Estate Holder-only areas: Difference between revisions
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m (→Services: added a note of the premie bank in Haven as well as the one outside of El'bains.) |
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==Services== |
==Services== |
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===Zoluren=== |
===Zoluren=== |
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* Crossing Estate Holder clubhouse: Vault and bank books, Estate Holder |
* Crossing Estate Holder clubhouse: Vault and bank books, Estate Holder shop, premium bank and gem buyer. |
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* Extra mining area in the [[Wicked Burrow Mine]]. |
* Extra mining area in the [[Wicked Burrow Mine]]. |
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===Therengia=== |
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* Armiger's Manor: Bank |
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* El'bains Estate Holder Clubhouse: Bank, Tannery, Horse shop. |
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==Hunting== |
==Hunting== |
Revision as of 14:20, 8 May 2017
Incomplete Article
- This article is incomplete, which means that while it is not a stub, it still lacks certain data or information.
- Needs clubhouses and banking areas added
- Please see Category:Incomplete articles for more articles that are incomplete.
Stub
- This article is a stub. That is, it is an article with little or no content, and needs attention.
- Please see Category:Stubs for more articles that need content.
- When it is completed to a reasonable degree, remove {{stub}} from this article.
Services
Zoluren
- Crossing Estate Holder clubhouse: Vault and bank books, Estate Holder shop, premium bank and gem buyer.
- Extra mining area in the Wicked Burrow Mine.
Therengia
- Armiger's Manor: Bank
- El'bains Estate Holder Clubhouse: Bank, Tannery, Horse shop.
Hunting
Zoluren
- Crossing: Expansion to shipyard. Has Ship Rats. Improved spawn and larger area.
- Crossing: Baerholt's farmhold, south of Arthe Dale (map7a). Has Black Rats, Cougars, Brown Bears, Meadow Rams, Grendels, and Wood Trolls. Unknown on allowing others in.
- Grass Eel expansion near Crossings. Larger area.
- Upstairs to the paper mill that is south of Dirge. Has Origami creatures. Larger area. Unknown on allowing others in.
- Crossing: Monestary fields, out the north gate (map6). Has Granite Gargoyles, Skunks, and Death Spirits. Only Estate Holders allowed.
- Leth Deriel: Grove of the White Laurel north of the town (map61c). Has Treehopper Toads. Unknown on allowing others in.
- Small areas in scout ogres out past the West Gate of the Crossings.
Therengia
- Riverhaven: Expansion to the Pejek Bog, out the east gate and down the path. Piruati Serpents only with improved spawn. And through the gate. Rhoat Modas and Nightstalker Unyns. Upon testing, non-premium members cannot be lead through.
- Riverhaven: Abandoned Castle out the north gate. Has Dark Sprites.
- Theren: Ker'Leor, over a felled tree in Morah Creepers. Has Forest Geni.
- El'Bains: Expansion to 'Neer's Hummock. Has Blood Wolves. Unknown on allowing others in.
- El'Bains: Clubhouse with bank, furrier, horse shop and other ammenities, along with Velvers.
- Fornstead: In the dungeons of Arnshal Keep. Has Velvers.
- Muspar'i: Through the door in World's End Apartments. Has Miserly Moneygrubbers, Troublesome Tightwads, Pugnacious Pinchfists, and Shifty-eyed Skinflints.
Ilithi
- Fayrin's Rest: Expansion to Dragon's Spine. Has Snowbeasts and Frostweavers.
- Shard: Derbycrop's Farmlands near the Follow Fields area. Has Gremlins.
- Fang Cove: Most of it. Has mottled Salt Crabs, Spotted Bobcats, Suw Bizar, Spotted Kashika Serpents, Drowned Races, Spotted Sharks, Quartz gargoyles, and Yellow Bristled Gremlins. Boasts good spawn (when no one else is screwing it up), scenic views, and unique area features. Can bring group.
Forfedhdar
- Inner Hibarhvidar: Cavern of Fire. Has Firecats.
- Boar clan: Through the gate near the Togball field. Has something...
- Raven's Point: Assassin hunting area.
Qi'Reshalia
- M'Riss: Tavayon, in the Dunes of Despair. Has Juvenile Adult and Elder Desert Armadillo. Non-Estate Holders can be led in.