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{{RTOC}}
{{obsolete|Has not been updated to the new use}}{{RTOC}}
{{UpdateDR3|Prediction Interpretation information needs to be updated to 3.0.}}
==Recall==
Favored by the Monks of the Crystal Hand, the prism is a divination tool used by Moon Mages. As the prism spins in the air, the mage interprets the patterns of colors and light to determine what the future holds. It is fitting that a group devoted to perfection and the identification of personal flaws would excel at predicting what is to come by studying how such colors and fractures echo from the hidden flaws of the crystal.<br>


Where most forms of divination can be performed by anyone, even if only rendered meaningful by those with a true prophetic talent, the use of prisms is entirely performed by lunar magic. The prism is spun in the air telekinetically while the light of the heavens is focused into it. The resulting pattern shapes the prediction, the strongest of which are those least refracted by the prism.<br>
{{UpdateDR3 | Needs to be updated with new Prediction information}}


==Properties==
''Favored by the [[Monks of the Crystal Hand]], the prism is a divination tool used by [[Moon Mage]]s. As the prism spins on its chain, the mage interprets the patterns of colors and fractures to determine what the future holds. It is fitting that a group devoted to perfection and the identification of personal flaws would excel at predicting what is to come by studying how such colors and fractures echo from the hidden flaws of the crystal.
*Sect Affinity: The [[Monks of the Crystal Hand]].
*Domain: ???
*Prediction Affinity: Skill alignment. Divination prisms have a slightly higher base physical quality for alignment than other tools.


== Properties ==
==Availability==
The following table includes all known reliable (or semi-reliable, in the case of auctions) sources of prisms, with some example wares. Any other wares from the same source will be of the same quality as the example(s). The quality listed in the table is overall craftsmanship, so take care to shop around. In particular, [[The Future is Now]] is known for offering prisms that are strong on one quality and weaker on others.
*Availability: [[Dwarf, A (prediction tools)|Leth Deriel]].
*Visual: No visible indication for alignment or skill understanding. Age is indicated in the passage of real life time.
*Durability: Average
*Bond Rate: High
*Power Precision: Very high
*Duration Precision: Average
*Sect Affinity: [[Monks of the Crystal Hand]]


{| border="1" class="wikitable sortable"
== Use ==
|-bgcolor="#cccccc"
For general information on how predictions work see the [[Prediction]] article.
!'''Source'''||'''Location'''||'''Restriction'''||'''Example'''||'''Price'''||'''Currency'''||'''Quality'''
|-
|[[Dwarf]]||[[Leth Deriel]]|| ||{{PRel|t=i|sapphire prism}}||5000||Kronars||1) Below Average
|-
|[[Passage of the Foundation of Identity]]||[[Lesser Fist]]||[[Monks of the Crystal Hand|Monks]]||{{PRel|t=i|vitreous golden topaz prism suspended from a thin chain}}||200000||Lirums||2) Average
|-
|[[The Future is Now]]||[[Hollow Eve]] Festival||festival||{{PRel|t=i|beryl prism veined with gold}}||5000000||Dokoras||3) Above Average
|-
| || || || || || ||4) Very Good
|-
|[[The Future is Now]]||[[Hollow Eve]] Festival||festival||{{PRel|t=i|sapphire prism within a clockwork cage}}||50000000||Dokoras||5) Spectacular
|-
| || ||auction|| || || ||6) Masterful
|}


==Use==
Like all prediction tools, before use the seer must know the {{com|ALIGN}} ability (learnable at 4th circle) and have made a successful observation. Furthermore, before the first use, the prism must be {{com|RUB}}bed to bond it to the user. Before each use the prism must be {{com|TURN}}ed to wind the chain. Syntax is to {{com|ALIGN}} <skill/skill set>, and then to {{com|RAISE}} the prism.
'''Note''':''See [[Prediction]] for complete details on the general process of prediction. Only details specific to divination prisms will be covered here.''


