Skeleton Recipes: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 14: | Line 14: | ||
! Skill Bonus || Combination |
! Skill Bonus || Combination |
||
|- |
|- |
||
| {{skill|Light Thrown}} || 2x Light Edged |
| {{skill|Light Thrown}} || 2x Light Edged weapon |
||
|- |
|- |
||
| {{skill|Heavy Thrown}} || 3x Light Edged |
| {{skill|Heavy Thrown}} || 3x Light Edged weapon |
||
|- |
|- |
||
| {{skill| |
| {{skill|Medium Edged}} || 2x Light Edged weapon + gem |
||
|- |
|- |
||
| {{skill|Twohanded |
| {{skill|Twohanded Edged}} || 4x Light Edged weapon |
||
|- |
|- |
||
| {{skill| |
| {{skill|Medium Blunt}} || 2x Light Blunt weapon + gem |
||
|- |
|- |
||
| {{skill| |
| {{skill|Heavy Blunt}} || 3x Light Blunt weapon + gem |
||
|- |
|- |
||
| {{skill| |
| {{skill|Twohanded Blunt}} || 4x Light Blunt weapon |
||
|- |
|- |
||
| {{skill| |
| {{skill|Offhand Weapon}} || Light Edged weapon + Light Blunt weapon |
||
|- |
|- |
||
| {{skill|Leather Armor}} || 2x skins or pelts + gem (New system gem!) |
| {{skill|Leather Armor}} || 2x skins or pelts + gem (New system gem!) |
||
|- |
|||
| {{skill|Climbing}} || 3x rope |
|||
|- |
|- |
||
| {{skill|Perception}} || 2x mortar |
| {{skill|Perception}} || 2x mortar |
||
Line 54: | Line 56: | ||
! Other || Combination |
! Other || Combination |
||
|- |
|- |
||
| hard cider || |
| hard cider || 2x apple + ale |
||
|- |
|- |
||
| fried rinds || critter skin + oil + naphtha |
| fried rinds || critter skin + oil + naphtha |
Revision as of 16:54, 3 November 2009
SPOILER ALERT! | |
This article reveals in-game secrets, spoilers, walkthroughs, or other information not intended for general knowledge in-game. |
These recipes are to be used in conjunction with Item:animal skeleton.
After activating your skeleton, you may FEED it up to four items and then activate it by RUBbing it. Not all items can be fed to the skeleton, and it seems to crush some of them at random. Physical size of the items seem to play a part in what it will eat (ie light edge weapons but not larger).
Bonuses from the skeleton are self-casted only [1]
Skill Bonus | Combination |
---|---|
Light Thrown skill | 2x Light Edged weapon |
Heavy Thrown skill | 3x Light Edged weapon |
Medium Edged skill | 2x Light Edged weapon + gem |
Twohanded Edged skill | 4x Light Edged weapon |
Medium Blunt skill | 2x Light Blunt weapon + gem |
Heavy Blunt skill | 3x Light Blunt weapon + gem |
Twohanded Blunt skill | 4x Light Blunt weapon |
Offhand Weapon skill | Light Edged weapon + Light Blunt weapon |
Leather Armor skill | 2x skins or pelts + gem (New system gem!) |
Climbing skill | 3x rope |
Perception skill | 2x mortar |
Vocals skill | 4x drink |
Percussions skill | 3x Bones(musical) |
Appraisal skill | ??? |
Magical Devices skill | ??? |
Stat Bonus | Combination |
---|---|
Discipline | ??? |
Other | Combination |
---|---|
hard cider | 2x apple + ale |
fried rinds | critter skin + oil + naphtha |
severe neck wounds | drink + peppers |
Eats:
- mail gloves
- crossbow bolts
- gloves
- leather helm
- short sword
- lockpicks
- runestones
- herbs
- skins
- some gems
- bones (leg/foreleg/shin bone/etc.)
- teeth
- shards of translucent crystal
- glowing fragments
- khuj
Does NOT Eat:
- some gems
- arrows
- vambraces
- scimitars (I think forged weapons in general are the problem. Likewise for the vambraces, buckler, slings etc and you also have to take off weapon straps - Mozzik)
- bucklers
- slings
- Crossing Weapons (Quarterstaff, spear, pike, haberd, bo stick, sling staff, short bow confirmed)
- large musical instruments (it will eat bones)
- loot boxes
- Gem pouches which already contain gems (will eat them empty)