Item:Glass egg framed with delicate strands of gold/Prizes: Difference between revisions

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< Item:Glass egg framed with delicate strands of gold
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*{{sloot|i|fiery red silk mantle trimmed in rabbit fur}}
*{{sloot|i|fiery red silk mantle trimmed in rabbit fur}}
*{{sloot|i|firesilk cloak clasped by a flame-shaped ruby charm}}
*{{sloot|i|firesilk cloak clasped by a flame-shaped ruby charm}}
*{{sloot|i|fitted black brocade doublet accented with small lion's head buttons}}
:* contains a {{sloot|w|pearl-handled dagger with a golden lion's head pommel}}
*{{sloot|i|fitted firesilk vest with tiny anvil buttons}}
*{{sloot|i|fitted firesilk vest with tiny anvil buttons}}
*{{sloot|i|full-length brilliantine cloak of deep vermilion accented with dark silver embroidery}}
*{{sloot|i|full-length brilliantine cloak of deep vermilion accented with dark silver embroidery}}

Revision as of 00:53, 16 June 2019

When you wave a glass egg framed with delicate strands of gold at a mob, it becomes a "champion" mob that uses boss mechanics, and when killed spawns a treasure sack. This sack can be searched for rewards. The types of rewards you get are based on their typical drops, with some mobs pulling from a special treasure hopper.

  • If the creature can drop feeder items, a roll is made to see if you get a feeder item. If so, it then does another roll to determine which feeder level you get.
  • If you don't get a feeder item, it checks to see if a scroll is possible (if the creature can normally drop scrolls).
  • If you didn't get a scroll and the creature was skinnable, a roll is made to see about getting a mix of skins/parts/bones.
  • If you don't get skins, a roll is made to see about getting coins/gems.
  • If you fail all of that, there's a pity prize category you can fall into.

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