===Prerequisites===
To predict on another person you need to hold the prism, sit or kneel and meditate on your target, then align and raise like normal.
* A divination prism that has been {{com|INVOKE}}ed to bond it to you.


===Example===
===Syntax===
*{{com|raise}} {{tt|prism}} to perform a prediction on yourself.
:''Raising it to catch the available light, you release the prism, allowing it to spin freely from the chain. You focus your sight on the prism as it spins, casting light violet tinged light as it moves in a small, uneven spiral then cracks into a random series of fractures. As the sapphire prism swings to a halt you notice the cracks go smooth and feel a fleeting moment of joy.
*{{com|kneel}} or {{com|sit}}, {{com|meditate}} {{tt|<target>}}, then {{com|raise}} {{tt|prism}} to perform a prediction on another player.


== Qualities ==
===Interpretation===
{{com|ANALYZE}} prisms to see their qualities.<br>
#The color of the light indicates the magnitude of the prediction; violet being the weakest and red the strongest according to the rainbow.
''See [[Prediction]] for detailed general information about divination tool qualities, how they relate to each other, and how they increase or decrease.
#The size of the spirals indicate the duration of the prediction.
#The pattern of cracks indicate the skill.
#Joy indicates a positive prediction, sadness a negative one. "Rapture" indicate a critical success, which will improve the tool quality (and is always a positive prediction).
#Any additional messages have to do with quality changes.


===Physical Qualities===
So the example given is a very weak, very short, positive prediction on an unknown skill.


== Qualities ==
====Potency Damage====
Potency damage is indicated by the refraction of crystal. The more refractive it gets the more damaged it is.
*The refraction of the prism is comparable to opal.
*The refraction of the prism is comparable to moonstone.
*The refraction of the prism is comparable to quartz.
*The refraction of the prism is comparable to tanzanite.


====Duration Damage====
When {{com|LOOK}}ed at prisms have six qualities. Qualities are listed from best to worst. As with all tools each message indicates a range. ''Italics'' indicate a potential starting value when purchased.
Duration damage is indicated by the prism's balance. The more balanced it is the less damaged it is.
*The prism is very well-balanced.
*The prism is well-balanced.
*The prism is fairly well-balanced.
*The prism is notably off-balanced.


===Age===
====Alignment Damage====
Alignment damage is indicated by the clarity of the prism and the severity of any inclusions. The clearer the prism and the less severe the inclusions the less damaged it is.
{| width=20% class=wikitable
*The interior has several minor inclusions.
! width=60%| Age
*The interior has a major inclusion.
! width=40%| Real Life
*The interior is murky.
|- align=center
! Quite new
| >=0 days
|- align=center
! Rather new
| >12.5 days
|- align=center
! Somewhat new
| >25 days
|- align=center
! Slightly used
| >50 days
|- align=center
! Worn
| >75 days
|- align=center
! Well-worn
| >200 days
|- align=center
! Rather old
| >250 days
|- align=center
! Quite Used
| ~1.5 years
|- align=center
! Weakened
| ~3 years
|- align=center
! Ready to break
| ~4 years
|- align=center
! Practically an antique
| ~5 years
|}


===Centering===
====Polarity Damage====
Polarity damage is indicated by the smoothness and evenness of the prism's planes. The more even they are the less damaged it is.
perfectly balanced<br>
*The planes of the prism are smooth.
almost perfectly balanced<br>
*The planes of the prism are well-cut.
well balanced<br>
*The planes of the prism are slightly uneven.
well centered<br>
*The planes of the prism have a few hairline cracks.
''centered<br>
''slight off-center<br>
''off-center<br>
''somewhat unbalanced<br>
crooked<br>
terribly crooked<br>


===Swing Accuracy===
===Bond Qualities===
have an excellent chance to<br>
have a very good chance to<br>
have a good chance to<br>
have a decent chance to<br>
have a promising chance to<br>
''have a fair chance to<br>
might have a little trouble<br>
may have some difficulty<br>
will find it hard to<br>
have little chance<br>
probably cannot<br>


