Sleeping Dragon Corn Maze 439/End loot
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- There is "a wide trail that leads around to the end of the corn maze" that can take you to the kernel items without having to redeem a pass and go through the maze.
- The kernel cost listed is for Prime. Platinum costs are reduced by 25%.
- Items in bold are new or have been upgraded from the previous year's version.
- Items in italics have had their prices reduced (but no other changes).
Map
- A tiny Halfling wanders all the rooms - ask questions about the maze lore & NPC's
Room 1
- A harried Halfling - REDEEM a corn maze pass and then JOIN HALFLING for the short version; 1,000 simucoin, rewards 10 kernels + 1 incidental per completed TASK, up to 10 TASKS (100 kernels) maximum.
Room 2
bronze hook | ||
---|---|---|
Item | Price | Done |
"The pot lid has a fire flare enchantment." | ||
dented pot lid dappled with scorch marks | 20 |
silver hook | ||
---|---|---|
Item | Price | Done |
ceremonial vardite aegis bristling with kertig spikes | 80 | |
triangular black tursa sipar inlaid with the emblem of Saint Detlef | 80 |
gold hook | ||
---|---|---|
Item | Price | Done |
diamondwood shield reinforced with silversteel spikes | 750 |
swordsman armor stand | ||
---|---|---|
Item | Price | Done |
"If you're a swordsman and you've been looking for some swordsman's armor, you could buy this." | ||
swordsman's pack fortified with a multitude of leather straps | 100 |
sculpted agonite counter embedded with shimmering dragon fire opals | ||
---|---|---|
Item | Price | Done |
"Look at the stuff on the mannequin. Really focus on it. All that stuff is in the backpack. Really. I don't know how it doesn't just burn right through the backpack, either. It must be magic!" | ||
dusky dreamweave backpack clasped with a shimmering dragon fire opal | 15000 |
blue shelf | ||
---|---|---|
Item | Price | Done |
"The plate armor pieces have an electric flare, the chain armor pieces have a fire flare, and the leather armor pieces have a frost flare." | ||
silversteel light full plate brushed with black gold filigree | 100 | |
heavy chain hauberk emblazoned with a blue-white phoenix | 100 | |
sleek demonscale leathers darkened to a deep abyssal black | 100 |
green shelf | ||
---|---|---|
Item | Price | Done |
"The chain armor piece has a fire flare." | ||
heavy chain balaclava with wide accents resembling flaming phoenix wings | 50 |
yellow shelf | ||
---|---|---|
Item | Price | Done |
"The plate armor pieces have an electric flare, the chain armor pieces have a fire flare, and the leather armor pieces have a frost flare." | ||
silversteel light plate gauntlets brushed with black gold filigree | 30 | |
heavy chain gloves bearing a blue-white phoenix | 30 | |
sleek demonscale gloves darkened to a deep abyssal black | 30 | |
tapered demonscale helm darkened to a deep abyssal black | 30 |
orange shelf | ||
---|---|---|
Item | Price | Done |
"The plate armor pieces have an electric flare, the chain armor pieces have a fire flare, and the leather armor pieces have a frost flare." | ||
silversteel light plate mask brushed with black gold filigree | 20 | |
silversteel dome helm brushed with black gold filigree | 20 | |
contoured demonscale mask darkened to a deep abyssal black | 20 |
red shelf | ||
---|---|---|
Item | Price | Done |
"The plate armor piece has an electric flare." | ||
silversteel light plate aventail brushed with black gold filigree | 10 |
glittery black plank | ||
---|---|---|
Item | Price | Done |
"All shields on the black plank are enchanted with a glitter flare." | ||
hammered ka'hurst shield of abyssal black | 90 | |
glittery cupcake-shaped targe sprinkled with raspberry-pink spikes | 90 |
glittery pink plank | ||
---|---|---|
Item | Price | Done |
"All armor pieces on the pink plank are enchanted with a glitter flare." | ||
sleek darkstone chain mask encrusted in blood rubies | 20 | |
foggy grey seasilk mask embellished with tempest sapphires | 20 |
glittery purple plank | ||
---|---|---|
Item | Price | Done |
"All armor pieces on the purple plank are enchanted with a glitter flare." | ||
darkstone chain gloves embellished with blood rubies | 30 | |
darkstone chain helm adorned with blood ruby horns | 30 | |
cloudy blue leather gloves lined with foggy grey seasilk | 30 | |
cloudy blue leather helm spiked with a row of tempest sapphires | 30 |
glittery white plank | ||
---|---|---|
Item | Price | Done |
"All armor pieces on the white plank are enchanted with a glitter flare." | ||
darkstone chain hauberk with imbricated pauldrons spiked with blood rubies | 100 | |
foggy grey leathers edged in seasilk braiding | 100 |
Room 3
- circuitous path that goes around to the start of the maze - takes you out of the area and back towards the Arthe Dale road
- A tired Halfling - REDEEM a corn maze ticket and then JOIN TIRED HALFLING to run the single task version of the maze; 100 simucoin, rewards 10 kernals + 1 incidental.
