Category:Metamagic Spells

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A metaspell is a spell that gives you some benefit just by learning it, instead of needing to be cast. Often these spells modify other spells (e.g. Adaptive Curing); they may also grant special abilities (e.g. Spiteful Rebirth).

Current Metamagic Spells

Bolded spells are signature spells.

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Name Effect Type Skill Target Contest Prep
Range
Rank
Range
Duration Slots Mana
Type
Bitter Feast (BF) Replaces Eylhaar's Feast's addiction drawback with a short stun. metamagic utility {{{19}}} -1 {{{17}}} {{{18}}}
Heavenly Fires (HF) Allows AE's bolts to redirect to new target after first is dead. metamagic targeted {{{19}}} -1 {{{17}}} {{{18}}}
Time of the Red Spiral (TOTRS) This is a Heavy TM metaspell that periodically empowers your Harm Evil or Harm Horde spell. metamagic targeted, heavy offensive {{{19}}} -2 {{{17}}} {{{18}}}
Adaptive Curing (ADC) allows preemptive casting of Flush Poisons and Cure Disease; allows Heal to remain active even with no wounds metamagic {{{19}}} -1 {{{17}}} {{{18}}}
Empower Moonblade (EMMO) Store fully prepared spells in moonblade metamagic {{{19}}} -2 {{{17}}} {{{18}}}
Hypnotize Allows calm creatures to be commanded metamagic {{{19}}} -1 {{{17}}} {{{18}}}
Iyqaromos Fire-Lens (IFL) Increased Burn accuracy and damage based on moons/sun metamagic {{{19}}} -1 {{{17}}} {{{18}}}
Ripplegate Theory (RT) Allows the caster to designate a room. The caster can then teleport back to this room even when there are no moons in the sky. metamagic {{{19}}} -1 {{{17}}} {{{18}}}
Shape Moonblade (SHMO) shape moonblade to Small Edged, Large Edged, Twohanded Edged, or Staves forms metamagic {{{19}}} -1 {{{17}}} {{{18}}}
Alkahest Edge (ALK) Vivisection damage becomes slicing + random element. metamagic {{{19}}} -1 {{{17}}} {{{18}}}
Chirurgia (CHIR) +Small Edged skill, Added to Butcher's Eye effect metamagic {{{19}}} -1 {{{17}}} {{{18}}}
Covetous Rebirth (CRE) Occasional DEPART GUILD with all the benefits of DEPART ALL. metamagic {{{19}}} -1 {{{17}}} {{{18}}}
Ebon Blood of the Scorpion (EBOTS) Changes Heighten Pain, Siphon Vitality, and Blood Burst metamagic {{{19}}} -3 {{{17}}} {{{18}}}
Liturgy All masking benefits of Rite of Contrition added to Rite of Grace. metamagic {{{19}}} -1 {{{17}}} {{{18}}}
Relight cleanses damage stored by Emuin's Candlelight, increases damage capacity of Emuin's Candlelight metamagic {{{19}}} -2 {{{17}}} {{{18}}}
Spiteful Rebirth (SRE) Self-raise via DEPART DEATH. metamagic {{{19}}} -2 {{{17}}} {{{18}}}
Veteran Insight (VETERAN) +Reflex (stat), added to Sentinel's Resolve metamagic {{{19}}} -1 {{{17}}} {{{18}}}
Electrogenesis Electrical damage, Increase brawling damage, convert brawling damage to electric, convert Syamelyo Kuniyo shots to electric metamagic {{{19}}} -2 {{{17}}} {{{18}}}
Avtalia Array (AVTA) Passively charges worn cambrinth/gaethzen when outdoors while Noumena is active. metamagic {{{19}}} -2 {{{17}}} {{{18}}}
Bespoke Regalia Allows CAST {armor type} {area of coverage} metamagic {{{19}}} -1 {{{17}}} {{{18}}}
Resumption (RESUM) Preserves memories after death metamagic {{{19}}} -1 {{{17}}} {{{18}}}
Elementalism Bypasses the Intro spell requirement (Geyser, Gar Zeng, etc.) for all Elemental spellbooks after learning at least one. metamagic {{{19}}} -0 {{{17}}} {{{18}}}
Expansive Infusions Allows creation of elemental weapons for any melee or thrown weapon skill. metamagic {{{19}}} -2 {{{17}}} {{{18}}}
Fiery Infusions Create elemental weapons that do fire damage. metamagic {{{19}}} -1 {{{17}}} {{{18}}}
Flame Shockwave (FLS) Impact damage, Fire damage, Convert Shockwave from cold/slice damage. metamagic targeted {{{19}}} -1 {{{17}}} {{{18}}}
Icy Infusions Create elemental weapons that do cold damage. metamagic {{{19}}} -1 {{{17}}} {{{18}}}
Ignition Point Naphtha delivered by Paeldryth's Wrath will ignite on impact metamagic {{{19}}} -1 {{{17}}} {{{18}}}
Quick Infusions Reduces shape/summon/turn rt by 4 seconds. Allows density to be altered. metamagic {{{19}}} -2 {{{17}}} {{{18}}}
Reinforced Infusions Improve elemental weapons based on forging techniques known and by holding a very rare metal ingot. metamagic {{{19}}} -2 {{{17}}} {{{18}}}
Shocking Infusions Create elemental weapons that do electric damage. metamagic {{{19}}} -1 {{{17}}} {{{18}}}

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