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Skeletal kobold savage: Difference between revisions
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__NOTOC__ |
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{{Critter |
{{Critter |
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|new=Yes |
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|Critter Name = Skeletal Kobold Savage |
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|Critter Name=Skeletal Kobold Savage |
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|Image File = |
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|Province=Ilithi |
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|MinCap = 85 |
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|City=Shard |
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|MaxCap = 110 |
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|MapList=*{{rmap|64c | Darkmist Moor (64c)}} |
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|BodyType = Biped |
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|simulevel=18 |
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|Skinnable = Yes |
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|naturallevel=18 |
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|Has Coins = Yes |
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|weaponlevel=18 |
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|Has Gems = Yes |
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|defenselevel=18 |
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|Has Boxes = Yes |
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|MinCap=85 |
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|Evil = Yes |
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|MaxCap=110 |
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|Corporeal = Yes |
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|BodyType=skeletal |
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|Construct = No |
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|Attack Range=Melee |
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|BackStabbable = Yes |
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|Has Coins=yes |
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|Poachable = No |
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|Has Gems=yes |
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|Casts Spells = No |
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|Has Boxes=yes |
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|Attack Range = Melee |
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|Evil=undead |
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|Stealthy = No |
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|Construct=no |
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|Special = No |
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|Corporeal=yes |
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|Province = Ilithi |
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|Special=no |
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|City = Shard |
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|Casts Spells=no |
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|MapList = *{{rmap|64c | Darkmist Moor (64c)}} |
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|Stealthy=no |
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|Skin Name = a discolored kobold rib |
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|Defense=no |
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|Skin Type = rib |
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|Skinnable=yes |
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|Weight = 10 |
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|hasskin=No |
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|Tannable = No |
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|haspart=Yes |
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|NumPieces = |
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|Part Name=discolored kobold rib |
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|Crushable = No |
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|Part Weight=4 |
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|RequiredRanks = |
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|hasbone=Yes |
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|MaxVal = 27 Dokoras |
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|Bone Name=kobold bones |
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|MaxArrangedVal = 82 Dokoras |
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|Bone Weight=7 |
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|Manipulated = No |
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|RequiredRanks=<90 |
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|InitCost = |
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|MaxVal=27 Dokoras |
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|MaxArrangedVal=212 Kronars, |
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|Boxes=yes |
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|mskill1=75 |
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|Manipulated=no |
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|BackStabbable=yes |
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}} |
}} |
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__NOTOC__ |
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==Description== |
==Description== |
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The fleshless skeleton before you is clearly of the kobold race, looking like a strange cross between human and common alley mutt. Its bones have been picked completely clean of carrion, revealing a strangely elongated and contorted structure beneath. Its bulky form appears strong for a kobold, and capable of steady, devastating blows. |
The fleshless skeleton before you is clearly of the kobold race, looking like a strange cross between human and common alley mutt. Its bones have been picked completely clean of carrion, revealing a strangely elongated and contorted structure beneath. Its bulky form appears strong for a kobold, and capable of steady, devastating blows. |
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==Recall== |
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You recall everything noteworthy about a skeletal kobold savage... which is apparently nothing.<br> |
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They are not known to cast any recognized spells.<br> |
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They are known to carry loot in locked boxes.<br> |
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==In Depth== |
==In Depth== |
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====Defenses==== |
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*Some light hits with 4 engaged at low 90's defenses. |
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*Trains well at mid-90's defenses. |
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====Weapons and Magic==== |
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*Weapons in the low 70's with masteries at about 100 train well, some misses. |
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*TM and Debil in the mid 90's train well. |
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====Survivals==== |
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*Boxes tough but possible at 60 ranks of {{Skill|Locksmithing}}. |
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*Hard caps {{Skill|Stealth}} at 162. |
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*{{Skill|Skinning}} trains well with one arrange at 92. |
