Moon Mage enchanting: Difference between revisions

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==Enchanting Basics==
==Enchanting Basics==
===Useful Terms===
===Useful Terms===
;Activating (Activator Spell):The process of powering or 'activating' a scribed sigil's latent properties by sending lunar mana into it. Currently there are three spells that function in this regard, they are: [[Shadows]], [[Dazzle]], and [[Unleash]]. These 'activator spells' work to varying degrees, with [[Shadows]] being the least effectivce, [[Dazzle]] being in the middle, and [[Unleash]] being the most effective. [[Unleash]] also slightly raises the magical quality of the enchantment.
;Activating (Activator Spell):The process of powering or 'activating' a scribed sigil's latent properties by sending lunar mana into it. Currently there are three spells that function in this regard, they are: [[Shadows]], [[Dazzle]], and [[Unleash]]. These 'activator spells' work to varying degrees, with [[Shadows]] being the least effectivce, [[Dazzle]] being in the middle, and [[Unleash]] being the most effective. [[Unleash]] also slightly raises the magical quality of the enchantment.
;Binding:The process of permantently sealing (or 'binding' as we call it) a sigil into an object, by [[Focus command|focusing]] your magical senses on the object until you feel the sigil become one with the object.
;Binding:The process of permantently sealing (or 'binding' as we call it) a sigil into an object, by [[Focus command|focusing]] your magical senses on the object until you feel the sigil become one with the object.
;Celestial Sigil:Pictorial representations of heavenly bodies such as the three moons, the sun, or the thirteen planets.
;Celestial Sigil:Pictorial representations of heavenly bodies such as the three moons, the sun, or the thirteen planets.
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;Foundation Sigil:A sigil that represents a single constellation or other celestial body.
;Foundation Sigil:A sigil that represents a single constellation or other celestial body.
;Grand Square:Any combination of 4 overlaying sigils or Celestial sigils.
;Grand Square:Any combination of 4 overlaying sigils or Celestial sigils.
;[[Scribe command|Scribing]]:The process of placing or 'drawing' a sigil on an item.
;[[Scribe command|Scribing]]:The process of placing or 'drawing' a sigil on an item.
;Sigil(s):Pictorial representations of the constellations, 'drawn' to such precise geometric exactness that they can be used to evoke the raw power of the constellation upon which they are based.
;Sigil(s):Pictorial representations of the constellations, 'drawn' to such precise geometric exactness that they can be used to evoke the raw power of the constellation upon which they are based.
;Trine:Any combination of 3 overlaying sigils or Celestial sigils.
;Trine:Any combination of 3 overlaying sigils or Celestial sigils.
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===Working With Sigils===
===Working With Sigils===
====Studying====
====Studying====
You need to STUDY a sigil from one of 3 sources: the constellation in the sky, a scroll or a sigilbook. If you fail to memorize a sigil from the constellation, you have to wait 3 minutes before you can try that same constellation again. You can try again immediately with a scroll or sigilbook.
====Scribing====
====Scribing====
To scribe the item, you need to hold your burin in your right hand and the item in your left hand. Syntax: SCRIBE [item]
====Activation====
====Activation====
Simply prepare your spell and then cast at the item you are enchanting. You will sense the sigil activate if done properly.
====Binding====
====Binding====
To bind a sigil after activating it, simply FOCUS twice on it.
===Helpful Spells and Skills===
===Helpful Spells and Skills===
*[[Aura Sight]]
*[[Seer's Sense]]
*[[Piercing Gaze]]
*[[Distant Gaze]]
==Enchantments==
==Enchantments==
*[[Astoshe's Eclipse]]
*[[Astoshe's Eclipse]] - invisibility
*[[Astral Guide]] - used to travel The Ways

