Shield Usage skill: Difference between revisions
m (→Appraisals) |
|||
(36 intermediate revisions by 12 users not shown) | |||
Line 1: | Line 1: | ||
{{RTOC}} |
|||
'''Shield Usage [[page type is::skill]]''' is used in determining the effectiveness of an arm-worn or held shield in blocking attacks. The stats that assist in blocking (from most to least important) are [[Reflex]], [[Discipline]], and [[Strength]]. |
'''Shield Usage [[page type is::skill]]''' is used in determining the effectiveness of an arm-worn or held shield in blocking attacks. The stats that assist in blocking (from most to least important) are [[Reflex]], [[Discipline]], and [[Strength]]. |
||
==Spells and abilities that boost Shield Usage== |
|||
{{#ask:[[Boosts::Shield Usage skill]] |
|||
|?guild association is |
|||
|format=ul |
|||
|headers=hide |
|||
|default=None |
|||
}} |
|||
==Spells and abilities that decrease Shield Usage== |
|||
{{#ask:[[Debuffs::Shield Usage skill]] |
|||
|?guild association is |
|||
|format=ul |
|||
|headers=hide |
|||
|default=None |
|||
}} |
|||
==Shield Usage== |
==Shield Usage== |
||
Line 7: | Line 24: | ||
==Training Strategies== |
==Training Strategies== |
||
Below about 50 ranks, shield is not a terribly effective defense. However, shield coupled with the {{skill|evasion}} is the most effective means of defending against ranged attacks. You will be unable to effectively use larger shields' higher protection values until your ranks in Shield Usage increase. There is a contest in shield that examines the stats used in your defense ({{stat|Reflex}}, {{stat|Discipline}}, {{stat|Strength}}) and compares that to the weight of the shield to see if you have full use of your ability to block. When working normally this "penalty" is truly a trivial thing and most likely only impacts very young characters. Most characters have no penalty whatsoever from the weight of shield. At low ranks in skill, small non-hindering shields are your best bet. {{ilink|s|Target shield}}s from the [[Field Goblin|goblins]] west of the [[Crossing]] make a good starter shield. |
Below about 50 ranks, shield is not a terribly effective defense. However, shield coupled with the {{skill|evasion}} is the most effective means of defending against ranged attacks. You will be unable to effectively use larger shields' higher protection values until your ranks in Shield Usage increase. There is a contest in shield that examines the stats used in your defense ({{stat|Reflex}}, {{stat|Discipline}}, {{stat|Strength}}) and compares that to the weight of the shield to see if you have full use of your ability to block. When working normally this "penalty" is truly a trivial thing and most likely only impacts very young characters. Most characters have no penalty whatsoever from the weight of shield. At low ranks in skill, small non-hindering shields are your best bet. {{ilink|s|Target shield}}s from the [[Field Goblin|goblins]] west of the [[Crossing]] make a good starter shield.<br /> |
||
⚫ | |||
An arm-worn shield will penalize shots fired by a longbow, short bow, or composite bow, as per the standard penalties for two-handed weapons.<br /> |
|||
⚫ | |||
As skill approaches 100 ranks, moving to medium-sized shields will begin to pay off. Larger shields are generally more hindering, but with more skill in shield your defense will improve at an increased rate compared to the shield's maximum appraised protection. Shield defense will increase at a slower pace after the maximum appraised protection has been reached. |
As skill approaches 100 ranks, moving to medium-sized shields will begin to pay off.<sup>[citation needed]</sup> Larger shields are generally more hindering, but with more skill in shield your defense will improve at an increased rate compared to the shield's maximum appraised protection. Shield defense will increase at a slower pace after the maximum appraised protection has been reached.<br /> |
||
<br /> |
|||
Experience is now awarded to all skills you are stanced to use, regardless of whether or not that skill is actually contested. It may still be in your better interest to swap stances around a little, but the need to stance down dramatically (especially in evasion) should not be as common or necessary. |