===Clarity===
====Potency Bond====
Potency bond is indicated by how many vertices are bound to probability. The more vertices the stronger the bond.
perfectly clear<br>
*All ten vertices are bound to probability.
exceptionally clear<br>
*Three vertices are bound to probability.
extremely clear<br>
unusually clear<br>
''impressively clear<br>
''clear<br>
''barely occluded<br>
''slightly occluded<br>
very cloudy<br>
barely translucent<br>
almost opaque<br>


===Color Accuracy===
====Duration Bond====
Duration bond is indicated by how animated the energy around the prism is. The more animated it is the stronger the bond.
have an excellent chance to<br>
*The prism thrums with life, agitating the very air about it.
have a very good chance to<br>
*The prism is slightly restless.
have a good chance to<br>
have a decent chance to<br>
have a promising chance to<br>
''have a fair chance to<br>
might have a little trouble<br>
may have some difficulty<br>
will find it hard to<br>
have little chance<br>
probably cannot<br>


===Imperfections===
====Alignment Bond====
Alignment bond is indicated by how stable the prophetic composition is relative to yours. The less random the composition and the more it resembles yours the stronger the bond.
very easy<br>
*It perfectly mirrors your prophetic composition.
quite easy<br>
*It has a nearly random prophetic composition.
easy<br>
relatively simple<br>
''rather simple<br>
''simple<br>
''slightly difficult<br>
''moderately difficult<br>
rather hard<br>
very hard<br>
almost impossible<br>


===Explanation===
====Polarity Bond====
Polarity bond is indicated by how likely it is to cause unintentional internal inversion. The less likely it is to cause inversion the stronger the bond.
Age indicates the real life time since the tool was first bonded, and is not related to breakage rates or uses (which is possibly tracked as a hidden value). Centering modifies duration and Clarity magnitude, with swing and color accuracies modifying the chance of misreading of each of these respectively. Imperfections modify the chance of hitting the correct skill. There are no visible indicators for how likely you are to understand the skill or for polarity of the predictions.
*It is almost certain not to cause unintentional internal inversion.
*It is very likely to cause unintentional internal inversion.


===Age and Construction Qualities===
== Messages ==
These are identical for all types of tools. See [[Prediction#Construction Quality|Prediction]] for a list of both.


===Color (Power)===
===Example===

{| width=15% class=wikitable
:''The refraction of the prism is comparable to tanzanite.
! width=65%| Color
:''The prism is notably off-balanced.
! width=35%| Bonus
:''The interior is murky.
|- align=center
:''The planes of the prism have a few hairline cracks.
! Light violet
:''The prism is at least a year old.
| >=0
:''It appears to have seen heavy use.
|- align=center
:''The overall craftsmanship is average.
! Violet

| >15
:''Recognizing the investiture as your own, you cautiously probe the prism with your prophetic talent.
|- align=center

! Blue-violet
:''Three vertices are bound to probability.
| >30
:''The prism is slightly restless.
|- align=center
:''It has a nearly random prophetic composition.
! Blue
:''It is very likely to cause unintentional internal inversion.
| >45

|- align=center
This prism is of average age and has seen quite a bit of use. It is fairly damaged so its potential for bonding is quite a bit less than it used to be, although the damage is low enough that there is still potential for growth. It does not have very strong bonds, although it is slightly better than a brand new prism at producing higher potency predictions.
! Green-blue

| >60
==Prediction Interpretation==
|- align=center

! Green
===Potency===
| >80
The more something the other something has the greater the potency.<br>
|- align=center
'''Disclaimer:''' The power cap is known to be 20% of the ranks of the predicted skill. However, beyond that all ranges listed are ''estimates only''.
! Yellow-green
{| width=330px class=wikitable align=center
| >100
! width=80% | '''Heading''' || width=20% | %
|- align=center
|-
! Yellow
| || 1-???
| >115
|-
|- align=center
| || ???-???
! Orange-yellow
| >130
|-
| || ???-20
|- align=center
! Orange
| >155
|- align=center
! Red-orange
| >170
|- align=center
! Red
| >180
|- align=center
! Dark Red
| >190
|}
|}
''Note: Light violet and violet data is very mixed. Moreso then misreads should account for.--[[User:Mozzik|Mozzik]] 06:27, 28 February 2010 (UTC)