*[[Cambrinth Retune]]
==Astral Guide==
*[[Celestial Beacon]]
==Cambrinth Retune==
*[[Constellation Jewelry]]
===Items===
*[[Divination Bones]]
*A cambrinth item
*[[Eluned's Scry]]
*[[#Enchanter's Burin|Enchanter's Burin]]
*[[Empowerment]]
*Celestial sigil of the [[Constellation-Phoenix|Phoenix]]
*[[Enchanter's Burin]]
**Constellation or
*[[Garden's Vision]]
**Scroll or
*[[Gwethdesuan]]
**Sigilbook
*[[Gwethdesuan Smasher]]

*[[Lunar Aura Device]]
===Steps===
*[[Mirkik Sokis]]
#Memorize the Celestial sigil for the [[Constellation-Phoenix|Phoenix]].
*[[Multi-armed Devourer]]
#*Command: study [[Constellation-Phoenix|Phoenix]] / Sigilbook / Scroll
*[[Sigil Scroll]]
#**Failure message: ''You are unable to comprehend the nature of the sigil behind the [[Constellation-Phoenix|Phoenix]].''
*[[Unbend Sigil]]
#***If you fail when studying the [[Constellation-Phoenix|Phoenix]], wait 3 minutes and try again. Scrolls and Sigilbooks are more forgiving and you may repeatedly try until you get it.
#****Message: ''Your head is still swimming from your last attempts at comprehending the sigil behind the [[Constellation-Phoenix|Phoenix]] constellation.''
#With the burin in your right hand, scribe your cambrinth item with the Phoenix sigil.
#*Command: scribe my <item>
#**Failure message: ''The sigil flutters along the <item> but fails to do anything.''
#***Go back to step 1 if you fail to scribe.

===Notes===
You're done after scribing the item successfully. The item can now be charged with any type of mana before it has to be retuned again to be charged with a different type.
==Celestial Beacon==
*Requires Items
1. An Enchanter's Burin<BR>
2. Sigil of the Constellation The Cat<BR>
3. Sigil of the Constellation The Magpie<BR>
4. Sigil of any of the Three Moons that the Celestial Beacon is going to be attuned to.<BR><BR>
*Requires Spells
1. The Imbue spell<BR>
2. The Shadows spell if you are creating a Katamba Celestial Beacon<BR>
3. The Dazzle spell if you are creating an Xibar/Yavash Celestial Beacon<BR>
4. A spell that can activate sigils<BR>

*Instructions:<BR>
1. Preparations such as Clear Vision, Piercing Gaze, Aura Sight, Seer's sense are useful but not neccessary specifically to enchant.<BR>
2. Focus a moonbeam (probably on the moon you will be tuning your Celestial Beacon to.)<BR>
3. Cast Imbue<BR>
4. This will create a shard for the basis of the celestial beacon, which you must cast either Shadows or Dazzle on. This depends on which moon the celestial beacon will be attuned to. Once solid proceed to next step.<BR>
**One thing to note is that the shard is leaking mana while your supposed to be binding it. If you do not keep it charged it will disappear and you have to start over again. Luckily you won't be using up sigil scrolls for this part of the process.<BR>
5. Scribe the Cat<BR>
6. Scribe the Magpie, activate sigil and bind it.<BR>
7. Scribe any Moon sigil, activate it and bind it.<BR>
<BR>
*Uses:
<BR>
To attune the shard to a specific mage, the complete shard is charged and focused on. If you don't charge it enough, you won't feel bound to it, so charge more.
<BR><BR>
To clear the attunement so another mage can be attuned to it, invoke the shard.
<BR><BR>
To use an attuned shard, the user raises it. The mage it's attuned to will sense it's been raised and can focus a moonbeam on it by CAST <MOON> <PERSON>. Focusing a beam will use up the shard. If the shard is raised but no beam is focused on it, the shard remains and can be raised at a later time.

*References:
This information can be found at http://members.cox.net/eldrad/Beacon.html
<BR><BR>These contributions were made possible by both Eldrad and Mozzik.

