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This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Smite Horde + (Slice damage, Impact damage, multistrike AoE.)
- Oshu Sarhhtha + (Solely a RP dancing tool.)
- Awaken Forest + (Spawn that fights alongside Ranger. High threat index (agro tank) with natural "plate" armor. Normal spawn will only fight living, when Plague Spawn (cast in city or with PLS) will only fight corp. undead.)
- Ward Break + (Spell Barrier dispel (Shear, Soldier's Prayer, etc.))
- Mask of the Moons + (Spells cast at you will sometimes go awry)
- Vigil + (Spirit damage, Spirit heal, Equalizes the spirit health of two linked players.)
- Eylhaar's Feast + (Spirit damage, Vitality heal, Attunement heal, Fatigue heal, Converts spirit health to attunement, vitality, or fatigue.)
- Meraud's Cry + (Spirit damage, drains caster's spirit only, AoE offensive dispel.)
- Ghoulflesh + (Splits wounds between necromancer and their CFB zombie or Risen.)
- Embed the Cycle + (Standard percentage damage barrier against all types)
- Idon's Theft + (Steal a spell from target allowing you to cast it.)
- Staunch + (Stops all bleeding for a time.)
- Empower Moonblade + (Store fully prepared spells in moonblade)
- Bastion + (Strong ablative barrier vs. Willpower attacks.)
- Turtle Form + (Strong anti-magic potency barrier.)
- Kuniyo's Strike + (Stun and possible knockback.)
- Deadfall + (Stuns or knocks out target)
- Stun Foe + (Stuns target)
- Dazzle + (Stuns target)
- Awaken ritual + (Summons a previously created Risen.)
- Khri Serenity + (SvS barrier vs Will.)