Sect spell affinity: Difference between revisions
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Revision as of 18:22, 11 May 2014
There are several spells that are associated with certain Moon Mage sects in some way. In most cases they were either created by the sect or the sect has a special facility with casting them. These affiliations are for the most part lore based and have no mechanical in-game benefit to the caster. See the next section below for details on those spells which do have mechanical advantages.
Celestial Compact - Burn, Cage of Light, Dazzle, Focus Moonbeam, Refractive Field
Fortune's Path - Aura Sight, Seer's Sense
Heritage House - Unleash
Monks of the Crystal Hand - Moonblade
Nomads of the Arid Steppe - Clear Vision, Telekinetic Throw
Progeny of Tezirah - Shadows, Tezirah's Veil
Prophets of G'nar Peth - Piercing Gaze, Starlight Sphere
Spells with Mechanical Benefits
Each Moon Mage Sect has a strong affinity to one spell. This comes in the form of a mechanical benefit when casting the spell that other Moon Mages do not receive.
Sect | Spell | Bonus[1] |
---|---|---|
Celestial Compact | Cage of Light | Increased duration |
Fortune's Path | Seer's Sense | Increased duration of self-cast effect. |
Heritage House | Unleash | Reduced chance of scroll being destroyed |
Monks of the Crystal Hand | Moonblade | Improved stats are gained at a lower threshold of moon strength.[2] |
Nomads of the Arid Steppe | Clear Vision | Increased duration |
Progeny of Tezirah | Shadows | Increased duration |
Prophets of G'nar Peth | Piercing Gaze | Increased duration |