A sign reads: "ATTENTION: The tickets on this surface are only valid with the tired Halfling here. You cannot use them with the harried Halfling nearby nor the other Halflings or Gor'Togs elsewhere. For the passes that the others take, please visit the other store." [ OOC: http://play.net/dr/store ]
On the gold table
Item | Type | Details | Kernels |
---|---|---|---|
handful of corn maze tickets | five (5) tickets for the single task version | 500 SimuCoins | |
corn maze ticket | one (1) ticket for the single task version | 100 SimuCoins |
Room 4
- A shop attendant - modifies nouns for tie items. Remove a noun for 1 kernel; add a noun for 4 kernels.
bronze cloak rack | ||
---|---|---|
Item | Price | Done |
"These cloaks are infested with spiders, but can change appearance. The stone will emit light." | ||
charcoal-grey spidersilk cloak | 250 | |
haematic spidersilk cloak | 250 | |
aurulent spidersilk cloak | 250 | |
amaranthine spidersilk cloak | 250 | |
small glowing black stone with deep gold veins running through it | 250 |
glittery diamondwood display | ||
---|---|---|
Item | Price | Done |
"The spoons and pigs will float around you, the boots are winged, and the armband will shimmer and change color." | ||
pair of sun vulture-winged boots tinted deep brown | 30 | |
wide black crystal armband filled with floating motes of trapped light | 30 | |
tiny silver spoons with elaborate handles | 30 | |
tiny winged pigs carved from glittering diamondique | 30 |
whimsical mistglass stand | ||
---|---|---|
Item | Price | Done |
"The items on this stand will create a magical illusion effect around you." | ||
crimson moonsilver negeri blossom framed in aldamdin | 200 | |
spectrolite wildling spider with loimic legs | 200 |
miniature silverwood tree | ||
---|---|---|
Item | Price | Done |
"The bee can light things on fire! The birds? Well, they fly away, they come back, they might even bring your words to someone on the way!" | ||
tiny taupe nightingale charm | 90 | |
tiny white dove charm | 90 | |
tiny murder crow charm | 90 | |
oversized bee with a sharp steel stinger | 90 |
makeshift counter | ||
---|---|---|
Item | Price | Done |
"Do you have things you're wearing that you don't want to show, but some things you do? This is your kind of thing!" | ||
shimmering outfit | 250 |
small tray | ||
---|---|---|
Item | Price | Done |
"Everything on here hides some things." | ||
jewelry outfit | 150 | |
armor outfit | 150 |
Room 5
large cloth-covered table | ||
---|---|---|
Item | Price | Done |
"These quivers will produce drake-fang arrows (bone shards) or drake-fang bolts (razor-sharp fangs) on a cooldown." | ||
drake-hide quiver studded with razor-sharp fangs | 500 | |
fang-shaped drake-hide quiver limned in bone shards | 500 |
diamondwood plinth | ||
---|---|---|
Item | Price | Done |
"Focus! Focus! Focus! Oh, and they hit pretty good, too. Anloral is Holy, abyssal quartz is Arcane, ruby is Elemental, diamond is Lunar, jade is Life." | ||
athame with a jade leaf inlaid in the handle | 250 | |
athame with a star-cut diamond inlaid in the handle | 250 | |
athame with a fireball-shaped ruby inlaid in the handle | 250 | |
athame with an abyssal quartz inlaid in the handle | 250 | |
athame with an anloral triskele inlaid in the handle | 250 |
deobar wall of parry sticks | ||
---|---|---|
Item | Price | Done |
"Did you ever raise your arm up to deflect an incoming blow and get hurt? These might help!" | ||
Dwarven iron bracer studded with kertig spikes | 60 | |