===Spiral (Duration)===
===Duration===
The more something the other something has the longer the duration.
{| width=15% class=wikitable
{| width=330px class=wikitable align=center
! width=65%| Color
! width=35%| Minutes
! width=80% | '''Heading''' || width=20% | Duration
|-
|- align=center
| ||
! Tight
|-
| >=0
| ||
|- align=center
|-
! Small, uneven
| >10
| ||
|- align=center
! Uneven
| >30
|- align=center
! Oval
| >50
|- align=center
! Wide oval
| >70
|- align=center
! Wide
| >85
|- align=center
! Wide, sweeping
| >95
|}
|}


====Magic Skills====
===Skill===
The something which the prism does indicates the skill.
{| width=30% class=wikitable
====Defensive Skills====
{| width=420px class="wikitable sortable" align=center
! width=40%| Skill
! width=40%| Skill
! width=60%| Cracks
! width=60%| Heading
|-
|- align=center
!Brigandine
!Primary Magic
|
|Few spiraling
|-
|- align=center
!Defending
!Harness
|
|Several spiraling
|-
|- align=center
!Chain Armor
!Power Perception
|
|Handful of spiraling
|-
|- align=center
!Light Armor
!Magical Devices
|
|Many spiraling
|-
|- align=center
!Parry
!Targeted Magic
|
|Countless spiraling
|-
!Plate Armor
|
|-
!Shield Usage
|
|-
!Endurance
|
|-
!Evasion
|
|}
|}


====Lore Skills====
====Lore Skills====
{| width=30% class=wikitable
{| width=420px class="wikitable sortable" align=center
! width=40%| Skill
! width=40%| Skill
! width=60%| Cracks
! width=60%| Heading
|-
|- align=center
!Alchemy
|
|-
!Appraisal
!Appraisal
|
|Many twisting
|-
|- align=center
!Enchanting
|
|-
!Engineering
|
|-
!Forging
|
|-
!Mechanical Lore
!Mechanical Lore
|
|Several twisting
|-
|- align=center
!Outfitting
|
|-
!Performance
|
|-
!Scholarship
!Scholarship
|
|Some twisting
|-
|- align=center
!Tactics
!Teaching
|
|Some large
|-
|- align=center
!Bardic Lore
!Percussion
|
|Few miniscule
|-
|- align=center
!Empathy
!Strings
|
|Several miniscule
|-
|- align=center
!Trading
!Vocals
|
|Countless miniscule
|}
|- align=center

!Winds
====Magic Skills====
|Many miniscule
|- align=center
{| width=420px class="wikitable sortable" align=center
! width=40%| Skill
!Animal Lore
! width=60%| Heading
|Handful of large
|-
|- align=center
!Arcana
|
|-
!Attunement
|
|-
!Augmentation
|
|-
!Debilitation
|
|-
!Primary Magic
|
|-
!Targeted Magic
|
|-
!Sorcery
|
|-
!Utility
|
|-
!Warding
|
|-
!Astrology
!Astrology
|
|Countless large
|-
|- align=center
!Summoning
|
|-
!Theurgy
|
|}
|}