==Constellation Jewelry==
'''Constellation Jewelry''', also called '''CJs''', are articles of jewelry that possess enchantments that boost a designated skill. Depending on the skills of the jewelry's creator a skill can be boosted by as much as 100 ranks and each piece of jewelry could have as much as 8 uses. A CJ is activated by rubbing it. Anyone can use Constellation Jewelry, but if the user is not skilled in [[Magical Devices skill]] they will use up more than one charge when they rub it. In order to always limit the use to just a single charge per rub the user must have 100 ranks of Magical Devices skill.
===Sigil Listing===
====Magic Skills====
{|border="1"
|Skill || Vision || Foundation || Conjunctive
|-
|Primary Magic||Katamba Fluctuating||Owl||Katamba
|-
|Power Perception||Flood of Energy||Owl||Yavash
|-
|Harness||Owl Glowing||Owl||Xibar
|-
|Magical Devices||Magical Stone||Owl||Sun
|-
|Targeted Magic||3 Concentric Rings||Owl||Wolf
|}
====Lore Skills====
{|border="1"
|Skill || Vision || Foundation || Conjunctive || Trine
|-
|Scholarship||Scribe in Library||Wren||Wolf||-
|-
|Mechanical Lore||Millstone||Wren||Raven||-
|-
|Teaching||Open Book||Wren||Cat||-
|-
|Appraisal||Shiny Kronar||Wren||Xibar||-
|-
|Trading||Sack of Coins||Wren||Xibar||Xibar
|-
|Empathy||River of Blood||Wren||Unicorn||Xibar
|-
|Animal Lore||A Raccoon||Wren||Ram||Xibar
|-
|Astrology||Endless Sky||Wren||Wolf||Phoenix
|-
|Musical Theory||Tuning Fork||Wren||Wren||-
|-
|Voice Instruments||Glass Shattering||Wren||Wren||Sun
|-
|String Instruments||Stretched Gut||Wren||Wren||Xibar
|-
|Woodwind Instruments||Dust Swirling||Wren||Wren||Yavash
|-
|Percussion Instruments||Drum||Wren||Wren||Katamba
|}
====Armor Skills====
{|border="1"
|Skill || Vision || Foundation || Conjunctive
|-
|Cloth|| ??? || ??? ||???
|-
|Bone|| ??? || ??? ||???
|-
|Heavy Plate||Discarded Ironhelm||Phoenix||Albatross
|-
|Heavy Chain||King Snake Coiled||Phoenix||King Snake
|-
|Light Plate||Viper Slithering||Phoenix||Viper
|-
|Leather||Stolen Strap||Phoenix||Magpie
|-
|Light Chain||Weasel w/ Tiny Lock||Phoenix||Weasel
|-
|Shield||Wolverine Blocking||Phoenix||Wolverine
|}
====Survival Skills====
{|border="1"
|Skill || Vision || Foundation || Conjunctive || Trine
|-
|Stalking||Cat Leaping||Phoenix||Cat||-
|-
|Hiding||Void||Phoenix||Katamba||-
|-
|Perception||Open Eye||Phoenix||Xibar||-
|-
|Foraging||Wolf Sniffling||Phoenix||Sun||-
|-
|Escaping||Web Falling||Phoenix||Yavash||-
|-
|First Aid||Puddle of Blood||Phoenix||Unicorn||-
|-
|Skinning||Cured Leather||Phoenix||Ram||-
|-
|Lockpicking||Beak Stuck||Phoenix||Raven||-
|-
|Swimming||Fish Cutting||Phoenix||Dolphin||-
|-
|Stealing||Coin Rolling||Phoenix||Panther||-
|-
|Evasion||Insect Scurrying||Phoenix||Scorpion||-
|-
|Backstab||Glint of Steel||Phoenix||Ram||Cobra
|-
|Scouting||Hunter Closing In||Phoenix||Cat||Ram
|}
====Weapon Skills====
{|border="1"
|Skill || Vision || Foundation || Conjunctive
|-
|Brawling||Wrestling in the Brush||Coyote||Wolverine
|-
|Composite Bow||Snatching Up Bugs||Coyote||Magpie
|-
|Long Bow||Albatross Diving||Coyote||Albatross
|-
|Short Bow||Nightingale Flying||Coyote||Nightingale
|-
|Heavy Crossbow||Roaring Flame||Coyote||Phoenix
|-
|Light Crossbow||Dove Launching||Coyote||Dove
|-
|Light Thrown||Wren Darting||Coyote||Wren
|-
|Heavy Thrown||Raven Descending||Coyote||Raven
|-
|Offhand Weapon|| ??? || ??? ||???
|-
|Halberds||A Man-Horse||Coyote||Centaur
|-
|Pikes||Unicorn Jabbing||Coyote||Unicorn
|-
|Slings||Boar Kicking||Coyote||Boar
|-
|Staff Sling||Oxen Team||Coyote||Ox
|-
|Quarter Staff||Ram Crushing||Coyote||Ram
|-
|Short Staff||Dolphin Driving||Coyote||Dolphin
|-
|Light Edged||Captured Mouse||Coyote||Cat
|-
|Heavy Edged||Savage Lion||Coyote||Lion
|-
|Medium Edged||Snarling Wolf||Coyote||Wolf
|-
|Two-Handed Edged||Panther||Coyote||Panther
|-
|Light Blunt||Grinning Weasel||Coyote||Weasel
|-
|Medium Blunt||King Snake Wrapped||Coyote||King Snake
|-
|Heavy Blunt||Viper Nudging||Coyote||Viper
|-
|Two-Handed Blunt||Massive Shark||Coyote||Shark
|-
|Multi Opponent||Scuttling Scorpions||Coyote||Scorpion
|-
|Parry||Cobra Swaying||Coyote||Cobra
|}