pugilist's armguard of layered black steel plates | 60 | |
cerulean sprite-bone parry stick tangled in withered vines | 60 | |
rusty brown cattle goad reinforced with steel bindings | 60 |
large sherry cask | ||
---|---|---|
Item | Price | Done |
"Alcoholic beverages while you're hunting. What could go wrong?" | ||
blackened boozeblade | 250 |
tall mirrored pedestal | ||
---|---|---|
Item | Price | Done |
T'Kashi mirror flail | 5000 |
moss-covered stump | ||
---|---|---|
Item | Price | Done |
bamboo blowgun wrapped in dried morah vines | 30 | |
blowgun darts | 30 |
silver peg | ||
---|---|---|
Item | Price | Done |
double-strung spiritwood lockbow with orichalcum tips | 60 |
gold peg | ||
---|---|---|
Item | Price | Done |
"The battle bow is magically good at making you better at using it if you use it right!" | ||
greenheart battle bow adorned with golden feathers | 1000 |
lacewood plank | ||
---|---|---|
Item | Price | Done |
"The icesteel-edged greatsword has a frost flare enchantment." | ||
massive icesteel-edged greatsword with an intricately engraved crossguard | 5000 |
cherry plank | ||
---|---|---|
Item | Price | Done |
kaleidoscopic jumping spider inlaid with ammolite | 55 |
birch plank | ||
---|---|---|
Item | Price | Done |
glaes throwing stars | 15 |
tall silver column | ||
---|---|---|
Item | Price | Done |
"This sphere is sling ammo that won't lodge, and does fire damage." | ||
matte indurium sphere | 300 |
sparkling glitvire display | ||
---|---|---|
Item | Price | Done |
"The weapons on this display all contain a magical glitter flare." | ||
glittery diamondwood belaying pin edged with svelae stars | 75 | |
sleek diacan shotel with a wickedly curved blade limned in sungold | 75 | |
razor-edged dueling iltesh set with a spiral-cut wraithheart | 75 |
marble statue of a mage | ||
---|---|---|
Item | Price | Done |
"The cambrinth on this staff will hold up to 200 mana." | ||
gnarled khor'vela staff heavily inlaid with cambrinth | 200 |
gigantic tursa showcase engraved with images of Damaris | ||
---|---|---|
Item | Price | Done |
Damaris weapons can be combined and TURNed to swap weapon forms. The weapons come with 5 weapon slots and 180-days of TURNing. Potency crystals will add 5 slots each until it hits a max of 15 weapons and infuser stones will add another 180-days of TURNing each. Damaris weapons can be combined and removed at the wielder's whim. Weapon damage impacts the weapon's current form, regardless of which weapon incurred the damage. Only the current weapon needs to be repaired to remove damage. | ||
Damaris throwing mallet | ? | |
Damaris bola | ? | |
Damaris sling | ? | |
Damaris stonebow | ? | |
Damaris shortbow | ? | |
Damaris longbow | ? | |
Damaris battle bow | ? | |
Damaris arbalest | ? | |
Damaris slurbow | ? | |
Damaris latchbow | ? | |
Damaris nightstick | ? | |
Damaris quarterstaff | ? | |
Damaris halberd | ? | |
Damaris pike | ? | |
Damaris claymore | ? | |
Damaris greatsword | ? | |
Damaris akabo | ? | |
Damaris maul | ? | |
Damaris sledgehammer | ? | |
Damaris greathammer | ? | |
Damaris bludgeon | ? | |
Damaris mace | ? | |
Damaris falchion | ? | |
Damaris broadsword | ? | |
Damaris sabre | ? | |
Damaris rapier | ? | |
Damaris oben | ? |
Room 6
small curio that looks slightly larger than it did before | ||
---|---|---|
Item | Price | Done |
"Make more room on the inside of some things! Get your gadget here!" | ||
golden Gnomish gadget | 100 |
delicate plinth | ||
---|---|---|
Item | Price | Done |
