Category:GameMasters: Difference between revisions

From Elanthipedia
Jump to navigation Jump to search
m (-incomplete tag)
 
(17 intermediate revisions by 7 users not shown)
Line 1: Line 1:
{{incomplete|significantly outdated in many areas}}

{{RTOC}}
{{RTOC}}
A '''GameMaster''' or '''GM''' is a member of the [http://www.play.net/corporate/ Simutronics] staff involved with in-game creation, events, policy enforcement, and more. GameMasters can be separated into two primary categories: Customer Experience and Development. While these categories denote a GM's principal responsibilities, it is common for GMs to contribute in many areas outside their main focus.
A '''GameMaster''' or '''GM''' is a member of the [http://www.play.net/corporate/ Simutronics] staff involved with in-game creation, events, policy enforcement, and more. GameMasters can be separated into two primary categories: Customer Experience and Development. While these categories denote a GM's principal responsibilities, it is common for GMs to contribute in many areas outside their main focus.

==Active GameMasters==
{{columns-list|3|
{{#ask:[[Category:Present GameMasters]]|format=ul}}
}}


==GameMaster Ranks==
==GameMaster Ranks==
Line 16: Line 19:
* [[:Category:GameMaster_EGM|Emeritus GameMaster (EGM)]]
* [[:Category:GameMaster_EGM|Emeritus GameMaster (EGM)]]


==GameMaster Roles==
Other
''Looking to see which staff member is in charge of a particular thing? Want an org chart?''<br>
* [[:Category:GameHosts|GameHosts]]
Check out the <code>#chalkboard</code> channel on the [[Discord#Official_Server|Official DragonRealms Discord server]].



==GameMaster Roles==
===Customer Experience GM===
===Customer Experience GM===
A [[:Category:GameMaster_CE|Customer Experience GM]] handles most customer interaction. This interaction ranges from answering questions about technical issues and basic gameplay, to running merchant events and major invasions or storylines. Some Customer Experience GMs also work with Weddings, monitor the public message boards, perform liaison duties between the players and the Development team, and handle all types of player concerns and feedback.
A [[:Category:GameMaster_CE|Customer Experience GM]] handles most customer interaction. This interaction ranges from answering questions about technical issues and basic gameplay, to running merchant events and major invasions or storylines. Some Customer Experience GMs also work with Weddings, monitor the public message boards, perform liaison duties between the players and the Development team, and handle all types of player concerns and feedback.


===Wedding GMs===
====Wedding GMs====
Wedding GMs along with Wedding Coordinators communicate with players who pay for a GM Assisted Wedding.
Wedding GMs along with Wedding Coordinators communicate with players who pay for a GM Assisted Wedding.
*Coordinate wedding time and date
*Coordinate wedding time and date
Line 31: Line 35:
*Provide party invitations
*Provide party invitations


===Guild Advocates===
====Guild Advocates====
These advocates will have some duties previously associated with Liaisons, as well as other duties previously associated with Guild Gurus and Assistant Gurus. As members of the System/Guild Sub-teams, they will help maintain the sense of continuity for their "home guild" and keep things going in the right direction. The Guild "Liason" positions were eliminated in January 2008.
These advocates will have some duties previously associated with Liaisons, as well as other duties previously associated with Guild Gurus and Assistant Gurus. As members of the System/Guild Sub-teams, they will help maintain the sense of continuity for their "home guild" and keep things going in the right direction. The Guild "Liason" positions were eliminated in January 2008.


====Guild Ally====
{| class="wikitable" cellpadding="2"
|-align="left"
!Title!!GameMaster
|-valign="top"
|Advocate Lead || [[Melete]]
|-valign="top"
|[[Barbarian]] Advocate || [[Kodius]]
|-valign="top"
|[[Bard]] Advocate || [[Raesh]]
|-valign="top"
|[[Cleric]] Advocate || [[Ricinus]]
|-valign="top"
|[[Empath]] Advocate || [[Melete]]
|-valign="top"
|[[Moon Mage]] Advocate || [[Raesh]]
|-valign="top"
|[[Necromancer]] Advocate || [[Abasha]]
|-valign="top"
|[[Paladin]] Advocate || Open
|-valign="top"
|[[Ranger]] Advocate || Open
|-valign="top"
|[[Thief]] Advocate || Open
|-valign="top"
|[[Trader]] Advocate || [[Zadraes]]
|-valign="top"
|[[Warrior Mage]] Advocate || Open
|-valign="top"
|}