==Divination Bones==
*Items Needed:
<BR>
1. A Boar's tusk preferable, other options need to be considered.<BR>
2. An Enchanter's Burin.<BR>
3. Sigil of the Constellation the Ram.<BR>
4. Some white and black skaefarees oil. (Bought at Throne City).<BR>
5. Sigil of one of the Three Moons.<BR>
*Spells Needed:
Any spell that could be used to activate a sigil is possible.

Steps Required:
1. Preparations involving Clear Vision, Piercing Gaze, Aura Sight, Seer's sense should be preferred. <BR>

2. Study the Ram constellation or a scroll with the sigil of the Ram on it until you memorize the sigil. If you fail studying the Ram constellation, wait 3 minutes and try again. Scrolls are more forgiving and you may keep trying until you get it.<BR>

3. Holding your burin in your right hand and the tusk in your left, scribe the tusk. This will put red lines on the tusk in a pattern for you to use when you carve the tusk.<BR>

4. Holding your knife in your right hand and the tusk in your left, carve your tusk. You will get around a 15 second round time and this will start the process of turning the tusk into bones. You will notice that instead of holding a boar tusk in your hand you will now be holding boar bones.<BR>

5.From here on out you will have to carve your bones. Do this until your bones are fully carved. The Moon Sphere carvings take over twice as long as the rest of the carvings, so be ready for a few minutes of carving. Once you are done carving the Sun disk you are complete.<BR>

6. Now that you have your bones fully carved, it's time to dye the Sun Disk, and paint the markings on the Moon Sphere. Holding either the White or Black skaefarees oil in your right hand, and the bones in your left, dip your bones in the oil. You will do this 4 times. Note: Supposedly it can affect your bones depending on which color you use first. I believe the color you use first is the color the sun disk can attune to, but I haven't fully tested this. You must dip your bones twice in each color, alternating between the colors. (4 dips total)<BR>

7. Now, to complete the bones you must scribe and bind a sigil from one of the moons on them. Any moon's sigil will do. Study either Xibar, Yavash, or Katamba until you memorize the sigil. Alternately you may use a scroll if you have one. If more than one moon is up and you fail on your first try, go ahead and try a different moon while you are waiting for the 3 minute timer to expire. If using a scroll you can keep trying until you get it.<BR>