|||
In combat, the amount of experience gained from an attack is relative to the amount of the attack stopped by your shield. If shield is not learning well enough, a reduction in evasion stance may help. |
|||
==Arm-worn Shield Notes== |
==Arm-worn Shield Notes== |
||
Line 25: | Line 42: | ||
There is a 4th circle requirement to arm-wearing a medium or large shield, to exclude [[commoner]]s from wearing medium shields. |
There is a 4th circle requirement to arm-wearing a medium or large shield, to exclude [[commoner]]s from wearing medium shields. |
||
Note: An arm-worn shield's protection |
Note: An arm-worn shield's protection is reduced by 25%. |
||
[[Cleric]]s can arm-wear an infused [[Shield of Light]] shield that is medium in size, an exception to the size rule above. |
[[Cleric]]s can arm-wear an infused [[Shield of Light]] shield that is medium in size, an exception to the size rule above. |
||
Line 32: | Line 49: | ||
*[[Slings]] are not affected in any way. |
*[[Slings]] are not affected in any way. |
||
*[[Light Thrown skill|Light Thrown]] and [[Heavy Thrown skill|Heavy Thrown]] weapons are not affected in any way. |
*[[Light Thrown skill|Light Thrown]] and [[Heavy Thrown skill|Heavy Thrown]] weapons are not affected in any way. |
||
*[[Crossbows]] |
*[[Crossbows]] do not seem to be affected. (The 50-rank loading requirement was removed.) |
||
*[[Stick bows]] receive both a loading penalty and an accuracy penalty when used with an arm-worn shield. |
*[[Stick bows]] receive both a loading penalty and an accuracy penalty when used with an arm-worn shield. |
||
Line 38: | Line 55: | ||
*A [[Paladin]] wearing a medium or small shield. |
*A [[Paladin]] wearing a medium or small shield. |
||
*A [[Barbarian]] wearing a small shield. |
*A [[Barbarian]] wearing a small shield. |
||
*A [[Ranger]] wearing a small shield |
*A [[Ranger]] wearing a small shield. |
||
==Shield Stats== |
|||
All shields have two levels of protection, referred to as: |
|||
* '''"fortuitous block chance"''': Previously called "minimum defense",<ref>[[Post:Tuesday Tidings 92 - Appraisal of Shield Protection - 11/23/2021 - 19:06]]</ref> this represents the chance of receiving a substantial bonus to your ability to block with a shield. This reflects the idea that sometimes the shield just happens to be in the right place to block an incoming attack, regardless of how skilled or unskilled you may be in using the shield. This chance remains the same whether you are holding or wearing the shield, so it is only listed once in shield appraisal messaging. When you appraise a shield, you will see that the shield offers "a [fortuitous block level] chance to fortuitously block attacks." |
|||
* '''"protection"''': Represents how well you can block with the shield, with the ability to take full advantage of this stat scaling through Shield skill. (Note that unlike fortuitous block chance, protection is penalized when you wear a shield on your arm instead of holding it.) When you appraise a shield, you will see "Additionally, the shield offers [protection level while held] protection when held and [protection level while worn] protection when worn on the left arm."<br> |
|||
'''Possible levels of protection''': none, extremely terrible, terrible, dismal, very poor, poor, rather low, low, fair, better than fair, moderate, moderately good, good, very good, high, very high, great, very great, exceptional, very exceptional, impressive, very impressive, amazing, incredible, tremendous, unbelievable, god-like<br> |
|||
:<nowiki>*</nowiki> Some protection levels can only be discerned by Paladins and people who are skilled with shields. |
|||
==Size Differences== |
|||
Even beyond their stats, different shield sizes behave differently against different types of attacks. |
|||
:Small Shield: 100% melee, 80% Missile |
|||
:Medium Shield : 98% melee, 90% Missile |
|||
:Large Shield: 96% melee, 100% Missile |
|||
==Shield Slam== |
|||
Using a shield (held in left hand or worn), it is possible to {{com|SLAM}} left an opponent with your shield. Larger shields are heavier and therefore have high impact damage. |
|||
'''Update''': "You can now {{com|SLAM}} with arm-worn shields in combat as if you were holding it in your left hand."-Ssra 09/08/15 |