===Guild Ally===
A guild ally is an events GM (or CE GM) with the power to do events for a certain guild (or even guilds) on par with the advocate, but only overseeing the events side of things. Guild Ally is similar to Race Champion -- it is a position a GM takes on in addition to their main GM role, not a standalone position.
A guild ally is an events GM (or CE GM) with the power to do events for a certain guild (or even guilds) on par with the advocate, but only overseeing the events side of things. Guild Ally is similar to Race Champion -- it is a position a GM takes on in addition to their main GM role, not a standalone position.


====Premium GMs====
{| class="wikitable" cellpadding="2"
|-align="left"
!Title!!GameMaster
|-valign="top"
|Advocate Lead || [[Melete]]
|-valign="top"
|[[Necromancer]] Ally || [[Persida]]
|-valign="top"
|[[Bard]] Ally || [[Evike]]
|}

===Premium GMs===
*Host monthly [[Estate Holder|Premium (aka Estate Holder)]] meeting
*Host monthly [[Estate Holder|Premium (aka Estate Holder)]] meeting
*Create new benefits for Premium members
*Create new benefits for Premium members
Line 85: Line 48:
*Provide special merchants and alterers
*Provide special merchants and alterers


====Race Champions====
GM [[Zadraes]] is in charge of Premium for Prime, and GM [[Lyneya]] runs The Fallen and Platinum Premium matters.

===Race Champions===
These are GameMasters who lead development and direction of a single playable race (Human, Elf, Rakash, etc...)
These are GameMasters who lead development and direction of a single playable race (Human, Elf, Rakash, etc...)


{| class="wikitable"
! Race || Champion
|-
| Dwarf || None
|-
| Elothean || [[Vaeldriil]] & [[Abasha]]
|-
| Elf || [[Evike]]
|-
| Gnome || [[Raesh]]
|-
| Gor'Tog || [[Roderigo]]
|-
| Halfling || None
|-
| Human || [[Persida]]
|-
| Kaldar || [[Raesh]]
|-
| Prydaen || [[Naohhi]]
|-
| Rakash || [[Persida]]
|-
| S'Kra Mur || [[Jhustis]] & [[Melete]]
|}


===Development GM===
===Development GM===
Line 122: Line 58:
In the past, the Development team was broken into two distinct entities: the Guild teams and the System team. As of January 2008, these two groups have been merged into one team with four Sub-Teams. Namely: Lore, Magic, Survival, and Combat. These teams will be responsible for those guilds who share a primary skillset, as well as developing content within that skillset for other guilds. For example: The Magic team will focus on Clerical, Moon Mage, and Warrior Mage development, in addition to handling general magical development (i.e., devices and such), Bardic Enchantes, and spells for the other magic using guilds.
In the past, the Development team was broken into two distinct entities: the Guild teams and the System team. As of January 2008, these two groups have been merged into one team with four Sub-Teams. Namely: Lore, Magic, Survival, and Combat. These teams will be responsible for those guilds who share a primary skillset, as well as developing content within that skillset for other guilds. For example: The Magic team will focus on Clerical, Moon Mage, and Warrior Mage development, in addition to handling general magical development (i.e., devices and such), Bardic Enchantes, and spells for the other magic using guilds.


{{Cat|DragonRealms Staff}}
==== Systems/Guild Teams ====
{| class="wikitable" cellpadding="2"
|-align="left"
!Title!!GameMaster!!Responsibilities
|-valign="top"
|Producer || [[Solomon]] ||
|-valign="top"
|Guild/Systems Lead || ||
|-valign="top"
|Guild/Systems Lead Asst || ||
|-valign="top"
|Combat Lead || [[Kodius]] || Barbarians, Paladins, and Combat Systems
|-valign="top"
|Lore Lead || [[Grejuva]] || Bards, Empaths, Traders, and Lore Systems
|-valign="top"
|Magic Lead || [[Armifer]] || Clerics, Moon Mages, War Mages, and Magic Systems
|-valign="top"
|Survival Lead || [[Ricinus]] || Necromancers, Rangers, Thieves, and Survival Systems
|-valign="top"
|Core Systems Lead || [[Ricinus]] || Backbone systems such as EXP, death mechanics, login/logout mechanics, direction, front ends, etc.
|-valign="top"
|}

