Spirit Health: Difference between revisions
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'''Spirit health''' is the strength of the animating force that sustains a mortal's body. It regenerates 4 percent of the full pool every minute. While the [[ |
'''Spirit health''' is the strength of the animating force that sustains a mortal's body. It regenerates 4 percent of the full pool every minute. While the [[Auspice]] spell is ''the'' spirit health and regeneration booster, any spell or ability that boosts [[Charisma]], [[Discipline]], [[Wisdom]] or [[Intelligence]] will also indirectly boost spirit health while [[play]]ing a minuet or a harder song flawlessly on an instrument will provide a minuscule boost to regeneration. |
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*Spirit health is directly related to the decaying ([[depart|auto-depart]]) times of dead people. |
*Spirit health is directly related to the decaying ([[depart|auto-depart]]) times of dead people. |
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*Increases the number of times a [[Necromancer]] can use [[Spiteful Rebirth]] in a 24 hour period.<ref>[[Post:Death and You - 11/21/2009 - 21:44:36]]</ref> |
*Increases the number of times a [[Necromancer]] can use [[Spiteful Rebirth]] in a 24 hour period.<ref>[[Post:Death and You - 11/21/2009 - 21:44:36]]</ref> |
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⚫ | |||
== |
===Boost max spirit=== |
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{{#ask:[[Boosts::Spirit health]] |
{{#ask:[[Boosts::Spirit health]] |
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|?guild association is |
|?guild association is |
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|default=None |
|default=None |
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}} |
}} |
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== |
===Heal spirit health=== |
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{{#ask:[[ |
{{#ask:[[Heal type::Spirit heal]] |
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|?guild association is |
|?guild association is |
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|format=ul |
|format=ul |
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|default=None |
|default=None |
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}} |
}} |
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===Boost spirit regeneration=== |
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⚫ | |||
{{#ask:[[ |
{{#ask:[[Boosts::Spirit health regeneration]] |
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|?guild association is |
|?guild association is |
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|format=ul |
|format=ul |
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|default=None |
|default=None |
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}} |
}} |
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== |
===Debuff max spirit=== |
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{{#ask:[[Debuffs::Spirit health |
{{#ask:[[Debuffs::Spirit health]] |
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|?guild association is |
|?guild association is |
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|format=ul |
|format=ul |
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|default=None |
|default=None |
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}} |
}} |
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== |
===Damage spirit health=== |
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{{#ask:[[Damage type::Spirit damage]] |
{{#ask:[[Damage type::Spirit damage]] |
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|?guild association is |
|?guild association is |
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|default=None |
|default=None |
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}} |
}} |
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== |
===Decrease spirit regeneration=== |
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{{#ask:[[ |
{{#ask:[[Debuffs::Spirit health regeneration]] |
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|?guild association is |
|?guild association is |
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|format=ul |
|format=ul |
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|default=None |
|default=None |
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}} |
}} |
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==Spirit Health Levels== |
==Spirit Health Levels== |
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{| class="wikitable" |
{| class="wikitable" |
Revision as of 22:32, 29 January 2016
Spirit health is the strength of the animating force that sustains a mortal's body. It regenerates 4 percent of the full pool every minute. While the Auspice spell is the spirit health and regeneration booster, any spell or ability that boosts Charisma, Discipline, Wisdom or Intelligence will also indirectly boost spirit health while playing a minuet or a harder song flawlessly on an instrument will provide a minuscule boost to regeneration.
Formula
Uses
- Spirit health is directly related to the decaying (auto-depart) times of dead people.
- Increases the number of times a Necromancer can use Spiteful Rebirth in a 24 hour period.[1]
Abilities that affect spirit health
Boost max spirit
Heal spirit health
Boost spirit regeneration
Debuff max spirit
None
Damage spirit health
- Abandoned Heart (Bard)
- Chill Spirit (Cleric)
- Eylhaar's Feast (Cleric)
- Meraud's Cry (Cleric)
- Soul Attrition (Cleric)
- Vigil (Cleric)
Decrease spirit regeneration
None
Spirit Health Levels
Percentage | Combat Message | HEALTH Message |
---|---|---|
>100% | mighty | mighty and unconquerable |
100% | none | full of life |
99%-90% | shaky | very strong |
89%-80% | very shaky | strong |
79%-70% | weak | wavering slightly |
69%-60% | very weak | rather shaky |
59%-50% | drained | weak |
49%-40% | very drained | very weak |
39%-30% | cold | extremely weak |
29%-20% | very cold | cold |
19%-10% | empty | empty |
9%-1% | desolate | lifeless |
<1% | nonexistent | dead |
References
Related Forum Posts
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Additional Information