8. Holding your burin in your right hand and the bones in your left, scribe your. If the sigil fails to sink in, go back to step 7.<BR>

9. Activate the sigil with an activator spell. (Shadows, Dazzle, Unleash) If you fail to activate the sigil before it fades, you must go back to step 7.<BR>

10. Bind the sigil to the bones. To do this, simply focus on your bones. You will get a 12 second round time, and a little message telling you that you need to focus on the bones again in order to permanently bind the sigil. Keep focusing on the bones until you bind the sigil. If you fail to bind the sigil before it fades, you must go back to step 7.<BR><BR>

*Uses:
I recommend going straight to http://members.cox.net/eldrad/Bones.html for information concerning how to use Divination bones.

*Reference:
This information was originally posted at http://members.cox.net/eldrad/Divination.html

==Eluned's Scry==
==Empowerment==
==Enchanter's Burin==
==Garden's Vision==
==Gwethdesuans==
==Gwethsmasher==
==Lunar Aura Device==
A '''Lunar Aure Device''' or '''LAD''' is a magical item that has similar effects to the [[Seer's Sense]] spell, namely that it increases the users magical senses. These devices are most commonly used by [[Thief|Thieves]] to aid in disarming of magically trapped cases in the [[Museum of Imperial History]] in [[Throne City]].

==Mirkik Sokis==
==Multi-armed Devourer==
===Items===
*1 pearl or an umbramagus talon
*[[#Enchanter's Burin|Enchanter's Burin]]
*Celestial sigil of [[Katamba]]
**Moon or
**Scroll or
**Sigilbook
*[[Shadows]]
*Activating Spell
**[[Shadows]] or
**[[Dazzle]] or
**[[Unleash]]

===Steps===
#Spell up (optional, but helps immensely)
#*[[Seer's Sense]]
#*[[Clear Vision]]
#*[[Piercing Gaze]]
#*[[Aura Sight]]
#Memorize the Celestial sigil for [[Katamba]].
#*Command: study [[Katamba]] / Sigilbook / Scroll
#**Failure message: ''You are unable to comprehend the nature of the sigil behind the moon Katamba.''
#***If you fail when studying Katamba, wait 3 minutes and try again. Scrolls and Sigilbooks are more forgiving and you may repeatedly try until you get it.
#****Message: ''Your head is still swimming from your last attempts at comprehending the sigil behind the black moon Katamba.''
#With the burin in your right hand, scribe your pearl with the [[Katamba]] sigil.
#*Command: scribe my pearl
#**Failure message: ''The sigil flutters along the black pearl but fails to do anything.''
#***Go back to step 2 if you fail to scribe.
#Charge the pearl.
#*Commands: prep [[shadows]], cast my pearl
#**Messaging: ''A veil of shadows covers the black pearl, only to be instantly drawn inside.''
#**Success: ''The pearl pulses from within with a deep ebony shadow.''
#***Do NOT over charge, the pearl may explode.
#Memorize the Celestial sigil for [[Katamba]].
#*Command: study [[Katamba]] / Sigilbook / Scroll
#**Failure message: ''You are unable to comprehend the nature of the sigil behind the moon Katamba.''
#***If you fail when studying Katamba, wait 3 minutes and try again. Scrolls and Sigilbooks are more forgiving and you may repeatedly try until you get it.
#****Message: ''Your head is still swimming from your last attempts at comprehending the sigil behind the black moon Katamba.''
#With the burin in your right hand, scribe your pearl with the [[Katamba]] sigil.
#*Command: scribe my pearl
#**Failure message:
#***Go back to step 5 if you fail to scribe.
#Activate the sigil.
#*Commands: prep [[Shadows]] / [[Dazzle]] / [[Unleash]], cast my pearl.
#**Fail Message: ''You sense that the sigil on the pearl has failed to activate.''
#***If you fail to activate the sigil before it fades away, you must go back to step 5.
#Bind the sigil to the pearl.
#*Command: focus my pearl
#**You will get a 12 second Round Time, and a little message telling you that you need to focus on the pearl again in order to permanently bind the sigil to the pearl.
#*Command: focus my pearl
#**Focus until you bind the sigil.
#**Fail Message: ''You attempt to bind the activated sigil of the black moon Katamba to the pearl but fail.''
#***If the sigil fades before you succeed, you must go back to step 5.

