision as of 06:40, 4 May 2026
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Description
The giant bear's hypnotic effect of swinging its head from side to side is dispelled when you realize that you have encountered a foe with sharp claws, powerful jaws, and quick reflexes.
In Depth
Introduced in Tuesday Tidings 20.
Area Information
- Giant bears inhabit a rocky pass in the foothills along the Journalai Route, west of Kaerna Village. Their home is a small, outside, four-room area nestled between the rock trolls in the Journalai Route, Rocky Pass (CLIMB the tumbled BOULDERs to enter/exit) and the onyx gargoyle infested Wooded Hills (CLIMB the HILLSIDE to enter/exit).
- The area is suitable for foraging, but it is not suitable for lumberjacking, or mining.
- Familiars are unable to enter the bears' habitat. PERCEIVE: You feel something about this area will repel familiars.
Special Attacks
NONE.
Special Defenses
NONE.
Attributes
- Strength - is somewhat (-3) less than 40
- Agility - is somewhat (-3) less than 40
- Discipline - is somewhat (-3) less than 40
- Reflex - is somewhat (-3) less than 40
- Stamina - is somewhat (-3) less than 40
Equipment/Loot
- it is wearing nothing.
- it is carrying nothing.
Body Parts
Messaging
- Spawn: A giant bear stands up on its hind legs and sniffs inquisitively at the air.
- Entrance 1: A giant bear lumbers in.
- Entrance 2: A giant bear saunters in, swinging its head from side to side.
- Exit: A giant bear saunters <direction>.
- Death 1: A giant bear growls one last time and collapses.
- Death 2: A giant bear growls low and dies.
- Decay: A giant bear rots away into nothingness.
- Other: A giant bear rears up on its hind legs and growls.
Recall Knowledge
Inspecting the giant bear, you can easily see where its name came from, as it towers over you.
They are not known to cast any recognized spells.
They are not known to carry loot in locked boxes.
Categories:
- Incomplete articles
- Creatures with level variance
- Creatures without coins
- Creatures without gems
- Creatures without boxes
- Creatures without weapons
- Non-spellcasting creatures
- Melee range-attacking creatures
- Non-stealthy creatures
- Creatures without special attacks
- Creatures without special defenses
- Kaerna creatures
- Crossing creatures
- Bestiary
- Zoluren creatures
- Corporeal creatures
- Non-evil corporeal creatures
- Non-evil creatures
- Bears