Category:Weapon skillset: Difference between revisions

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While most skills are explicit to their individual weapon use in combat (either in use to parry or attack with), and one ([[Expertise]]) that is unique to [[Barbarian]]s, there are several that support the other weapon skills in a more meta sense: [[Melee Mastery]], [[Missile Mastery]], and [[Offhand Weapon]].
While most skills are explicit to their individual weapon use in combat (either in use to parry or attack with), and one ([[Expertise]]) that is unique to [[Barbarian]]s, there are several that support the other weapon skills in a more meta sense: [[Melee Mastery]], [[Missile Mastery]], and [[Offhand Weapon]].

<b>Note:</b> While the [[Parry Ability skill]] is a part of the Weapon Skillset, it is not listed here as it is not used to fulfill the Highest Weapon circle requirement for any guild.


{{cat|Combat,Skills}}
{{cat|Combat,Skills}}

Revision as of 23:07, 17 July 2016

There are 18 skills in the Weapon skillset. Only Barbarians have Weapons as their primary skillset, though Bards, Thieves, Paladins, Rangers, Clerics and Warrior Mages have it as a secondary skillset.

While most skills are explicit to their individual weapon use in combat (either in use to parry or attack with), and one (Expertise) that is unique to Barbarians, there are several that support the other weapon skills in a more meta sense: Melee Mastery, Missile Mastery, and Offhand Weapon.