Category:Intro abilities: Difference between revisions

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Intro is the most basic difficulty classification for spells. They require no skill to be able to cast at minimum prep and typicially require around 400 effective skill in order to be able to cast at maximum effect, although this varies quite significantly for intro spells: anywhere from 200 to 600 effective skill. When cast by members not of an intro spell's associated guild, the casting costs are those of a [[:Category:Basic abilities]] basic spell instead.
Intro is the most basic difficulty classification for spells. They require no skill to be able to cast at minimum prep and require 400 effective skill in order to be able to cast at maximum effect. This requirement is modified by your {{skill|Primary Magic}}, so in most cases you will need something less than this amount depending on how much primary magic you have.

When cast by members not of an intro spell's associated guild, the casting costs are those of a [[:Category:Basic abilities|basic spell]] instead.
{{Cat|Ability tiers}}
{{Cat|Ability tiers}}

Latest revision as of 06:26, 15 September 2016

Intro is the most basic difficulty classification for spells. They require no skill to be able to cast at minimum prep and require 400 effective skill in order to be able to cast at maximum effect. This requirement is modified by your Primary Magic skill, so in most cases you will need something less than this amount depending on how much primary magic you have.

When cast by members not of an intro spell's associated guild, the casting costs are those of a basic spell instead.