Wands: Difference between revisions
No edit summary |
(Added Microtrans wands) |
||
Line 34: | Line 34: | ||
{{#ask: [[page type is::item]][[item type is::wand]][[has item property::magic]]|format=table|?Rare item=Rare|?Is incomplete=Incomplete|sort=Rare item|mainlabel=Item|default=None yet|limit=10}}{{RefAl}} |
{{#ask: [[page type is::item]][[item type is::wand]][[has item property::magic]]|format=table|?Rare item=Rare|?Is incomplete=Incomplete|sort=Rare item|mainlabel=Item|default=None yet|limit=10}}{{RefAl}} |
||
{{cat|items,Item types,Magical items}} |
{{cat|items,Item types,Magical items}} |
||
==Unlimited Use Wands== |
|||
These wands were introduced by the [[Microtrans]] system. Buff wands have a duration equal to half the cooldown, and cast the buff at 55% power. Battle spell wands vary in cooldown, but are tuned similarly to buff wands in power. |
|||
{| class="wikitable" |
|||
|+Buff Wands |
|||
|style="text-align:center"|'''Item''' |
|||
|style="text-align:center"|'''Spell''' |
|||
|- |
|||
|{{ilink|i|Blue glass bottle with a crackled interior|Blue glass bottle with a crackled interior}} |
|||
|[[Wisdom of the Pack]] |
|||
|- |
|||
|{{ilink|i|curving bloodwood branch|curving bloodwood branch}} |
|||
|[[Mental Focus]] |
|||
|- |
|||
|{{ilink|i|slender glass phial fitted with a blood ruby stopper|slender glass phial fitted with a blood ruby stopper}} |
|||
|[[Blood Staunching]] |
|||
|- |
|||
|{{ilink|i|small bog oak statuette of a man|small bog oak statuette of a man}} |
|||
|[[Ignite]] |
|||
|- |
|||
|{{ilink|i|Engraved bracer set with a row of faceted sand golem eyes|Engraved bracer set with a row of faceted sand golem eyes}} |
|||
|[[Machinist's Touch]] |
|||
|- |
|||
|{{ilink|i|nightsilk assassin's slippers|nightsilk assassin's slippers}} |
|||
|[[Shadows]] |
|||
|- |
|||
|{{ilink|i|gnarled bogbirch branch|gnarled bogbirch branch}} |
|||
|[[Mental Focus]] |
|||
|- |
|||
|{{ilink|i|black leather wraparound goggles with button-sized malachite lenses|black leather wraparound goggles with button-sized malachite lenses}} |
|||
|[[Tenebrous Sense]] |
|||
|- |
|||
|{{ilink|i|wand of eventide moonstone etched with a kaleidoscope of butterflies|wand of eventide moonstone etched with a kaleidoscope of butterflies}} |
|||
|[[Shear]] |
|||
|- |
|||
|{{ilink|i|icy blue crystal|icy blue crystal}} |
|||
|[[Will of Winter]] |
|||
|- |
|||
|{{ilink|i|regal diamondwood scepter capped with a trilliant-cut sunderstone|regal diamondwood scepter capped with a trilliant-cut sunderstone}} |
|||
|[[Righteous Wrath]] |
|||
|- |
|||
|{{ilink|i|half-eaten crystalline apple|half-eaten crystalline apple}} |
|||
|[[Turmar Illumination]] |
|||
|- |
|||
|{{ilink|i|stylized eighth note sculpted from gleaming uthamar|stylized eighth note sculpted from gleaming uthamar}} |
|||
|[[Resonance]] |
|||
|- |
|||
|{{ilink|i|polished muracite eyelash viper twined around a bricklebranch stick|polished muracite eyelash viper twined around a bricklebranch stick}} |
|||
|[[Drums of the Snake]] |
|||
|- |
|||
|{{ilink|i|small platinum statue of Kertigen dressed in flamboyant colors|small platinum statue of Kertigen dressed in flamboyant colors}} |
|||
|[[Platinum Hands of Kertigen]] |
|||
|- |
|||
|{{ilink|i|pure white spiritwood wand inlaid with glowing moonsilver sigils|pure white spiritwood wand inlaid with glowing moonsilver sigils}} |
|||
|[[Protection from Evil]] |
|||
|} |
|||
{| class="wikitable" |
|||
|+Battle Spell Wands |
|||
|style="text-align:center"|'''Item''' |
|||
|style="text-align:center"|'''Spell''' |
|||
|- |
|||
|{{ilink|i|silver-caged verdant heart strung upon a simple chain|silver-caged verdant heart strung upon a simple chain}} |
|||
|[[Sleep]] |
|||
|- |
|||
|{{ilink|i|spiraling wand of blackened silver|spiraling wand of blackened silver}} |
|||
|[[Harm Evil]] |
|||
|- |
|||
|{{ilink|i|tightly rolled scroll of blackened paper|tightly rolled scroll of blackened paper}} |
|||
|[[Soul Sickness]] |
|||
|- |
|||
|{{ilink|i|baroque ivory wand inlaid with vengeance rubies|baroque ivory wand inlaid with vengeance rubies}} |
|||
|[[Blood Burst]] |
|||
|- |
|||