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*{{Skill|Skinning}} after an arrange all at 93 ranks is sometimes successful. |
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*Hunt trains {{Skill|Perception}} OK if anything is nearby but their spawn rate isn't wonderful so the other rooms are often empty. |
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====Lores==== |
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*{{Skill|Tactics}} trains fine at 106. |
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*3x appr quick gives 3 mind states of {{Skill|Appraisal}} at 92. |
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====[[Attributes]]==== |
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*'''[[Strength (stat)|Strength]]''' - is about (+1) 20 <br /> |
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*'''[[Agility (stat)|Agility]]''' - is somewhat less (-3) 20 <br /> |
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*'''[[Discipline (stat)|Discipline]]''' - is somewhat less (-3) than 20 <br /> |
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*'''[[Reflex (stat)|Reflex]]''' - is about (-1) 20 <br /> |
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*'''[[Stamina (stat)|Stamina]]''' - is quite a bit less (-6) than 30 <br /> |
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===Equipment/Loot=== |
===Equipment/Loot=== |
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May be wearing any of the following (all armor is damaged):<br> |
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*Boxes require 75 ranks of Lockpicking & Disarm |
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{{columns-list|3| |
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*Hard caps Hiding and Stalking at 162 |
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May be wearing any of the following:<br> |
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(All armor is damaged) |
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*a {{cloot|a|bone-studded leather helm}} |
*a {{cloot|a|bone-studded leather helm}} |
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*an {{cloot|a|iron-banded leather helm}} |
*an {{cloot|a|iron-banded leather helm}} |
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*a {{cloot|a|warped bascinet helm}} |
*a {{cloot|a|warped bascinet helm}} |
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*a {{cloot|a|dented bascinet helm}} |
*a {{cloot|a|dented bascinet helm}} |
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*a {{cloot|a|charred cuirbouilli coat}} |
*a {{cloot|a|charred cuirbouilli coat}} |
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*a {{cloot|a|cracked cuirbouilli coat}} |
*a {{cloot|a|cracked cuirbouilli coat}} |
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*a {{cloot|a|warped metal breastplate}} |
*a {{cloot|a|warped metal breastplate}} |
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*a {{cloot|a|mud-caked metal breastplate}} |
*a {{cloot|a|mud-caked metal breastplate}} |
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*some {{cloot|a|tarnished plate vambraces}} |
*some {{cloot|a|tarnished plate vambraces}} |
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*some {{cloot|a|rusted plate vambraces}} |
*some {{cloot|a|rusted plate vambraces}} |
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*some {{cloot|a|warped plate vambraces}} |
*some {{cloot|a|warped plate vambraces}} |
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*some {{cloot|a|charred bone-studded greaves}} |
*some {{cloot|a|charred bone-studded greaves}} |
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*some {{cloot|a|muddy bone-studded greaves}} |
*some {{cloot|a|muddy bone-studded greaves}} |
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*some {{cloot|a|warped plate greaves}} |
*some {{cloot|a|warped plate greaves}} |
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*some {{cloot|a|tarnished plate greaves}} |
*some {{cloot|a|tarnished plate greaves}} |
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}} |
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May be carrying any of the following: |
May be carrying any of the following: |
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{{columns-list|3| |
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*a {{cloot|w|ball and chain}} |
*a {{cloot|w|ball and chain}} |
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*a {{cloot|w|battle axe}} |
*a {{cloot|w|battle axe}} |
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*a {{cloot|w|war hammer}} |
*a {{cloot|w|war hammer}} |
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*a {{cloot|w|war mattock}} |
*a {{cloot|w|war mattock}} |
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}} |
Latest revision as of 16:44, 21 February 2021
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Description
The fleshless skeleton before you is clearly of the kobold race, looking like a strange cross between human and common alley mutt. Its bones have been picked completely clean of carrion, revealing a strangely elongated and contorted structure beneath. Its bulky form appears strong for a kobold, and capable of steady, devastating blows.
Recall
You recall everything noteworthy about a skeletal kobold savage... which is apparently nothing.
They are not known to cast any recognized spells.
They are known to carry loot in locked boxes.
In Depth
Defenses
- Some light hits with 4 engaged at low 90's defenses.
- Trains well at mid-90's defenses.
Weapons and Magic
- Weapons in the low 70's with masteries at about 100 train well, some misses.
- TM and Debil in the mid 90's train well.
Survivals
- Boxes tough but possible at 60 ranks of Locksmithing skill.
- Hard caps Stealth skill at 162.
- Skinning skill trains well with one arrange at 92.
- Skinning skill after an arrange all at 93 ranks is sometimes successful.
- Hunt trains Perception skill OK if anything is nearby but their spawn rate isn't wonderful so the other rooms are often empty.
Lores
- Tactics skill trains fine at 106.
- 3x appr quick gives 3 mind states of Appraisal skill at 92.
Attributes
- Strength - is about (+1) 20
- Agility - is somewhat less (-3) 20
- Discipline - is somewhat less (-3) than 20
- Reflex - is about (-1) 20
- Stamina - is quite a bit less (-6) than 30
Equipment/Loot
May be wearing any of the following (all armor is damaged):
- a bone-studded leather helm
- an iron-banded leather helm
- a mud-caked leather helm
- a rusty bascinet helm
- a warped bascinet helm
- a dented bascinet helm
- a charred cuirbouilli coat
- a cracked cuirbouilli coat
- a mud-caked cuirbouilli coat
- some gashed half plate
- some mud-caked half plate
- some rusted half plate
- some mud-caked double leather
- some rotting double leather
- some blackened double leather
- a rusted metal breastplate
- a warped metal breastplate
- a mud-caked metal breastplate
- some tarnished plate vambraces
- some rusted plate vambraces
- some warped plate vambraces
- some charred bone-studded greaves
- some muddy bone-studded greaves
- some rotting bone-studded greaves
- some rusted plate greaves
- some warped plate greaves
- some tarnished plate greaves
May be carrying any of the following:
- a ball and chain
- a battle axe
- a bo stick
- a cutlass
- a flail
- a flanged mace
- a greatsword
- a halberd
- a hunting sword
- a longsword
- a mace
- a pike
- a quarterstaff
- a scimitar
- a war club
- a war hammer
- a war mattock
Categories:
- Incomplete articles
- Creatures with coins
- Creatures with gems
- Creatures with boxes
- Non-spellcasting creatures
- Melee range-attacking creatures
- Non-stealthy creatures
- Creatures without special attacks
- Creatures without special defenses
- Shard creatures
- Bestiary
- Ilithi creatures
- Corporeal creatures
- Evil corporeal creatures
- Evil creatures