Mechanical Lore skill: Difference between revisions

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Also called Mech or Mech Lore, '''Mechanical Lore''' is one of the most versatile skills. Every guild needs this for something or other: fletching arrows, carving talismans, forging weapons, making potions, cleaning your instrument. Nearly every game system that is mechanical in nature uses or trains Mech. So much falls under the umbrella of Mechanical Lore that development is currently under way to replace Mech with seven new lore skils.
Also called Mech or Mech Lore, '''Mechanical Lore''' is one of the most versatile skills, so much so that as part of the [[DR 3.0]] game engine upgrade, it is being [[Skills 3.0#Mech Split|broken up]] into five new and separate skills. At the end of this process, currently in progress, Mechanical Lore will be an obsolete skill.

Before this change, Mech was responsible for a wide-reaching range of game systems that were useful to every guild in one way or another: fletching arrows, carving talismans, forging weapons, making potions, cleaning your instrument. Nearly every game system that was mechanical in nature used or trained Mech.



==The Mech Split==
==The Mech Split==
:''For more information, see [[Skills 3.0#Mech Split|Mech Split]].''
:''For more information, see [[Skills 3.0#Mech Split|Mech Split]].''


As part of the development of [[DR 3.0]], it was decided that Mechanical Lore had too many functions under one skill, and would be replaced by five new, more narrowly targeted [[crafting|creation]] skills. As of September 2013, rollout of the new skills and connected creation systems is about 40% completed. See below for details.
For several years, a split of Mechanical Lore into a group of more specifically-targeted creation skills has been discussed and under development. As of the first quarter of 2009, the release date is still classified as 'soon'.


===What===
===What===
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*'''[[Alchemy skill]]''' - Potions, poisons, medicines, oils, naphtha, weatherproofing, etc.
*'''[[Alchemy skill]]''' - Potions, poisons, medicines, oils, naphtha, weatherproofing, etc.
*'''[[Enchanting skill]]''' - Creation of magical devices and adding enchantment to existing items.
*'''[[Enchanting skill]]''' - Creation of magical devices and adding enchantment to existing items.
*'''[[Forging skill]]''' - Making stuff out of metal, primarily armor and weapons.
*'''[[Forging skill]]''' - Making stuff out of metal--primarily armor, weapons, and tools.
*'''[[Outfitting skill]] ''' - Embellishing existing items: [[embroidery]], heraldry, gem-cutting, engraving, painting, tattooing, jewelry making, leather & cloth armor.
*'''[[Outfitting skill]] ''' - Gem-cutting, jewelry-making, leather and cloth armor-making, and embellishing existing items such as [[embroidery]], heraldry, engraving, painting, and tattooing.
*'''[[Engineering skill]]''' - Making complex mechanical things such as crossbows, siege equipment, repairing gates, and possibly home/caravan/ship improvements.
*'''[[Engineering skill]]''' - Carving, and making complex mechanical things such as crossbows, siege equipment, repairing gates, and possibly home/caravan/ship improvements.


===How===
===How===
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*'''[[Outfitting skill|Outfitting]]'''
*'''[[Outfitting skill|Outfitting]]'''
**[[:Tailoring_discipline|Tailoring]]
**[[:Tailoring_discipline|Tailoring]]

*'''[[Alchemy skill|Alchemy]]'''
**[[:Remedies discipline|Remedies]]


==Ways to Learn Mechanical Lore==
==Ways to Learn Mechanical Lore==
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**Freezing items in an {{ilink|i|unlonchai bucket}} (may no longer teach)
**Freezing items in an {{ilink|i|unlonchai bucket}} (may no longer teach)
*<s>[[Forging]] weapons or armor</s>
*<s>[[Forging]] weapons or armor</s>
*Combining and removing stones, such as wearmodi. - ''"Still locking at 103"'' - [[Ithschade]]
*Combining and removing gweth stones, such as waermodi. - ''"Still locking at 103"'' - [[Ithschade]]
*Dismantling boxes
*Dismantling treasure boxes


==Commentary==
==Commentary==

Revision as of 13:16, 15 September 2013

Also called Mech or Mech Lore, Mechanical Lore is one of the most versatile skills, so much so that as part of the DR 3.0 game engine upgrade, it is being broken up into five new and separate skills. At the end of this process, currently in progress, Mechanical Lore will be an obsolete skill.

Before this change, Mech was responsible for a wide-reaching range of game systems that were useful to every guild in one way or another: fletching arrows, carving talismans, forging weapons, making potions, cleaning your instrument. Nearly every game system that was mechanical in nature used or trained Mech.


The Mech Split

For more information, see Mech Split.

As part of the development of DR 3.0, it was decided that Mechanical Lore had too many functions under one skill, and would be replaced by five new, more narrowly targeted creation skills. As of September 2013, rollout of the new skills and connected creation systems is about 40% completed. See below for details.

What

For more information, see Crafting.

Over time as the new creation systems are released, Mech Lore will become obsolete and be replaced by the following new skills in the Lore Skillset:

  • Alchemy skill - Potions, poisons, medicines, oils, naphtha, weatherproofing, etc.
  • Enchanting skill - Creation of magical devices and adding enchantment to existing items.
  • Forging skill - Making stuff out of metal--primarily armor, weapons, and tools.
  • Outfitting skill - Gem-cutting, jewelry-making, leather and cloth armor-making, and embellishing existing items such as embroidery, heraldry, engraving, painting, and tattooing.
  • Engineering skill - Carving, and making complex mechanical things such as crossbows, siege equipment, repairing gates, and possibly home/caravan/ship improvements.

How

The CONVERT command can be used to move your Mech ranks into the new crafting skills.

Live Disciplines

Ways to Learn Mechanical Lore

As each new crafting system is released, Mech Lore will be replaced in functionality by the relevant crafting skill. Eventually there will be no way to learn Mech.

Note: please enclose items on this list with <s> and </s> to indicate the systems that no longer teaches Mech Lore.

Commentary

"Unless you have a patron to give you money/items the best way to start is probably by braiding grass and then vines, as you can forage these items for free. Make sure to check donation shelves, bins, etc at your guild for other items to help with mech." - --Khazera 17:41, 23 March 2008 (CDT)

References

Related Forum Posts

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