====Defensive Skills====
====Offense Skills====
{| width=30% class=wikitable
{| width=420px class="wikitable sortable" align=center
! width=40%| Skill
! width=40%| Skill
! width=60%| Cracks
! width=60%| Heading
|-
|- align=center
!Bow
!Bone
|
|Hollow pattern of irregular
|-
|- align=center
!Brawling
!Cloth
|
|Trace of irregular
|-
|- align=center
!Crossbow
!Heavy Chain
|
|Several irregular
|-
|- align=center
!Heavy Plate
!Heavy Thrown
|
|Countless irregular
|-
|- align=center
!Large Blunt
!Leather
|
|Forming a lattice pattern
|-
|- align=center
!Large Edged
!Light Chain
|
|Few irregular
|-
|- align=center
!Light Plate
!Light Thrown
|
|Many irregular
|-
|- align=center
!Melee Mastery
!Multi Opponent
|
|Many circular
|-
|- align=center
!Missile Mastery
!Parry
|
|Several circular
|-
|- align=center
!Offhand Weapon
!Shield Usage
|
|Few circular
|-
!Polearms
|
|-
!Slings
|
|-
!Small Blunt
|
|-
!Small Edged
|
|-
!Staves
|
|-
!Twohanded Blunt
|
|-
!Twohanded Edged
|
|-
!Expertise
|
|}
|}


====Survival Skills====
====Survival Skills====
{| width=30% class=wikitable
{| width=420px class="wikitable sortable" align=center
! width=40%| Skill
! width=40%| Skill
! width=60%| Cracks
! width=60%| Heading
|-
|- align=center
!Athletics
!Climbing
|
|Several scattered
|-
|- align=center
!Disarm Trap
|Many wide
|- align=center
!Escaping
|Few long
|- align=center
!Evasion
|Few thick
|- align=center
!First Aid
!First Aid
|
|Some long
|-
|- align=center
!Locksmithing
!Foraging
|
|Few broad
|-
|- align=center
!Outdoorsmanship
!Hiding
|
|Countless thick
|-
|- align=center
!Lockpicking
|Few wide
|- align=center
!Perception
!Perception
|
|Several thick
|-
|- align=center
!Skinning
!Skinning
|
|Several broad
|-
|- align=center
!Stealth
!Stalking
|
|Many thick
|-
|- align=center
!Thievery
!Stealing
|
|Handful of thick
|-
|- align=center
!Backstab
!Swimming
|
|Many broad
|-
!Scouting
|
|-
!Thanatology
|
|}
|}


====Offense Skills====
===Polarity===
Polarity is determined by the something.
{| width=30% class=wikitable
! width=40%| Skill
! width=60%| Cracks
|- align=center
!Light Edge
|Few thin
|- align=center
!Medium Edge
|Several thin
|- align=center
!Heavy Edge
|Many thin
|- align=center
!Twohanded Edge
|Countless thin
|- align=center
!Light Blunt
|Few slanted
|- align=center
!Medium Blunt
|Several slanted
|- align=center
!Heavy Blunt
|Many slanted
|- align=center
!Twohanded Blunt
|Countless slanted
|- align=center
!Slings
|Few barely noticeable
|- align=center
!Staff Sling
|Several barely noticeable
|- align=center
!Short Bow
|Many barely noticeable
|- align=center
!Long Bow
|Countless barely noticeable
|- align=center
!Composite Bow
|Handful of barely noticeable
|- align=center
!Light Crossbow
|Few fractures of varying width
|- align=center
!Heavy Crossbow
|Several fractures of varying
|- align=center
!Short Staff
|Few hairline
|- align=center
!Quarter Staff
|Several hairline
|- align=center
!Pikes
|Many hairline
|- align=center
!Halberds
|Countless hairline
|- align=center
!Light Thrown
|Few jagged
|- align=center
!Heavy Thrown
|Several jagged
|- align=center
!Brawling
|Many jagged
|- align=center
!Offhand Weapon
|Two distinct clusters of circular
|}


===Special===
===Special Messages===
Special messages usually indicate either damage to a physical quality or an increase to a bond quality, although it can also indicate a polarity inversion or a prediction averaging.
*Rapture - Appears in place of the emotion. Critical success, improves all physical qualities.<br>
*The crystal seems clearer than before, as if some imperfection has faded with the fractures. - Improvement to one quality.<br>
*As the cracks disappear, you notice that some of the previous fractures fade as well, leaving the prism in better condition. - Improvement to one quality.<br>
*You notice the crystal clouds slightly after the cracks disappear leaving an imperfection in the crystal's structure. - Damage to one quality.<br>
*You notice that a few small cracks still remain. - Damage to one quality.<br>
*As the sapphire prism swings to a halt you lose your grip and drop it to the ground/floor. - Fumble, damages all physical qualities. '''Make sure to pick it up!'''<br>
*Suddenly the chain snaps causing the prism to crack and split into many pieces!<br>


