Shaping discipline: Difference between revisions

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*The stiffness will affect...
*The stiffness will affect...
*The physical resistance will affect...
*The physical resistance will affect...
*The shortbow/longbow/composite bow affinities determine the best type of bow to make with it. It also contributes to increased balance and attack power.
*The shortbow/longbow/composite bow affinities determine the best type of bow to make with it. It also contributes to increased balance and attack power. The higher the affinity, the higher balance and attack power is possible.
*Each wood-type has a density that affects how much items crafted from it weigh.
*Each wood-type has a density that affects how much items crafted from it weigh.
*Each wood-type has a value modifier that determines how much things created from it cost.
*Each wood-type has a value modifier that determines how much things created from it cost.

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Shaping is a discipline of the Engineering skill. Shaping was released 6/13/2015

The Shaping discipline involves the shaping of non-metal objects into utility forms.

The only available places to purchase tools & materials and to complete workorders currently are the Crossing Engineering Society and the Riverhaven Engineering Society.

Basics

The ANALYZE command generally can be used to determine the qualities of crafted items, as well as the next step they require. For more specific information, APPRAISE the item CAREFULLY to tell you how its inherent properties compare on the Trader Scale.

Techniques

See Shaping techniques.

Materials/Preparation

For a detailed list of materials and stats, see the crafting materials page for wood.

Wood

Wood materials of low quality and decent enough price can be conveniently obtained from an engineering society shop, or materials of a wider variety and higher quality can be obtained through the laborious process of lumberjacking.

  • The hardness of the wood affects the finished item's durability.
  • The stiffness will affect...
  • The physical resistance will affect...
  • The shortbow/longbow/composite bow affinities determine the best type of bow to make with it. It also contributes to increased balance and attack power. The higher the affinity, the higher balance and attack power is possible.
  • Each wood-type has a density that affects how much items crafted from it weigh.
  • Each wood-type has a value modifier that determines how much things created from it cost.
  • A wood's workability affects how much additional skill is necessary to craft items from it.

Wood purchased from a society building will be ready to use, but wood claimed from the wilds must be processed, first CUT wood with a woodcutter's saw and then CUT/SCRAPE wood with a drawknife. This will turn your stick/limb/etc into LUMBER, which can then be combined with other lumber of the same wood-type.

Tools

See Crafting tools for an in depth discussion of them.

Shaping

The first step is to turn your shaping book to the desired chapter and page, then STUDY it. After that, SCRAPE <lumber> WITH DRAWKNIFE and then switch to a carving knife and CARVE <object> WITH KNIFE until the item is complete or a problem is reached.

  • Shaping with a wood shaper is needed to smooth the upper and lower limbs.: hold a wood shaper and SHAPE <object> WITH SHAPER.
  • A bulbous knot will make continued shaping difficult unless rubbed out with a rasp.: hold a rasp and RUB <object> WITH RASP.
  • The bow now must be pushed with clamps or a vice to hold it in place.: PUSH <object> WITH CLAMP/VISE.
  • Some wood stain should be applied to the wood to finish it.: APPLY stain to <object>.

Finally, attach your bow string using ASSEMBLE <item> WITH STRING.

Item List

See Shaping products.

BUGS

Please use this space to document any logging system bugs. This is not an official page on which to report bugs; it is intended to be a central list for the convenience of the DR community.
To report a bug, please ASSIST or use the BUG command in-game, or post on the appropriate DR message board.
When you make an entry below, please include a timestamp --~~~~ (the squiggly lines button in the command bar just above the edit window) just like you would on a talk page.
If/when the bug is resolved, please go back and strikethrough your entry by enclosing it with <s> and </s> to indicate the issue has been closed.

Dual Load RT

I seem to be getting randomly 6 second vs. 8 second RTs on dual loading a bamboo reflex bow. Ranger, 100 agility, HOL up. Tested and did not see this issue with a Renshear reflex bow.

--MCBRIDEJ (talk) 22:28, 14 May 2015 (CDT)

This is working as intended according to Kodius.

