Category:Weapon skillset: Difference between revisions

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Skills in the Weapon skillset. Only [[Barbarian]]s have Weapons as their primary skillset, though [[Bard]]s, [[Thief|Thieves]], [[Paladin]]s, [[Ranger]]s, [[Cleric]]s and [[Warrior Mage]]s have it as a secondary skillset.
There are 19 skills in the Weapon skillset. Only [[Barbarian]]s have Weapons as their primary skillset, though [[Bard]]s, [[Thief|Thieves]], [[Paladin]]s, [[Ranger]]s, [[Cleric]]s, and [[Warrior Mage]]s have it as a secondary skillset.


While most skills are explicit to their individual weapon use in combat (either in use to parry or attack with), there are several that support the other weapon skills in a more meta sense: [[Melee Mastery]], [[Missile Mastery]], and [[Offhand Weapon]].
While most skills are specific to their individual weapon use in combat (either in use to parry or attack with) -- and one ([[Expertise]]) that is unique to [[Barbarian]]s -- there are three mastery skills that moderate multiple weapon skills: [[Melee Mastery]], [[Missile Mastery]], and [[Offhand Weapon]].

<b>Note:</b> While the [[Parry Ability skill]] is listed here, it is not used in "Highest" Weapon to fulfill circle requirements.


{{cat|Combat,Skills}}
{{cat|Combat,Skills}}

Latest revision as of 03:26, 19 July 2016

There are 19 skills in the Weapon skillset. Only Barbarians have Weapons as their primary skillset, though Bards, Thieves, Paladins, Rangers, Clerics, and Warrior Mages have it as a secondary skillset.

While most skills are specific to their individual weapon use in combat (either in use to parry or attack with) -- and one (Expertise) that is unique to Barbarians -- there are three mastery skills that moderate multiple weapon skills: Melee Mastery, Missile Mastery, and Offhand Weapon.