|||
==Shield Listing== |
|||
Listed below are the highest protecting shields of each type. Only those with current appraisals are shown. They are sorted by maximum possible protection, then by minimum hindrance. |
|||
==== Small Shields ==== |
|||
==Appraisals== |
|||
{{#ask:[[Is combat type::Small Shield]] |
|||
All shields have two levels of protection, referred to as their low-end and high-end protection. When you appraise a shield, you will see that the shield "offers [minimum] to [maximum] protection."<br> |
|||
|?Min protection is number=Fortuitous Block Rating |
|||
⚫ | |||
|?Max protection is number=Maximum held protection |
|||
The low-end protection is a guaranteed minimum level of protection afforded to all adventurers, regardless of skilled they are in using shields. In order to take advantage of the high-end protection, you need to have skill in shield usage.<br> |
|||
|?Max arm protection is number=Maximum arm-worn protection |
|||
⚫ | |||
|?Hindrance is number=Hindrance |
|||
'''Possible levels of protection''': none, poor, low, fair, moderate, good, high, great, impressive, tremendous, impressive, and god-like. |
|||
|?Weight of=Weight |
|||
|type=broadtable |
|||
|sort=Min protection is number,Max protection is number,Hindrance is number |
|||
|order=desc,desc,asc |
|||
|limit=25 |
|||
}} |
|||
==== Medium Shields ==== |
|||
==Also See== |
|||
{{#ask:[[Is combat type::Medium Shield]] |
|||
* {{PostLink}} |
|||
|?Min protection is number=Fortuitous Block Rating |
|||
|?Max protection is number=Maximum held protection |
|||
|?Max arm protection is number=Maximum arm-worn protection |
|||
|?Hindrance is number=Hindrance |
|||
|?Weight of=Weight |
|||
|type=broadtable |
|||
|sort=Min protection is number,Max protection is number,Hindrance is number |
|||
|order=desc,desc,asc |
|||
|limit=25 |
|||
}} |
|||
==== Large Shields ==== |
|||
⚫ | |||
{{#ask:[[Is combat type::Large Shield]] |
|||
|?Min protection is number=Fortuitous Block Rating |
|||
|?Max protection is number=Maximum held protection |
|||
|?Max arm protection is number=Maximum arm-worn protection |
|||
|?Hindrance is number=Hindrance |
|||
|?Weight of=Weight |
|||
|type=broadtable |
|||
|sort=Min protection is number,Max protection is number,Hindrance is number |
|||
|order=desc,desc,asc |
|||
|limit=25 |
|||
}} |
|||
{{RefAl|a=y}} |
|||
⚫ |
Latest revision as of 17:14, 28 November 2022
Shield Usage skill is used in determining the effectiveness of an arm-worn or held shield in blocking attacks. The stats that assist in blocking (from most to least important) are Reflex, Discipline, and Strength.
Spells and abilities that boost Shield Usage
- Aegis of Granite (Warrior Mage)
- Carved rimestone inkpot
- Glossy jade inkpot
- Golden pyrite inkpot
- Large smoky topaz inkpot
- Last Gift of Vithwok IV (Trader)
- Pale kunzite inkpot
- Pink feldspar inkpot
- Polished sardonyx inkpot
- Reverse Putrefaction (Necromancer)
- Round peridot inkpot
- Sentinel's Resolve (Paladin)
- Shield of Light (Cleric)
- Tornado (berserk) (Barbarian)
Spells and abilities that decrease Shield Usage
Shield Usage
To use a shield, just hold one in your left hand and fight something. Alternatively, shields may be worn on the arm (see below).
You may adjust the amount of shield skill you are actively using via the STANCE command.
Training Strategies
Below about 50 ranks, shield is not a terribly effective defense. However, shield coupled with the evasion skill is the most effective means of defending against ranged attacks. You will be unable to effectively use larger shields' higher protection values until your ranks in Shield Usage increase. There is a contest in shield that examines the stats used in your defense (Reflex, Discipline, Strength) and compares that to the weight of the shield to see if you have full use of your ability to block. When working normally this "penalty" is truly a trivial thing and most likely only impacts very young characters. Most characters have no penalty whatsoever from the weight of shield. At low ranks in skill, small non-hindering shields are your best bet. Target shields from the goblins west of the Crossing make a good starter shield.