|{{ilink|i|frigid icesteel wand with a miniature scythe-shaped tip|frigid icesteel wand with a miniature scythe-shaped tip}} |
|||
|[[Frost Scythe]] |
|||
|- |
|||
|{{ilink|i|lifesculpted Ilithian cedar wand twisted around an Elamiri sapphire|lifesculpted Ilithian cedar wand twisted around an Elamiri sapphire}} |
|||
|[[Ice Patch]] |
|||
|- |
|||
|{{ilink|i|massive hiro bear paw with gold-tipped claws|massive hiro bear paw with gold-tipped claws}} |
|||
|[[Curse of the Wilds]] |
|||
|- |
|||
|{{ilink|i|tiny platinum crown studded with molten-core diamonds|tiny platinum crown studded with molten-core diamonds}} |
|||
|[[Compel]] |
|||
|} |
Revision as of 10:18, 18 September 2019
Wands are a catch-all term for self-activating magical items that, similar to runestone, carry a spell which, with the wand's help, can be used by any guild. Wands generally have a fixed number of charges, and each charge is good for casting the wand's stored spell one time. In addition to the fixed number of charges, a variable flow of energy exists within the wand, defined by the "lines of power" seen when the wand is focused upon.
Though broadly defined as wands, this category can actually include rods, wands, rattles, scepters, and other assorted items which are more powerful than runestone, but less powerful than staves. They also hold the distinction of casting the spell automatically, rather than simply causing you to prepare them.
The wand should not be confused with the quarterstaff, and furthermore, not all such items are magical.
Use
By typing FOCUS WAND, a magic-using character may determine the charges, power flow, and spell held by a given wand. Charges are finite, but power flow is mutable, given enough skill.
Power Lines
Power lines are the stored form of the spell lurking within the item. The intensity with which they glow defines the amount of mana the spell is "prepared" at.
To modify the power lines, type FOCUS WAND followed by any number from 1-100. For example, FOCUS WAND 100 will cause your character to attempt to turn the flow of the power lines to their maximum level, and FOCUS WAND 50% will attempt to set them to half power. The power lines fluctuate as the charges are used, and must be carefully readjusted after each cast. Generally, more powerful spells need a higher percentage of the flow intact. Adjusting the power lines in smaller increments is less likely to fail, and success in any case is based off of the magical devices skill.
Activation
Most wands work by waving or shaking them at the target, though other activation methods may exist. If the power flow is high enough, and the magical devices skill of the user is sufficient for the item, the spell is automatically resolved and cast upon the target without any further effort from the user.
Charges
Once a wand is drained of its charges, it is rendered useless, though it does not crumble.
Spells Commonly Held by Wands
Wands see little use outside of three fairly popular devices. The ilmenite-tipped wand contains the Lightning Bolt spell and is devastatingly powerful. The narrow scheelite rod holds the Fire Ball spell.
A common tactic is to strike with the ilmenite-tipped wand, then switch to the rod and follow up with a fireball. The usefulness of this tactic comes from the fact that one could easily confuse a pair of ilmenite-tipped wands, and Fire Ball's main failing is its low accuracy--generally not a problem if the lightning bolt has incapacitated the target.
The third wand is a S'Kra indakar rattle. This wand holds the Protection from Evil spell and is required to enter a certain hunting ground.
All three of these wands may be purchased in Shard, and are occasionally found as treasure carried by monsters.
Wands
Item | Rare | Incomplete |
---|---|---|
Narrow scheelite rod | true |
Related Forum Posts
Click here to search for related posts.
Unlimited Use Wands
These wands were introduced by the Microtrans system. Buff wands have a duration equal to half the cooldown, and cast the buff at 55% power. Battle spell wands vary in cooldown, but are tuned similarly to buff wands in power.