*The threads of prophecy respond sluggishly to your efforts, as if already strained.
==Notes==
::''You already have a prediction on that skill. Your two predictions are now averaged.''
*RP verbs that can be used with prisms: {{com|BREAK}} (Destroys the prism), {{com|COUGH}}, {{com|EAT}}, {{com|FIDGET}}, {{com|GASP}}, {{com|HUG}}, {{com|PEER}}, {{com|POKE}}, {{com|PUSH}}, and {{com|SMILE}}.
*???
*RP verbs that only work or message differently for Monks: {{com|CLEAN}}, {{com|CLENCH}}, {{com|KISS}}, and {{com|TAP}}.
::''The potency bond quality increased.''
*???
::''The duration bond quality increased.''
*???
::''The alignment bond quality increased.''
*???
::''The polarity bond quality increased.''
*???
::''Damage to the potency physical quality.''
*???
::''Critical fumble. Damage to all physical qualities, all bond qualities decreased slightly (unless at maximum), and guaranteed to be a nasty curse.''
*You sense your prism prevented an inversion.
::''Polarity inversion from a curse to a bonus. Possibly turned due to skill, full prediction pool, or polarity bond.''

===Example===
:''The prism settles into a lazy, lopsided rotation. The motion scatters broad rainbows about the area.
:''You seek the pattern within the refracted light and find two nested circles, one twice the diameter of the other, which intersect at the furthest point from you.
:''A tangent line is centered opposite the intersection of the circles.
:''You sense your prism prevented an inversion.
This is a weak, positive prediction on the Attunement skill that will last only a short time. The prediction inverted polarity from a curse to a bonus.

==Verbs==
*Everyone: {{com|BREAK}} (Destroys the prism), {{com|COUGH}}, {{com|EAT}}, {{com|FIDGET}}, {{com|GASP}}, {{com|HUG}}, {{com|PEER}}, {{com|POKE}}, {{com|PUSH}}, and {{com|SMILE}}.
*[[Monks of the Crystal Hand|Monks]]: {{com|CLEAN}}, {{com|CLENCH}}, {{com|KISS}}, and {{com|TAP}}.

==Creation==
Creation of divination prisms is not yet possible. Presumably it will use the [[Enchanting]] skill.


==Variations==
==Variations==
'''Note:''' Due to a technical error with the site, the following list may also contain some mundane prisms and be missing some divination prisms.
{{ISearch|sapphire prism}}

{{#ask: [[noun is::prism]][[guild association is::moon mage]]
|?Rare item=Rare
|format=table
|sort=rare item
}}

{{RefAl}}
{{RefAl}}
{{Cat|Moon Mage Abilities,Items}}[[guild association is::moon mage| ]][[page type is::ability| ]]
{{Cat|Moon Mage Abilities}}[[guild association is::moon mage| ]][[page type is::ability| ]]
{{Cat|Moon Mage Enchantments}}

Revision as of 03:51, 2 December 2014

Recall

Favored by the Monks of the Crystal Hand, the prism is a divination tool used by Moon Mages. As the prism spins in the air, the mage interprets the patterns of colors and light to determine what the future holds. It is fitting that a group devoted to perfection and the identification of personal flaws would excel at predicting what is to come by studying how such colors and fractures echo from the hidden flaws of the crystal.

Where most forms of divination can be performed by anyone, even if only rendered meaningful by those with a true prophetic talent, the use of prisms is entirely performed by lunar magic. The prism is spun in the air telekinetically while the light of the heavens is focused into it. The resulting pattern shapes the prediction, the strongest of which are those least refracted by the prism.

Properties

  • Sect Affinity: The Monks of the Crystal Hand.
  • Domain: ???
  • Prediction Affinity: Skill alignment. Divination prisms have a slightly higher base physical quality for alignment than other tools.

