Item:God totem: Difference between revisions

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==God List==
==God List==
{| width=30% align=center class=wikitable
{| border="1" cellpadding="1"
! God || Stat Bonused
! Neutral Gods || Stat Bonused
|-
| Kertigen || ??
|-
| Hodierna || ??
|-
| Hav'roth || ??
|-
| Eluned || ??
|-
| Glythtide || ??
|-
|-
| Everild || {{stat|Strength}}
| Everild || {{stat|Strength}}
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|-
|-
| Meraud || {{stat|Strength}} or {{stat|Stamina}}
| Meraud || {{stat|Strength}} or {{stat|Stamina}}
|-
| Tamsine || ??
|-
| Faenella || ??
|-
| Chadatru || ??
|-
| Damaris || {{stat|Intelligence}} or ??
|-
| Urrem'tier || ??
|-
|}
<br />
{| width=30% align=center class=wikitable
! Light Gods || Stat Bonused
|-
| Divyaush || ??
|-
| Berengaria || ??
|-
| Firulf || ??
|-
| Phelim || ??
|-
| Kuniyo || ??
|-
| Everild || ??
|-
| Alamhif || ??
|-
| Peri'el || ??
|-
| Saemaus || ??
|-
| Albreda || ??
|-
| Murrula || ??
|-
| Rutilor || ??
|-
| Eylhaar || ??
|-
|}
<br />
{| width=30% align=center class=wikitable
! Dark Gods || Stat Bonused
|-
|-
| Idon || {{stat|Charisma}} or {{stat|Agility}}
| Idon || {{stat|Charisma}} or {{stat|Agility}}
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| Dergati || {{stat|Reflex}} or ??
| Dergati || {{stat|Reflex}} or ??
|-
|-
| Zachriedek || ??
| Damaris || {{stat|Intelligence}} or ??
|-
| Asketi || ??
|-
| Kerenhappuch || ??
|-
| Trothfang || ??
|-
| Huldah || ??
|-
| Ushnish || ??
|-
| Drogor || ??
|-
| Be'ort || ??
|-
| Harawep || ??
|-
| Botolf || ??
|-
| Aldauth || ??
|-
|}
<br />
{| width=30% align=center class=wikitable
! Other Gods || Stat Bonused
|-
| Tenemlor || {{stat|Reflex}} or ??
|-
| Eu || ??
|-
| Demrris || ??
|-
| Mord || ??
|-
| Enelne || ??
|-
| Coshivi || ??
|-
|}
|}



Revision as of 22:37, 14 September 2009

Incomplete Item
  • This item is incomplete, which means that while it is not a stub, it still lacks certain data or information.
  • Item Type
Incomplete Tags
  • This item is missing tags, which means that while it is not a stub, it still lacks certain data or information.
  • Item Type
a <material> <animal> totem
Look: Varies based on totem.
Weight: 5 stones
Metal: Unknown
Appraised Cost: 0 Kronars0 Lirums <br />0 Dokoras <br />0 LTBpoints <br />0 Tickets <br />0 Scrips <br />
Properties:
Dimensions: ? length x ? width x ? height
Sources: gained from praying at the Holy Festival 392
Source is Spider-shaped voucher, SimuCoins, Hollow Eve Festival 392

Uses

Unlocking

RAISE: To increase the totem fragment count, RAISE it while holding a glowing iron fragment in your other hand. The fragment will be returned to the sky. This increases your totem's "fragment count" by 1.

The totem will evolve after returning 4, 10, 18, 28, and 40 fragments. Each time the totem evolves, it will become more elaborate, and a new bonus will be unlocked. At between 45-55 fragments, the totem will "throb and pulse in your hand with latent power yearning to be spent". Additional fragments are needed when one wants to use the bonus RPA ability of the totem.

Bonuses

These verbs can be used, as soon as they are unlocked by sending the corresponding amount of glowing iron fragment to the sky. Invoking one of your totem's bonuses will consume some of the totem's charges. See Recharging below.

Bonuses
Bonus Unlocked At Verb Charges Used Description
Light 4 fragments PUSH 1 Totem serves as light source.
Bless 10 fragments WAVE 2 Adds 10-30 blessed strikes to held weapon; also works on another person
Stat Boost 18 fragments POINT 3 Boosts one of three stats by 6-10 points. The stat chosen depends on which totem you chose; also works on another person. See #God List for details.
Skill Boost 28 fragments SHAKE 5 Boosts some of the wielder's skills. The nature of the boost depends on the whether your totem's deity is a primary (neutral), positive, or negative aspect. Positive aspects boost defensive abilities; negative aspects boost offensive abilities; primary aspects provide a more balanced bonus.
Favor 40 fragments KISS 10 Bestows a favor upon the wielder, so long as the wielder has fewer than 15 favors.
RPA 40+ fragment Bonus RAISE 0 Is used in conjunction with a glowing iron fragment. Has a 20% chance of bestowing a Level 1 RPA. When you feel the totem "throb with unused power" RAISE the totem to activate the RPA. If you wait you will have to add more fragments.