===How to Use===
In order to use a devourer egg, all you have to do is drop the pearl from your hand.<br>

Messaging:<br>
''You thumb your black pearl and let it fall.''<br>
''The pearl cracks open like an egg to disgorge a pool of thin shadows which quickly congeal into an opaque multi-armed devourer.''
===Notes===
You can injure, and eventually kill off a devourer by repeatedly casting [[Dazzle]] at it.

If you drop more than one pearl that has been made into a devourer egg, the two devourers will merge into a new, larger devourer. You can do this 12 times before something nasty happens. On the 13th time you drop a devourer egg, your devourer will either explode into nothing, or it will explode and a [[Shadow Master]] will form. Good luck fighting the [[Shadow Master]], they have a wide array of powers, including summoning other creatures. They are also immune to normal weapons and most spells. [[Dazzle]] is effective on them, doing some small vitality damage. I believe that [[Burn]] and [[Starlight Sphere]] also work. [[Shadows]] and [[Dinazen Olkar]] will actually heal them.

==Sigil Scroll==
==Unbend Sigil==



[[Category:Moon Mage Abilities]]
[[Category:Moon Mage Abilities]]

Revision as of 10:50, 15 December 2007

Enchanting Basics

Useful Terms

Activating (Activator Spell)
The process of powering or 'activating' a scribed sigil's latent properties by sending lunar mana into it. Currently there are three spells that function in this regard, they are: Shadows, Dazzle, and Unleash. These 'activator spells' work to varying degrees, with Shadows being the least effectivce, Dazzle being in the middle, and Unleash being the most effective. Unleash also slightly raises the magical quality of the enchantment.
Binding
The process of permantently sealing (or 'binding' as we call it) a sigil into an object, by focusing your magical senses on the object until you feel the sigil become one with the object.
Celestial Sigil
Pictorial representations of heavenly bodies such as the three moons, the sun, or the thirteen planets.
Conjunctive Sigil
Any combination of 2 overlaying sigils or Celestial sigils.
Enchanter's Burin
Similar to a mundane burin used in metal etching, The Enchanter's Burin, through the gem in its tip, allows a sigil to be drawn both upon a target object as well as in the space around it.
Foundation Enchantment
Enchantments that are made using only one sigil, or 'foundation sigil' as they are called. Also referred to as 'Foundation-based Enchantments'.
Foundation Sigil
A sigil that represents a single constellation or other celestial body.
Grand Square
Any combination of 4 overlaying sigils or Celestial sigils.
Scribing
The process of placing or 'drawing' a sigil on an item.
Sigil(s)
Pictorial representations of the constellations, 'drawn' to such precise geometric exactness that they can be used to evoke the raw power of the constellation upon which they are based.
Trine
Any combination of 3 overlaying sigils or Celestial sigils.

Quest

Working With Sigils

Studying

You need to STUDY a sigil from one of 3 sources: the constellation in the sky, a scroll or a sigilbook. If you fail to memorize a sigil from the constellation, you have to wait 3 minutes before you can try that same constellation again. You can try again immediately with a scroll or sigilbook.

Scribing

To scribe the item, you need to hold your burin in your right hand and the item in your left hand. Syntax: SCRIBE [item]

Activation

Simply prepare your spell and then cast at the item you are enchanting. You will sense the sigil activate if done properly.

Binding

To bind a sigil after activating it, simply FOCUS twice on it.

Helpful Spells and Skills

Enchantments