--MCBRIDEJ (talk) 01:36, 21 May 2015 (CDT)

Tech Chart missing from Crossing Society

--MCBRIDEJ (talk) 22:29, 14 May 2015 (CDT)

Wood Belt Buckle requires bone instead of wood

Master book, chapter 6, page 17: Wood Belt Buckle

Ingredients required 1 bleached bone stack (2 pieces)

Ingredients now showing as 2 pieces of refined lumber on DR TEST

--TYPHAN (talk) 08:18, 17 May 2015 (CDT)

Shaping a footman's bow glue thinks it is wood stain

> apply glue to bow

You brush some stain on your bow to finish it.

The bow is ready to have more fine detail carved with a carving knife. Roundtime: 11 sec.

--TYPHAN (talk) 08:18, 28 May 2015 (CDT)

Shaped arrowheads

> count arrow

There are enough left to create one more batches of arrows.

Should that be one more batch of arrows?

--TYPHAN (talk) 09:33, 28 May 2015 (CDT)

Analyze Arrowheads

> anal arrow

You find yourself unable to determine the difficulty of this item.

You analyze every minute detail of the boar-tusk arrowheads and smile knowingly to yourself.

These appear to be a type of boar-tusk arrowheads that are masterfully-crafted.

You find yourself unable to determine the difficulty of this item.

The arrowheads are masterfully-crafted.

It was made by someone with a minor amount of skill compared to your own.

You find it impossible to identify who crafted this item.

Roundtime: 10 sec.


Double "masterfully-crafted" in the analyze.

--TYPHAN (talk) 09:33, 28 May 2015 (CDT)

Typo in shaping

> shape lumber into shaft

You break the lumber into arrow-length sections, then run the shaper along the surface to remove bark and smooth out knots. All around each length you work, straigthening and smoothing each shaft. additional shaping will be necessary during the arrow crafting process. But for now you are left with a bundle of arrow shafts.

additional shaping should be Additional shaping

--TYPHAN (talk) 09:37, 28 May 2015 (CDT)

Analyze Shafts

> analyze shaft

You find yourself unable to determine the difficulty of this item.

You analyze every minute detail of the arrow shafts and smile knowingly to yourself.

These appear to be a type of arrow shafts that are of outstanding quality.

You find yourself unable to determine the difficulty of this item.

The shafts are of outstanding quality.

It was made by someone with a minor amount of skill compared to your own.

You find it impossible to identify who crafted this item.

Roundtime: 10 sec.


Duplicate quality statement here too

--TYPHAN (talk) 09:38, 28 May 2015 (CDT)

Carving arrows with a knife doesnt tell the next step

> carve arr with knif

Using slow strokes you scrape away some rough edges on the arrows using a carving knife.

Roundtime: 10 sec.

All other crafting steps seem to tell you what the next step should be but carving arrows does not.

--TYPHAN (talk) 10:01, 28 May 2015 (CDT)

Glue on flights messages as glue on arrowheads

> apply glue to arrow

You apply some glue to your arrows and affixes each arrowhead in place.

Now the flights are ready to be trimmed with a carving knife. Roundtime: 17 sec.

--TYPHAN (talk) 10:01, 28 May 2015 (CDT)

Final carve on arrows to trim flights

> carve arr with knif

You whittle away the rough edges on your arrows using a carving knife.

Roundtime: 13 sec.

Applying the final touches, you complete working on some boar-tusk arrows.

Seems to message as if you are carving the arrow shaft (Whittling = wood?) and not trimming the flights?

--TYPHAN (talk) 10:01, 28 May 2015 (CDT)

Item Shaping

> scrape lumb with draw

> scrape lumb with drawknife

What did you want to scrape?

You glance down to see a metal drawknife in your right hand and an unfinished maple belt buckle in your left hand.

First scrape on raw lumber didnt produce any messages but did seem to begin the crafting process on the item.


> carve buckle with knif

You use your knife to carve detail into an unfinished maple belt buckle's. A few areas could be improved, but overall the shaping meets your expectations.

> carve buckle with knif

Using slow even movements you shape an unfinished maple belt buckle with your knife. A few areas could be improved, but overall the shaping meets your expectations.

> carve buckle with knif

Using slow even movements you shape an unfinished maple belt buckle with your knife. Peering at the clean cuts inspires confidence for continued shaping.

> carve buckle with knif

You use your knife to carve detail into an unfinished maple belt buckle's. Your experience with shaping begins to show in the wood's splendid form.