Recharging

Charges (used to invoke a bonus) can only be restored by cleaning a dirty totem. Only dirty totems can be cleaned, and the totem will become dirty after 1 week in real time. The result is that the totem can be recharged at the rate of 10 charges per week.

In order to clean your totem, you must have an offering that matches what you would use for your god under the alternate favor system. See Immortals for a partial list of acceptable offerings. With your totem in your right hand and your offering in your left hand, you may CLEAN MY TOTEM. This will consume your offering and give you a message indicating your totem is now clean.

As you wave your snail shell over the totem, the shell dissolves into tiny particles that drift downward slowly, covering the totem. After a few moments they vanish, absorbed into the totem and leaving it looking much brighter and cleaner than before.

You may clean your totem anywhere. You do not have to be at an altar of your immortal to do it.
Using fragments on a capped totem will not recharge it. Doing so merely results in a chance of receiving the RPA bonus described above.

Example of Transformation

0 fragments

Tap: a weatherbeaten lion totem
Look: You see nothng unusual.

4 fragments

Tap: a gracefully carved flamewood lion totem
Look: You see nothng unusual.

10 fragments

Tap: a gracefully carved flamewood lion totem
Look: The lion's eyes are a pair of faceted forest-green emeralds, shining brightly with hidden wisdom.

18 fragments

Tap: a gracefully carved flamewood lion totem
Look: The lion's eyes are a pair of faceted forest-green emeralds, shining brightly with hidden wisdom. A set of razorlike quartz teeth protrude from its jaw, seemingly ready to bite off any offending fingers that wander too close.

28 fragments

Evolution: The lion's tail flicks through the air with a barely perceptible movement. Gradually, you become aware that small sharp crystal chips are growing from the surface of the totem, decorating it in a zig-zag pattern.

Tap: a gracefully carved flamewood lion totem
Look: The lion's eyes are a pair of faceted forest-green emeralds, shining brightly with hidden wisdom. A set of razorlike quartz teeth protrude from its jaw, seemingly ready to bite off any offending fingers that wander too close. The tail is covered with sharp crystal chips in a zig-zag pattern that seems to shift subtly with every movement.

40 fragments

Evolution: A golden glow surrounds the lion totem, growing in brightness until the totem is merely a sihouette. Through the glare you notice the lion stretch langorously before freezing into a lifeless totem once more.

Tap: a gracefully carved flamewood lion totem
Look: The lion's eyes are a pair of faceted forest-green emeralds, shining brightly with hidden wisdom. A set of razorlike quartz teeth protrude from its jaw, seemingly ready to bite off any offending fingers that wander too close. The tail is covered with sharp crystal chips in a zig-zag pattern that seems to shift subtly with every movement. The lion appears to be in the middle of a particularly good stretch.


RPA bonus

Evolution: You feel the lion totem throb and pulse in your hand with latent power yearning to be spent.

Tap: a gracefully carved flamewood lion totem
Look: You notice a soft glowing aura about the lion totem.

The lion's eyes are a pair of faceted forest-green emeralds, shining brightly with hidden wisdom. A set of razorlike quartz teeth protrude from its jaw, seemingly ready to bite off any offending fingers that wander too close. The tail is covered with sharp crystal chips in a zig-zag pattern that seems to shift subtly with every movement. The lion appears to be in the middle of a particularly good stretch.

God List

Neutral Gods Stat Bonused
Kertigen ??
Hodierna ??
Hav'roth ??
Eluned ??
Glythtide ??
Everild Strength
Truffenyi Stamina or Strength
Meraud Strength or Stamina
Tamsine ??
Faenella ??
Chadatru ??
Damaris Intelligence or ??
Urrem'tier ??


Light Gods Stat Bonused
Divyaush ??
Berengaria ??
Firulf ??
Phelim ??
Kuniyo ??
Everild ??
Alamhif ??
Peri'el ??
Saemaus ??
Albreda ??
Murrula ??
Rutilor ??
Eylhaar ??


Dark Gods Stat Bonused
Idon Charisma or Agility
Dergati Reflex or ??
Zachriedek ??
Asketi ??
Kerenhappuch ??
Trothfang ??
Huldah ??
Ushnish ??
Drogor ??
Be'ort ??
Harawep ??
Botolf ??
Aldauth ??


Other Gods Stat Bonused
Tenemlor Reflex or ??
Eu ??
Demrris ??
Mord ??
Enelne ??
Coshivi ??

Also See