Snowbeast: Difference between revisions
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|Image File=Snowbeast.gif |
|Image File=Snowbeast.gif |
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|MinCap=80 |
|MinCap=80 |
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|MaxCap= |
|MaxCap=95 |
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|BodyType=Quadruped |
|BodyType=Quadruped |
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|new=Yes |
|new=Yes |
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|haspart=No |
|haspart=No |
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|hasbone=No |
|hasbone=No |
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|RequiredRanks=60 |
|RequiredRanks=60 |
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|MaxVal=225 Dokoras |
|MaxVal=225 Dokoras |
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|Manipulated=yes |
|Manipulated=yes |
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|mcap=140 |
|mcap=140 |
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|InitCost=56 |
|InitCost=56 |
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==In Depth== |
==In Depth== |
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===Hunting Info=== |
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Snowbeasts can break through webs. |
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2.0 Data |
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Hard capped offense at 145 (does not teach at 146) |
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Hard capped defense at 130 |
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Note: Currently hunting Snowbeasts; evasion stopped learning at 144. |
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At 149 Shield, 3 snowbeasts won't budge it any further, but a fourth will quickly move it to mindlock in about 10 minutes |
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Hard cap stealths at 152 or less. |
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Skinning hard caps at around 144, without arranging. |
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A great stepping-stone between the 60/70-100 ranked creatures and the 100+ range. |
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Manipulate teaches Empathy up to 140 ranks and then stops entirely. As soon as you roll over 140 not even manipulating two at a time will make it budge. |
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===3.1=== |
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Cleric. 20 in stats. Centering, minor physical protection, and major physical protection up. Forged chain |
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Could handle 3 with 73 in parry/evasion/shield/armor/defending. 4th would lead to injuries stacking up. |
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Can handle 4 with 80 in parry/shield/evasion/armor/defending. With a few hits here and there. Training very well |
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Weapons are teaching well in the 70s. Debilitation teaching ok in the 90s. TM teaching ok in the 90s |
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Can skin, but not arrange with 65 skinning 100%. |
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WM, 27 Agi, 22 Ref: |
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Weapons soft cap @ 100-110 (secondary). TM/Debilitation soft cap at 100 (primary). Defenses still teaching reasonably well @ 100+. |
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===Special Defenses=== |
===Special Defenses=== |
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*{{com|appraise}} {{tt|CAREFUL}} info: ''The snowbeast appears immune to cold. |
*{{com|appraise}} {{tt|CAREFUL}} info: ''The snowbeast appears immune to cold. |
Revision as of 21:19, 12 September 2015
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Description
With a pure white coat and gleaming green eyes, the snowbeast appears to be a cruel hybrid of a snow leopard and a timber wolf, except pushed into a hideously twisted and expanded form. Patches of its fur have been rubbed off from its own frantic scratching, revealing a scaley surface underneath. Drooling with a frantic and permanent need for food, nothing sates it so easily as warm, tender red meat.
Anatomy Chart
With a pure white coat and vivid green eyes, the snowbeast appears to be a cruel hybrid of a snow leopard and a timber wolf, twisted and expanded. Here and there the artist has depicted patches of fur missing, revealing scaly skin beneath.
In Depth
Special Defenses
- APPRAISE CAREFUL info: The snowbeast appears immune to cold.
Snowbeasts are immune to Ice Patch:
You gesture at a snowbeast.
A sheet of slippery ice forms beneath a snowbeast.
The snowbeast seems unaffected by the ice around its feet..
Attributes
- Strength - is about 20
- Agility - is about 20
- Discipline - is somewhat less than 20
- Reflex - is about 20
- Stamina - is somewhat less than 20
Body Parts
- ARRANGE INFO: The snowbeast can be arranged to produce a skin.
Skin (pure white pelt)
- Unarranged max value: 225 Dokoras. High Quality (70) - work loose a sterling example of a pure white pelt
- Arranged max value: 249 Dokoras. Perfect Quality (99) - retrieve a perfect pelt
Messaging
- Spawn: A blood-curdling howl fills the air as a snowbeast lopes in!
- Entrance: A telltale howl fills the air as a snowbeast bounds in from the <direction>!
- Exit: A snowbeast bounds <direction>, howling at the stars!
- Death1: A snowbeast lets loose a blood-curdling howl and falls into a heap.
- Death2: A snowbeast lets loose a blood-curdling howl and goes still.
- Decay: A snowbeast's body folds up into itself and turns to dust.
Recall Knowledge
You recall everything noteworthy about a snowbeast... which is apparently nothing.
They are not known to cast any recognized spells.
They are not known to carry loot in locked boxes.
- Incomplete articles
- Creatures without coins
- Creatures without gems
- Creatures without boxes
- Non-spellcasting creatures
- Melee range-attacking creatures
- Non-stealthy creatures
- Creatures without special attacks
- Leth Deriel creatures
- Shard creatures
- Aesry creatures
- Bestiary
- Ilithi creatures
- Qi'Reshalia creatures
- Zoluren creatures
- Corporeal creatures
- Non-evil corporeal creatures
- Non-evil creatures