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Sect spell affinity: Difference between revisions
Line 27: | Line 27: | ||
| [[Fortune's Path]] |
| [[Fortune's Path]] |
||
| [[Seer's Sense]] |
| [[Seer's Sense]] |
||
| 10-56 ( |
| 10-56 (8-54) |
||
| 6-22 ( |
| 6-22 (6-22) |
||
|- |
|- |
||
| [[Heritage House]] |
| [[Heritage House]] |
Revision as of 21:55, 30 June 2009
There are several spells that are associated with certain Moon Mage sects in some way. In most cases they were either created by the sect or the sect has a special facility with casting them. These affiliations are for the most part lore based and have no mechanical in-game benefit to the caster. See the next section below for details on those spells which do have mechanical advantages.
Celestial Compact - Burn, Cage of Light, Dazzle, Focus Moonbeam, Refractive Field
Fortune's Path - Aura Sight, Seer's Sense
Heritage House - Unleash
Monks of the Crystal Hand - Crystal Spike
Nomads of the Arid Steppe - Clear Vision, Telekinetic Throw
Progeny of Tezirah - Tezirah's Veil
Prophets of G'nar Peth - Piercing Gaze
Spells with Mechanical Benefits
Each Moon Mage Sect has a strong affinity to one spell. This comes in the form of a mechanical benefit when casting the spell that other Moon Mages do not receive.
Sect | Spell | Prep (Sected Prep) | Duration (Sected Duration) |
---|---|---|---|
Celestial Compact | Cage of Light | 10-43 (8-41) | 2-20 (2-20) |
Fortune's Path | Seer's Sense | 10-56 (8-54) | 6-22 (6-22) |
Heritage House | Unleash | 3-55 (3-52) | n/a |
Monks of the Crystal Hand | Crystal Spike | 10-36 (8-36) | n/a |
Nomads of the Arid Steppe | Clear Vision | 4-70 (4-70) | 2-17 (7-22) |
Progeny of Tezirah | Tezirah's Veil (day) | 8-58 (?-?) | 4-14 (?-?) |
Tezirah's Veil (night) | 5-58 (?-?) | 4-14 (?-?) | |
Prophets of G'nar Peth | Piercing Gaze | 8-55 (5-55) | 3-19 (7-23) |