Thief

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Note -- This page refers to the Thief Guild, for a list of disambiguities, see Thief (Disambiguation).


Thief Guild
Thief

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Primary Skillset: Survival
Secondary Skillsets: Weapon, Lore
Tertiary Skillsets: Armor, Magic
Special Abilities: ???
Mana Type: None
Barbarian - Bard - Cleric - Commoner - Empath - Moon Mage

Necromancer - Paladin - Ranger - Thief - Trader - Warrior Mage

Beyond skulking in shadows and relieving the careless of their burden of coin, Thieves' superior stealth, hyper-aware senses, and familiarity with locks and traps make them valuable additions to any adventuring party.

A life in the shadows is like no other -- never above the law, but always one step in front of it.

Oficial Information

Information courtesy of Dragonrealms Website.

Guild Hall Locations

The Crossing
Kalag the Black lurks in the shadows of the Crossing Guild.
Riverhaven
Crow and Swan watch over their den in Riverhaven.
Shard
The guild hall in Shard is managed by Saishla.
Ratha
The criminal element of Qi Reshalia is overseen by Ratha's guild leader, Dwillig.
Forfedhdar
The elven mistress Ivitha holds this province in an iron grip.

Skillsets and Common Races

A Thief's primary skillset is Survival. Weapon and Lore are secondary skillsets, with Magic and Armor as tertiaries.

According to the DragonRealms website, Thieves tend to be:

Elven 26%
Human 20%
Halfling 15%
Prydaen 11%
S'Kra Mur 10%

Guild Abilities

These are considered in-game secrets.

Miscellaneous Information