Dire bear: Difference between revisions
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(adjusted min/max to optimal range - below 120 very dangerous above 170 very poor learning) |
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{{Critter |
{{Critter |
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|Critter Name=Dire Bear |
|Critter Name=Dire Bear |
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|MinCap= |
|MinCap=120 |
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|MaxCap= |
|MaxCap=170 |
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|new=No |
|new=No |
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|Skinnable=yes |
|Skinnable=yes |
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|Construct=no |
|Construct=no |
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|Corporeal=yes |
|Corporeal=yes |
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|Special=no |
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|Casts Spells=no |
|Casts Spells=no |
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|Stealthy=no |
|Stealthy=no |
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|Defense=no |
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|Attack Range=melee |
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|Province=Zoluren |
|Province=Zoluren |
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|City=Wolf Clan |
|City=Wolf Clan |
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|MaxVal=548 |
|MaxVal=548 |
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|MaxArrangedVal=606 |
|MaxArrangedVal=606 |
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|Manipulated=y |
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|mskill1= |
|mskill1= |
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|mskill2= |
|mskill2= |
Revision as of 18:50, 30 July 2016
Missing or Incomplete Creature Information Needed |
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Description
The dire bear's hypnotic effect of swinging its head from side to side is dispelled when you realize that you have encountered a foe with sharp claws, powerful jaws, and quick reflexes.
In Depth
Dire Bears are much harder foes than their neighboring Silver-backed Bears. Someone who can dance four Silver-backed Bears will, unfortunately, die in three to four hits from a dire bear. They are approximately as strong as Shaggy Black Barghests (daytime barghests), but with better spawn.
- Low range on defenses is 110 minimum, and even then, without decent supernatural or magic defenses you're going to have a bad time. Probably closer to 120 for more than one or two and they spawn quickly.
- Defenses Soft cap (1/34) at 160. (5/19/2015)
- Bottom cap for offenses around 70
- Teaches defenses fine in the 140s.
- Locking Evasion and stealth good at 158.
- Teaches skinning great at 160, but still not getting perfect pelts.
Special Attacks
NONE.
Special Defenses
- APPRAISE CAREFUL info: NONE.
Area Information
Dire Bears sometimes wander into the Silver-backed Bear and Blood Wolf dominated areas of the Rocky Outcrop. (5/21/2015)
Attributes
- Strength - is about 20
- Agility - is about 20
- Discipline - is about 20
- Reflex - is about 20
- Stamina - is about 20
Body Parts
- ARRANGE INFO: The bear can be arranged to produce a skin, part or bone.
Skin (bear pelt)
- Unarranged max value: 548 Kronars. High Quality (70) - work loose a sterling example of a bear pelt
- Arranged max value: 606 Kronars. Perfect Quality (99) - retrieve a perfect pelt
Part (bear paw)
- Unarranged max value: 531 Kronars. Quality (N/A) - skillfully remove a bear paw
- Arranged max value: 602 Kronars. Quality (N/A) - retrieve a perfect paw
Bone (bear bones)
- Unarranged max value: N/A
- Arranged max value: 602 Kronars. Perfect Quality (99) - retrieve some perfect bones
Messaging
- Spawn: A dire bear lumbers in.
- Entrance: A dire bear saunters in, swinging its head from side to side.
- Exit: A dire bear saunters <direction>.
- Death1: A dire bear growls one last time and collapses.
- Death2: A dire bear growls low and dies.
- Decay: A dire bear rots away into nothingness.
Recall Knowledge
You recall everything noteworthy about a dire bear... which is apparently nothing.
They are not known to cast any recognized spells.
They are not known to carry loot in locked boxes.
- Incomplete articles
- Creatures without coins
- Creatures without gems
- Creatures without boxes
- Non-spellcasting creatures
- Melee range-attacking creatures
- Non-stealthy creatures
- Creatures without special attacks
- Creatures without special defenses
- Wolf Clan creatures
- Bestiary
- Zoluren creatures
- Corporeal creatures
- Non-evil corporeal creatures
- Non-evil creatures
- Bears