==== Worlds Team ====
{| class="wikitable" cellpadding="2"
|-align="left"
!Title!!GameMaster!!Responsibilities
|-valign="top"
|Producer || Solomon ||
|-
| SGM Team || [[Lyneya]], [[Ulerith]], [[Zadraes]]
|-valign="top"
|Worlds Lead || [[Ulerith]] ||
|-valign="top"
|Worlds Lead Asst || ||
|-valign="top"
|Areas Lead || [[Ulerith]] || P1, P2, P3, P4, P5, and quest area design
|-valign="top"
|Culture Lead || [[Raesh]] || Libraries, Races, History, and Languages
|-valign="top"
|Logistics Lead || [[Ricinus]] || Premium/Platinum, ALAE, Events (coding), quests (coding), and Mentor/Host/GM tool development
|-valign="top"
|Structures Lead || || Houses, Boats, and Orders (coding)
|-valign="top"
|Sentients Lead || [[Ulerith]] || Creatures, NPCs, Pets, and Tasks
|-valign="top"
|}

Latest revision as of 13:34, 24 March 2021

A GameMaster or GM is a member of the Simutronics staff involved with in-game creation, events, policy enforcement, and more. GameMasters can be separated into two primary categories: Customer Experience and Development. While these categories denote a GM's principal responsibilities, it is common for GMs to contribute in many areas outside their main focus.

Active GameMasters

GameMaster Ranks

GameMasters progress through a series of ranks as their experience and responsibilities grow:

Special Ranks

GameMaster Roles

Looking to see which staff member is in charge of a particular thing? Want an org chart?
Check out the #chalkboard channel on the Official DragonRealms Discord server.


Customer Experience GM

A Customer Experience GM handles most customer interaction. This interaction ranges from answering questions about technical issues and basic gameplay, to running merchant events and major invasions or storylines. Some Customer Experience GMs also work with Weddings, monitor the public message boards, perform liaison duties between the players and the Development team, and handle all types of player concerns and feedback.

Wedding GMs

Wedding GMs along with Wedding Coordinators communicate with players who pay for a GM Assisted Wedding.

  • Coordinate wedding time and date
  • Create custom items for the wedding including wedding clothes, food, drink, and party favors
  • Add room messaging during the event
  • Create temporary custom titles
  • Provide party invitations

Guild Advocates

These advocates will have some duties previously associated with Liaisons, as well as other duties previously associated with Guild Gurus and Assistant Gurus. As members of the System/Guild Sub-teams, they will help maintain the sense of continuity for their "home guild" and keep things going in the right direction. The Guild "Liason" positions were eliminated in January 2008.

Guild Ally

A guild ally is an events GM (or CE GM) with the power to do events for a certain guild (or even guilds) on par with the advocate, but only overseeing the events side of things. Guild Ally is similar to Race Champion -- it is a position a GM takes on in addition to their main GM role, not a standalone position.

Premium GMs

  • Host monthly Premium (aka Estate Holder) meeting
  • Create new benefits for Premium members
  • Alter items through LTB scrolls
  • Create custom titles and personal messaging through LTB system
  • Provide special merchants and alterers

Race Champions

These are GameMasters who lead development and direction of a single playable race (Human, Elf, Rakash, etc...)


Development GM

A Development Team GM does not generally work directly with customers, choosing to focus mainly on creation and system coding. They are the designers of the game, and participate not only in the implementation asnd development of ideas, but also in the physical creation of them. This can be something as simple as the simple addition of a new verb to something as complicated as a massive change in the core game mechanics.

Sub-Teams

In the past, the Development team was broken into two distinct entities: the Guild teams and the System team. As of January 2008, these two groups have been merged into one team with four Sub-Teams. Namely: Lore, Magic, Survival, and Combat. These teams will be responsible for those guilds who share a primary skillset, as well as developing content within that skillset for other guilds. For example: The Magic team will focus on Clerical, Moon Mage, and Warrior Mage development, in addition to handling general magical development (i.e., devices and such), Bardic Enchantes, and spells for the other magic using guilds.

Subcategories

This category has the following 14 subcategories, out of 14 total.

A

C

D

E

F

G

J

L

P

S

Pages in category "GameMasters"

The following 200 pages are in this category, out of 309 total.

(previous page) (next page)
(previous page) (next page)