"The harvester spider will assist in transferring memory to knowledge. If you want a greater challenge from more or more-challenging foes, the egg is for you! The journal, you can use any one journal once a day. If you have two journals, you can pick which one you want to use, but you can't use them both in one day, so shop accordingly. The medallion summons some kind of pest, in case you want to ruin your neighbor's crops or something. You could have more than one, but you can only wear one of them at a time." | ||
yellow glass medallion etched with a large locust | 500 | |
simple farmer's journal with a sketch of a scarecrow across the front | 500 | |
glass egg inlaid in rencate with a magnificent rooster | 500 | |
intricate tyrium hand suspended from a cord of darkly glistening spidersilk | 500 | |
steel biomechanical harvester spider - this is a reskinned tarantula | 500 | |
effervescent eddy of honey-hued light captured by a sungold frame | 500 |
dusty barrel | ||
---|---|---|
Item | Price | Done |
"The powder in these envelopes might not be what you want, but if you're looking for hidden people, then again, it might." | ||
green envelope | 5 | |
blue envelope | 5 | |
red envelope | 5 | |
grey envelope | 5 |
slender bookshelf | ||
---|---|---|
Item | Price | Done |
"This almanac will help you learn a random skill every ten roisaen." | ||
hefty omnibus almanac with a sturdy indurium cover | 1000 |
straw-stuffed burlap scarecrow | ||
---|---|---|
Item | Price | Done |
"The pouch contains a random incidental item found in the Corn Maze." | ||
small burlap pouch painted with dancing ears of corn | 10 |
low birch table | ||
---|---|---|
Item | Price | Done |
"The box has happy animals outside, but if the animals around you are more dead than happy, you can put their meat in here. The case holds a harp." | ||
brightly painted box with many happy-looking animals | 15 | |
etched silver instrument case | 15 |
kertig repair stand | ||
---|---|---|
Item | Price | Done |
"The kertig raven will magically repair both armor and weapons every twenty-four hours." | ||
tiny kertig raven with smoky dwalgim eyes | 3000 |
striated rock | ||
---|---|---|
Item | Price | Done |
infuser stone | ? | |
potency crystal | ? |
ceramic brain | ||
---|---|---|
Item | Price | Done |
"The ihean mysanda will store a specific skill's field experience for later use. You can TURN the mysanda to change the skill it's attuned to. However, once you RUB or HUG it to add field experience, it will lock to that specific skill and can't be changed afterwards. STUDY the ihean mysanda for more information." | ||
dusty ihean mysanda secured to a crude leather strap | ? |
Room 7
surfacename | ||
---|---|---|
Item | Price | Done |
"Footnote" |
Room 8
surfacename | ||
---|---|---|
Item | Price | Done |
"Footnote" |
Room 9
surfacename | ||
---|---|---|
Item | Price | Done |
"Footnote" |
Room 10
surfacename | ||
---|---|---|
Item | Price | Done |
"Footnote" |
Room 11
- A shifty Halfling - ASK halfling for sack and she will give you a sack in which you can put 6 incidentals (excluding bags/packs/sacks/pouch type containers) that you'd like to trade in for 1 random incidental. Once you have a minimum of 6 items in your sack, GIVE sack to halfling and she will take 6 items from the sack and insert 1 random incidental. You can put more than 6 incidentals in the sack and she will only take 6 at a time (which CAN include any random incidental she has given you that you leave in the sack).