Availability

The following table includes all known reliable (or semi-reliable, in the case of auctions) sources of prisms, with some example wares. Any other wares from the same source will be of the same quality as the example(s). The quality listed in the table is overall craftsmanship, so take care to shop around. In particular, The Future is Now is known for offering prisms that are strong on one quality and weaker on others.

Source Location Restriction Example Price Currency Quality
Dwarf Leth Deriel sapphire prism 5000 Kronars 1) Below Average
Passage of the Foundation of Identity Lesser Fist Monks vitreous golden topaz prism suspended from a thin chain 200000 Lirums 2) Average
The Future is Now Hollow Eve Festival festival beryl prism veined with gold 5000000 Dokoras 3) Above Average
4) Very Good
The Future is Now Hollow Eve Festival festival sapphire prism within a clockwork cage 50000000 Dokoras 5) Spectacular
auction 6) Masterful

Use

Note:See Prediction for complete details on the general process of prediction. Only details specific to divination prisms will be covered here.

Prerequisites

  • A divination prism that has been INVOKEed to bond it to you.

Syntax

  • RAISE PRISM to perform a prediction on yourself.
  • KNEEL or SIT, MEDITATE <TARGET>, then RAISE PRISM to perform a prediction on another player.

Qualities

ANALYZE prisms to see their qualities.
See Prediction for detailed general information about divination tool qualities, how they relate to each other, and how they increase or decrease.

Physical Qualities

Potency Damage

Potency damage is indicated by the refraction of crystal. The more refractive it gets the more damaged it is.

  • The refraction of the prism is comparable to opal.
  • The refraction of the prism is comparable to moonstone.
  • The refraction of the prism is comparable to quartz.
  • The refraction of the prism is comparable to tanzanite.

Duration Damage

Duration damage is indicated by the prism's balance. The more balanced it is the less damaged it is.

  • The prism is very well-balanced.
  • The prism is well-balanced.
  • The prism is fairly well-balanced.
  • The prism is notably off-balanced.

Alignment Damage

Alignment damage is indicated by the clarity of the prism and the severity of any inclusions. The clearer the prism and the less severe the inclusions the less damaged it is.

  • The interior has several minor inclusions.
  • The interior has a major inclusion.
  • The interior is murky.

Polarity Damage

Polarity damage is indicated by the smoothness and evenness of the prism's planes. The more even they are the less damaged it is.

  • The planes of the prism are smooth.
  • The planes of the prism are well-cut.
  • The planes of the prism are slightly uneven.
  • The planes of the prism have a few hairline cracks.

Bond Qualities

Potency Bond

Potency bond is indicated by how many vertices are bound to probability. The more vertices the stronger the bond.

  • All ten vertices are bound to probability.
  • Three vertices are bound to probability.

Duration Bond

Duration bond is indicated by how animated the energy around the prism is. The more animated it is the stronger the bond.

  • The prism thrums with life, agitating the very air about it.
  • The prism is slightly restless.

Alignment Bond

Alignment bond is indicated by how stable the prophetic composition is relative to yours. The less random the composition and the more it resembles yours the stronger the bond.

  • It perfectly mirrors your prophetic composition.
  • It has a nearly random prophetic composition.

Polarity Bond

Polarity bond is indicated by how likely it is to cause unintentional internal inversion. The less likely it is to cause inversion the stronger the bond.

  • It is almost certain not to cause unintentional internal inversion.
  • It is very likely to cause unintentional internal inversion.

Age and Construction Qualities

These are identical for all types of tools. See Prediction for a list of both.

Example

The refraction of the prism is comparable to tanzanite.
The prism is notably off-balanced.
The interior is murky.
The planes of the prism have a few hairline cracks.
The prism is at least a year old.
It appears to have seen heavy use.
The overall craftsmanship is average.
Recognizing the investiture as your own, you cautiously probe the prism with your prophetic talent.
Three vertices are bound to probability.
The prism is slightly restless.
It has a nearly random prophetic composition.
It is very likely to cause unintentional internal inversion.

