Composite Bow skill
General Information
In Dragonrealms, a composite bow describes either a bow made of multiple layers of material or a recurve bow. In either case, composite bows are a slow-loading, hard-hitting bow that takes advantage of the user's strength to a greater degree than other bows. Composite bows have the highest load time of all three bow classes, though they can easily fit into backpacks and the like.
Players cannot currently fletch composite bows, and though a few high-quality models have been sold by merchants in the past, they exist in smaller numbers than comparable examples of other types of ranged weapons.
Compared to other weapons, composite bows rely more heavily on strength than agility to determine loading roundtime and damage. This can make it an attractive example to Kaldar and Gor'Tog characters, who would need to spend fewer TDPs to more effectively use their weapon. Many others choose it for RP reasons, for example, some Kaldar players use composite bows because, within Gorbesh military tradition, the composite bow is the ranged weapon of choice.
Guild-Specific Abilities
- Barbarians and Rangers have the ability to fire two arrows at once (dual load). The first arrow uses full attack power and the second arrow 70% of the user's attack power (snap shot). Requirements: 201 in the bow skill, 30 reflex and 30 agility. Barbarians must be using Eagle Dance and Rangers must have the Hands of Lirisa spell upon them. Syntax: load arrows.
- Rangers and Thieves have the ability to SNIPE targets (firing an arrow while remaining hidden). Requirements: 40th circle within the guild. Syntax: While hidden, STALK the target and then SNIPE them.
- Shield primary (Paladins) and secondary (Barbarians, Rangers, Traders) guild have the ability to load their bows while wearing an arm-worn shield by down-sizing their shields (Paladins using medium shields, secondary guilds using small shields). Note that this adds a 3-second roundtime penalty to the loading process Requirements: Wearing a smaller arm-worn shield than the maximum allowed by your guild.