Category:Paladin spells

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A category for Paladin spells.

Spell tree

Aspirant's AegisHeroic StrengthStun FoeVessel of SalvationSentinel's ResolveRighteous WrathCourageDivine GuidanceHands of JusticeHaltFootman's StrikeAlamhif's GiftCrusader's ChallengeSoldier's PrayerVeteran InsightAnti-StunMarshal OrderClarityBanner of TruceShatterRutilor's EdgeRebukeDivine ArmorTruffenyi's RallySmite HordeBond ArmamentsHoly Warrior (spell)Paladin Spells.png
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Summary of spell information

Bolded spells are signature spells. Bolded spells are signature spells.

Name Effect Type Skill Target Contest Prep
Range
Rank
Range
Duration Slots Mana
Type
Alamhif's Gift (AG) -death's sting or +soul pool (costs 1 favor) ritual utility {{{19}}} 300-800 250-1,000 Instant 1 {{{18}}}
Anti-Stun (AS) +stun resistance/recovery battle utility {{{19}}} 15-100 80-800 2-10 2 {{{18}}}
Aspirant's Aegis (AA) Physical damage reduction (casting on others drains caster) standard warding {{{19}}} 1-100 0-400 10-40 1 {{{18}}}
Banner of Truce (BOT) prevents combat in room standard utility, area of effect {{{19}}} mind \ willpower 15-100 80-800 10-40 2 {{{18}}}
Bond Armaments (BA) bonds weapon/shield to hand standard utility {{{19}}} 15-100 80-800 10-40 2 {{{18}}}
Clarity +Intelligence (stat), +sixth sense standard augmentation {{{19}}} 15-100 80-800 10-40 1 {{{18}}}
Courage +SvS against fear and spirit attacks standard warding {{{19}}} 5-100 10-600 10-40 1 {{{18}}}
Crusader's Challenge (CRC) +Tactics skill, taunt prevents retreating/fleeing battle augmentation, utility {{{19}}} charm \ willpower 30-100 250-1,000 2-10 2 {{{18}}}
Divine Armor (DA) +protection/absorption for armor and shield standard utility {{{19}}} 15-100 80-800 10-40 3 {{{18}}}
Divine Guidance (DIG) +Wisdom (stat) standard augmentation {{{19}}} 5-100 10-600 10-40 1 {{{18}}}
Footman's Strike (FST) Puncture damage, Slice damage, Impact damage, Damage type determined by weapon used. battle targeted {{{19}}} 2-50 10-600 Instant 1 {{{18}}}
Halt immobilizes target battle debilitation {{{19}}} mind \ willpower 1-33 10-600 Instant 2 {{{18}}}
Hands of Justice (HOJ) +theft detection/protection standard utility, area of effect {{{19}}} 5-100 10-600 2-10 1 {{{18}}}
Heroic Strength (HES) +Strength (stat), +Stamina (stat) standard augmentation, pulse to group {{{19}}} 1-100 0-400 10-40 2 {{{18}}}
Holy Warrior (HOW) blesses held weapon, sometimes stuns attacker cyclic warding, utility {{{19}}} 5-25 250-1,000 Indefinite 2 {{{18}}}
Marshal Order (MO) +Discipline (stat), +lead standard augmentation {{{19}}} 15-100 80-800 10-40 2 {{{18}}}
Rebuke (REB) Impact damage, Fire damage, multi-strike damage; knockdown battle targeted, multistrike {{{19}}} 10-66 80-800 Instant 2 {{{18}}}
Righteous Wrath (RW) +Brawling skill, +Large Blunt skill, +Large Edged skill, +Polearms skill, +Small Blunt skill, +Small Edged skill, +Staves skill, +Twohanded Blunt skill, +Twohanded Edged skill standard augmentation {{{19}}} 5-100 10-600 10-40 2 {{{18}}}
Rutilor's Edge (RUE) +primary physical damage type/balance/power of held weapon battle utility {{{19}}} 15-100 80-800 10-40 2 {{{18}}}
Sentinel's Resolve (SR) +Defending skill, +Shield Usage skill standard augmentation {{{19}}} 5-100 10-600 10-40 2 {{{18}}}
Shatter -Shield Usage skill, possibly disable shield defense entirely battle debilitation {{{19}}} spirit \ fortitude 1-33 10-600 Instant 2 {{{18}}}
Smite Horde (SMH) Slice damage, Impact damage, multistrike AoE. battle targeted, multistrike, area of effect {{{19}}} 30-100 250-1,000 Instant 1 {{{18}}}
Soldier's Prayer (SP) -magic damage battle warding {{{19}}} 15-100 80-800 2-10 1 {{{18}}}
Stun Foe (SF) Stuns target battle debilitation {{{19}}} magic \ fortitude 1-33 0-400 Instant 1 {{{18}}}
Tamsine's Kiss (TK) Converts incoming wounds into scars. standard warding {{{19}}} 5-100 10-600 10-40 2 {{{18}}}
Truffenyi's Rally (TR) Balance heal, dispels negative effects and some positive effects cyclic augmentation, utility, area of effect, pulse to group {{{19}}} 5-25 250-1,000 Indefinite 2 {{{18}}}
Vessel of Salvation (VOS) Vitality damage, Vitality heal, use own vitality to create vitality "battery" that others can use standard utility {{{19}}} 5-100 10-600 10-90 2 {{{18}}}
Veteran Insight (VETERAN) +Reflex (stat), added to Sentinel's Resolve metamagic augmentation {{{19}}} 1 {{{18}}}

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