This prism is of average age and has seen quite a bit of use. It is fairly damaged so its potential for bonding is quite a bit less than it used to be, although the damage is low enough that there is still potential for growth. It does not have very strong bonds, although it is slightly better than a brand new prism at producing higher potency predictions.

Prediction Interpretation

Potency

The more something the other something has the greater the potency.
Disclaimer: The power cap is known to be 20% of the ranks of the predicted skill. However, beyond that all ranges listed are estimates only.

Heading %
1-???
???-???
???-20

Duration

The more something the other something has the longer the duration.

Heading Duration

Skill

The something which the prism does indicates the skill.

Defensive Skills

Skill Heading
Brigandine
Defending
Chain Armor
Light Armor
Parry
Plate Armor
Shield Usage
Endurance
Evasion

Lore Skills

Skill Heading
Alchemy
Appraisal
Enchanting
Engineering
Forging
Mechanical Lore
Outfitting
Performance
Scholarship
Tactics
Bardic Lore
Empathy
Trading

Magic Skills

Skill Heading
Arcana
Attunement
Augmentation
Debilitation
Primary Magic
Targeted Magic
Sorcery
Utility
Warding
Astrology
Summoning
Theurgy

Offense Skills

Skill Heading
Bow
Brawling
Crossbow
Heavy Thrown
Large Blunt
Large Edged
Light Thrown
Melee Mastery
Missile Mastery
Offhand Weapon
Polearms
Slings
Small Blunt
Small Edged
Staves
Twohanded Blunt
Twohanded Edged
Expertise

Survival Skills

Skill Heading
Athletics
First Aid
Locksmithing
Outdoorsmanship
Perception
Skinning
Stealth
Thievery
Backstab
Scouting
Thanatology

Polarity

Polarity is determined by the something.

Special Messages

Special messages usually indicate either damage to a physical quality or an increase to a bond quality, although it can also indicate a polarity inversion or a prediction averaging.

  • The threads of prophecy respond sluggishly to your efforts, as if already strained.
You already have a prediction on that skill. Your two predictions are now averaged.
  • ???
The potency bond quality increased.
  • ???
The duration bond quality increased.
  • ???
The alignment bond quality increased.
  • ???
The polarity bond quality increased.
  • ???
Damage to the potency physical quality.
  • ???
Critical fumble. Damage to all physical qualities, all bond qualities decreased slightly (unless at maximum), and guaranteed to be a nasty curse.
  • You sense your prism prevented an inversion.
Polarity inversion from a curse to a bonus. Possibly turned due to skill, full prediction pool, or polarity bond.

Example

The prism settles into a lazy, lopsided rotation. The motion scatters broad rainbows about the area.
You seek the pattern within the refracted light and find two nested circles, one twice the diameter of the other, which intersect at the furthest point from you.
A tangent line is centered opposite the intersection of the circles.
You sense your prism prevented an inversion.

This is a weak, positive prediction on the Attunement skill that will last only a short time. The prediction inverted polarity from a curse to a bonus.

Verbs

Creation

Creation of divination prisms is not yet possible. Presumably it will use the Enchanting skill.

Variations

Note: Due to a technical error with the site, the following list may also contain some mundane prisms and be missing some divination prisms.

 Rare
Exceptionally clear dragonfire amber prism on a gold chaintrue
Bronze chain with an affixed sapphire prismtrue
Gloomglass prism dangling from a delicate niello chaintrue
Silver length of chain holding a sapphire prism set in an obsidian mounttrue
Heliotrope prism clutched by a haralun clockwork settingtrue
Crystalline dragon tear prism suspended from a moonsilver chaintrue
Sapphire prism attached to a platinum chaintrue
Sapphire prism affixed to a fine animite chaintrue
Sunstone prism suspended from a silver chaintrue
Sapphire prism affixed to a steel chaintrue
Ice sapphire prism affixed to an audrualm chaintrue
Sapphire prism fastened to a copper chaintrue


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