> carve buckle with knif

You use your knife to carve detail into an unfinished maple belt buckle's. The work proceeds as planned without any mistakes whatsoever.

> carve buckle with knif

Back and forth you carve along an unfinished maple belt buckle with your knife. Your experience with shaping begins to show in the wood's splendid form.

> carve buckle with knif

Using slow even movements you shape an unfinished maple belt buckle with your knife. Peering at the clean cuts inspires confidence for continued shaping.


Carving does seem to progress the item through the stages, but doesnt produce any RT?

> carve buckle with knif

That tool does not seem suitable for that task.

> anal buck

You analyze every minute detail of the belt buckle and smile knowingly to yourself.

When crafting is complete this will be a type of finished wood accessory.

With all major carving work completed, the wood is ready for the application of stain.

From the progress so far, it looks like the buckle is of superior quality.

The buckle is a somewhat challenging piece to make.

You estimate that it is very nearly done.

Roundtime: 10 sec.


It also doesnt mention when carving is complete.


> apply stain to buck

Roundtime: 17 sec.

Applying the final touches, you complete working on a maple belt buckle.


Applying stain to the finished item doesnt produce any messages but does correctly message that the item is finished.

--TYPHAN (talk) 10:11, 28 May 2015 (CDT)

Unfinished Arrows

You glance down to see some unfinished arrow boar-tusk arrows in your right hand and nothing in your left hand.

--TYPHAN (talk) 11:28, 28 May 2015 (CDT)

Techniques

> ask talia about advanced fletching

Talia shakes her head and says, "I don't understand you."

> ask talia about exotic fletching

Talia says, "Training with Advanced Fletching imparts knowledge of more advanced arrow designs."

> ask talia about simple form shaping

Talia says, "Most humanoid forms will be shapable after taining with Simple Form Shaping"

> ask talia about exotic wood adornments

Talia says, "Through training with Exotic Wood Shaping a number of highly specialized pieces may be fashioned with ease."

--TYPHAN (talk) 05:28, 29 May 2015 (CDT)

Bow Lamination

> apply glue to my bow

The bow looks almost ready to be assembled with backer material next.

You brush some glue on your bow and prepare it for assembly.

Roundtime: 11 sec.


Doesnt give the standard assembly message that you get when you need to assemble something.


R> shape my bow with my shaper

The bow appears ready to be reinforced with some leather strips.

With short strokes you shape a maple footman's bow with your shaper. Your experience shows in the smooth, expertly-shaped surface of the bow stave.

Shaping with a wood shaper is needed to smooth the surface. Roundtime: 12 sec.

> shape my bow with my shaper

Quickly you rub your shaper across the limbs of a maple footman's bow. Each limb takes on a graceful curve providing exceptional balance and power.

Some wood stain should be applied to the wood to finish it. Roundtime: 14 sec.


Prompted me for leather strips but I was able to carry on shaping? Is this an issue or is the "leather strips" bit optional?


> apply stain to my bow

You brush some stain on your bow to finish it.

Roundtime: 17 sec.

Close inspection of the completed lamination process shows it was ineffective, and caused significant damage to the bow's wood.


Didnt get any issues in the lamination process (Unless the leather strips part above is the issue) but failed and badly damaged the bow?


> shape short with shaper

The shortbow appears ready to be reinforced with some leather strips.

You flip a maple competition shortbow over and begin to shape it with your shaper. The vigorous rubbing shapes the bow's limbs and produces absolutely no mistakes.

Shaping with a wood shaper is needed to smooth the surface. Roundtime: 21 sec.

> buy strips

You decide to purchase the strips, and pay the sales clerk 625 Kronars.

The sales clerk hands you your leather strips.

> assemble short with my strip

> The leather strips is not required to continue crafting the competition shortbow, so you stop assembling them.


Tried again with strips purchased from the forging society, and it didnt work. Are the strips necessary or a bugged message? If they are necessary are they applied via "assemble" or using some other mechanism? Also if they are required should the engineering society extras crate stock them?


--TYPHAN (talk) 06:04, 29 May 2015 (CDT)

Foraging Tasks

Mags no longer recognizes sticks and limbs that are foraged for Foraging tasks, presumably because of the material adjectives.


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