Dire bear: Difference between revisions
GREATJUSTICE (talk | contribs) m (→In Depth) |
(Add Spec Atk/Def, Attributes, Body Parts (incomplete) Msging, Recall Info / Reorganized&tweaked existing In Depth Info - deleted 2013 note in favor of 2015 note, left undated info, moved some to Area info, add critter links) |
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The dire bear's hypnotic effect of swinging its head from side to side is dispelled when you realize that you have encountered a foe with sharp claws, powerful jaws, and quick reflexes. |
The dire bear's hypnotic effect of swinging its head from side to side is dispelled when you realize that you have encountered a foe with sharp claws, powerful jaws, and quick reflexes. |
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==In Depth== |
==In Depth== |
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Dire Bears are much harder foes than their neighboring [[Silver-backed Bear]]s. Someone who can dance four Silver-backed Bears will, unfortunately, die in three to four hits from a dire bear. They are approximately as strong as [[Shaggy Black Barghest]]s (daytime barghests), but with better spawn. <br /> |
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Approximately as strong as day barghests; but with better spawn.<br />Bottom cap for offenses around 70<br />Teaches defenses fine in the 140s.<br /> |
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Dire bears are found in the same area as silver-backed bears, but they are much harder foes. Someone who can dance four silver-backed bears will, unfortunately, die in three to four hits from a dire bear.<br /> |
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*Defenses Soft cap (1/34) at 160. (5/19/2015)<br /> |
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Some observations as of 11/22/13 |
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*Bottom cap for offenses around 70 <br /> |
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The bears can lock defenses past 190, so the upper cap probably needs adjusting. |
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*Teaches defenses fine in the 140s. <br /> |
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===Special Attacks=== |
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Observations from 5/19/2015: Soft cap seems to be around 160 for defenses. Doesn't move beyond "dabbling" past 160 with 4 bears whacking away. |
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NONE. <br /> |
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===Special Defenses=== |
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Observations from 5/21/2015: Beware of WANDERING dire bears. They are not as area-restricted as some creatures; they will wander into lower level silver-backed bear or blood wolf areas. |
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*{{com|appraise}} {{tt|CAREFUL}} info: NONE. <br/> |
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===Area Information=== |
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Dire Bears sometimes wander into the [[Silver-backed Bear]] and [[Blood_wolf_(1) | Blood Wolf]] dominated areas of the {{rmap|5| Rocky Outcrop}}. (5/21/2015) <br /> |
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===[[Attributes]]=== |
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*'''[[Strength (stat)|Strength]]''' - is about 20 <br /> |
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*'''[[Agility (stat)|Agility]]''' - is about 20 <br /> |
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*'''[[Discipline (stat)|Discipline]]''' - is about 20 <br /> |
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*'''[[Reflex (stat)|Reflex]]''' - is about 20 <br /> |
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*'''[[Stamina (stat)|Stamina]]''' - is about 20 <br /> |
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===Body Parts=== |
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''UNDER CONSTRUCTION <br/> |
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*{{com|arrange}} {{tt|INFO}}: ''The bear can be arranged to produce a skin, part or bone. |
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Skin ({{ilink|i|bear pelt}}) <br /> |
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*Unarranged max value: 521 Kronars. High Quality (70) - ''work loose a sterling example of a bear pelt |
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*Arranged max value: ??? Kronars. Perfect Quality (99) - ''retrieve a perfect pelt |
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Part ({{ilink|i|bear paw}}) <br /> |
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*Unarranged max value: 523 Kronars. Quality (N/A) - ''skillfully remove a bear paw |
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*Arranged max value: ??? Kronars. Quality (N/A) - ''retrieve a perfect paw |
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Bone ({{ilink|i|bear bones}}) <br /> |
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*Unarranged max value: N/A |
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*Arranged max value: ??? Kronars. Perfect Quality (99) - ''retrieve some perfect bones |
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==Messaging== |
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*Spawn: ''A dire bear lumbers in. |
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*Entrance: ''A dire bear saunters in, swinging its head from side to side. |
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*Exit: ''A dire bear saunters <direction>. |
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*Death1: ''A dire bear growls one last time and collapses. |
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*Death2: ''A dire bear growls low and dies. |
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*Decay: ''A dire bear rots away into nothingness. |
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==[[Recall]] Knowledge== |
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''You recall everything noteworthy about a dire bear... which is apparently nothing. <br /> |
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''They are not known to cast any recognized spells.<br /> |
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''They are not known to carry loot in locked boxes.<br /> |
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Revision as of 23:12, 12 June 2015
Missing or Incomplete Creature Information Needed |
Incomplete Article
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To add any of the missing information listed above, use THIS FORM. |
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Description
The dire bear's hypnotic effect of swinging its head from side to side is dispelled when you realize that you have encountered a foe with sharp claws, powerful jaws, and quick reflexes.
In Depth
Dire Bears are much harder foes than their neighboring Silver-backed Bears. Someone who can dance four Silver-backed Bears will, unfortunately, die in three to four hits from a dire bear. They are approximately as strong as Shaggy Black Barghests (daytime barghests), but with better spawn.
- Defenses Soft cap (1/34) at 160. (5/19/2015)
- Bottom cap for offenses around 70
- Teaches defenses fine in the 140s.
- Locking Evasion and stealth good at 158.
- Teaches skinning great at 160, but still not getting perfect pelts.
Special Attacks
NONE.
Special Defenses
- APPRAISE CAREFUL info: NONE.
Area Information
Dire Bears sometimes wander into the Silver-backed Bear and Blood Wolf dominated areas of the Rocky Outcrop. (5/21/2015)
Attributes
- Strength - is about 20
- Agility - is about 20
- Discipline - is about 20
- Reflex - is about 20
- Stamina - is about 20
Body Parts
UNDER CONSTRUCTION
- ARRANGE INFO: The bear can be arranged to produce a skin, part or bone.
Skin (bear pelt)
- Unarranged max value: 521 Kronars. High Quality (70) - work loose a sterling example of a bear pelt
- Arranged max value: ??? Kronars. Perfect Quality (99) - retrieve a perfect pelt
Part (bear paw)
- Unarranged max value: 523 Kronars. Quality (N/A) - skillfully remove a bear paw
- Arranged max value: ??? Kronars. Quality (N/A) - retrieve a perfect paw
Bone (bear bones)
- Unarranged max value: N/A
- Arranged max value: ??? Kronars. Perfect Quality (99) - retrieve some perfect bones
Messaging
- Spawn: A dire bear lumbers in.
- Entrance: A dire bear saunters in, swinging its head from side to side.
- Exit: A dire bear saunters <direction>.
- Death1: A dire bear growls one last time and collapses.
- Death2: A dire bear growls low and dies.
- Decay: A dire bear rots away into nothingness.
Recall Knowledge
You recall everything noteworthy about a dire bear... which is apparently nothing.
They are not known to cast any recognized spells.
They are not known to carry loot in locked boxes.