An arm-worn shield will penalize shots fired by a longbow, short bow, or composite bow, as per the standard penalties for two-handed weapons.
As skill approaches 100 ranks, moving to medium-sized shields will begin to pay off.[citation needed] Larger shields are generally more hindering, but with more skill in shield your defense will improve at an increased rate compared to the shield's maximum appraised protection. Shield defense will increase at a slower pace after the maximum appraised protection has been reached.
Experience is now awarded to all skills you are stanced to use, regardless of whether or not that skill is actually contested. It may still be in your better interest to swap stances around a little, but the need to stance down dramatically (especially in evasion) should not be as common or necessary.
Arm-worn Shield Notes
The ADJUST verb changes any shield to allow wearing on the arm. Adjusting it again will revert it to shoulder-worn.
The maximum size of shield you can wear on your arm is based on your guild's facility with armor:
- Armor Primary - Can wear large shields (tower, kite, etc.) or smaller
- Armor Secondary - Can wear medium shields (oval, buckler, etc.) or smaller
- Armor Tertiary - Can wear small shields (buckler, targe, target, etc.)
There is a 4th circle requirement to arm-wearing a medium or large shield, to exclude commoners from wearing medium shields.
Note: An arm-worn shield's protection is reduced by 25%.
Clerics can arm-wear an infused Shield of Light shield that is medium in size, an exception to the size rule above.
Different classes of ranged weapons interact differently with arm-worn shields:
- Slings are not affected in any way.
- Light Thrown and Heavy Thrown weapons are not affected in any way.
- Crossbows do not seem to be affected. (The 50-rank loading requirement was removed.)
- Stick bows receive both a loading penalty and an accuracy penalty when used with an arm-worn shield.
The exceptions to the stick bow penalty are as follows:
- A Paladin wearing a medium or small shield.
- A Barbarian wearing a small shield.
- A Ranger wearing a small shield.
Shield Stats
All shields have two levels of protection, referred to as:
- "fortuitous block chance": Previously called "minimum defense",[1] this represents the chance of receiving a substantial bonus to your ability to block with a shield. This reflects the idea that sometimes the shield just happens to be in the right place to block an incoming attack, regardless of how skilled or unskilled you may be in using the shield. This chance remains the same whether you are holding or wearing the shield, so it is only listed once in shield appraisal messaging. When you appraise a shield, you will see that the shield offers "a [fortuitous block level] chance to fortuitously block attacks."
- "protection": Represents how well you can block with the shield, with the ability to take full advantage of this stat scaling through Shield skill. (Note that unlike fortuitous block chance, protection is penalized when you wear a shield on your arm instead of holding it.) When you appraise a shield, you will see "Additionally, the shield offers [protection level while held] protection when held and [protection level while worn] protection when worn on the left arm."
Possible levels of protection: none, extremely terrible, terrible, dismal, very poor, poor, rather low, low, fair, better than fair, moderate, moderately good, good, very good, high, very high, great, very great, exceptional, very exceptional, impressive, very impressive, amazing, incredible, tremendous, unbelievable, god-like
- * Some protection levels can only be discerned by Paladins and people who are skilled with shields.
Size Differences
Even beyond their stats, different shield sizes behave differently against different types of attacks.
- Small Shield: 100% melee, 80% Missile
- Medium Shield : 98% melee, 90% Missile
- Large Shield: 96% melee, 100% Missile
Shield Slam
Using a shield (held in left hand or worn), it is possible to SLAM left an opponent with your shield. Larger shields are heavier and therefore have high impact damage.
Update: "You can now SLAM with arm-worn shields in combat as if you were holding it in your left hand."-Ssra 09/08/15
Shield Listing
Listed below are the highest protecting shields of each type. Only those with current appraisals are shown. They are sorted by maximum possible protection, then by minimum hindrance.
Small Shields
Medium Shields
Large Shields
Related Forum Posts
Click here to search for related posts.