User:Cordath/SkillList: Difference between revisions

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| [[Heavy Thrown skill|Heavy Thrown]]
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| [[Parry Ability skill|Parry Ability]]
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| [[Brawling skill|Brawling]]
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| [[Offhand Weapon skill|Offhand Weapon]]
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Latest revision as of 13:55, 5 October 2011

List of 3.0 Skills

Skill Skillset Notes
Light Armor Armor Combined from Cloth, Leather and Bone skills.
Chain Armor Armor Combined from Light Chain and Heavy Chain skills.
Brigandine Armor Renamed from Light Plate.
Plate Armor Armor Renamed from Heavy Plate.
Defending Armor Ranks will be reallocated from Multi Opponent. Used for defensive abilities and as an overall bonus to armor. Augments all defensive checks if the ranks are higher, and used for any general-use defensive abilities.
Shield Usage Armor
Small Edged Weapon Combined from Light Edged and Medium Edged skills.
Heavy Edged Weapon
Twohanded Edged Weapon
Small Blunt Weapon Combined from Light Blunt and Medium Blunt skills.
Heavy Blunt Weapon
Twohanded Blunt Weapon
Slings Weapon Combined from old Slings and Staff Slings skills.
Bows Weapon Combined from Short Bow, Long Bow and Composite Bow skills.
Crossbows Weapon Combined from Light Crossbow and Heavy Crossbow skills.
Light Thrown Weapon
Heavy Thrown Weapon
Parry Ability Weapon
Brawling Weapon
Offhand Weapon Weapon
Staves Weapon Combined from Short Staff and Quarter Staff skills.
Polearms Weapon Combined from Pikes and Halberds skills.
Melee Mastery Weapon New skill. Similar to Defending except in the scope of melee weapons. Trains when you gain experience with a melee weapon, and is used for general-use weapon feats.
Missile Mastery Weapon New skill. Same thing as Melee Mastery except with relation to missile weapons.