Skeletal kobold headhunter: Difference between revisions

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Revision as of 14:44, 21 February 2021


Missing or Incomplete Creature Information Needed    
Incomplete Article
  • This article is incomplete, which means that while it is not a stub, it still lacks certain data or information.
  • Infobox entry on other carrying, Infobox entry on weapon using, Infobox entry on Body Type (Alt), Infobox entry on Body Size, Infobox entry on premium only, Infobox entry on locksmithing 1 skill, Infobox entry on locksmiting 2 skill, Infobox entry on locksmithing cap
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Skeletal Kobold Headhunter
Unknown creature.jpg
Creature Levels:
    Overall 18
    Level Variance -
    Natural Attack 18
    Weapon Attack 18
    Defense 18
    Player Estimated -
Potential overall skill: 72
Skill Cap 85 to 110
Skinnable Yes
Has Coins Yes
Has Gems Yes
Has Boxes Yes
Has Other Unknown
Uses Weapons Unknown
Alignment Undead
Corporeal Yes
Construct No
Casts Spells No
Attack Range Ranged
Stealthy No
Special Attacks No
Special Defenses No
Body Type skeletal
Body Type (Alt) unknown
Body Size unknown
Located:
Premium-Only Unknown
Skinning Details
Part Name discolored kobold rib
Part Weight 4
Bone Name kobold bones
Bone Weight 7
Ranks Required <90"" can not be assigned to a declared number type with value 90.
Max Value 27 Dokoras37.417 Kronars <br />29.933 Lirums <br />0.0374 LTBpoints <br />0.0374 Tickets <br />0.0374 Scrips <br />
Max Arranged 82 Dokoras113.636 Kronars <br />90.909 Lirums <br />0.114 LTBpoints <br />0.114 Tickets <br />0.114 Scrips <br />
 
Locksmithing Details
Skill Required Careful: ?
Blind:?
Teaching Cap ?
 



Description

The fleshless skeleton before you is clearly of the kobold race, looking like a strange cross between human and common alley mutt. Its bones have been picked completely clean of carrion, revealing a strangely elongated and contorted structure beneath. Its bulky form appears strong for a kobold, and capable of steady, devastating blows.

Recall

You recall everything noteworthy about a skeletal kobold headhunter... which is apparently nothing. They are not known to cast any recognized spells. They are known to carry loot in locked boxes.

In Depth

Defenses

  • Some light hits with 4 engaged at low 90's defenses.
  • Trains well at mid-90's defenses.

Weapons and Magic

  • Weapons in the low 70's with masteries at about 100 train well, some misses.
  • TM and Debil in the mid 90's train well.

Survivals

Lores

Attributes

Equipment/Loot

May be wearing any of the following (all armor is damaged):

May be carrying any of the following: