Category:Empath Spells: Difference between revisions

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!Spell!!Skill!!Difficulty!!Type!!Effect!!MinPrep!!MaxPrep!!Spell Slots
!Spell!!Skill!!Difficulty!!Type!!Effect!!MinPrep!!MaxPrep!!Spell Slots
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|[[Adaptive Curing]] (adc)||N/A||N/A||metaspell||preemptive Cure Disease and Flush Poisons||N/A||N/A||1
|[[Adaptive Curing]] (adc)||N/A||0 - N/A||metaspell||preemptive Cure Disease and Flush Poisons||N/A||N/A||1
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|[[Aesandry Darlaeth]] (ad)||augmentation/utility||esoteric||cyclic||+reflex, recovery of balance, and from immobilization and webbed||5||40||1
|[[Aesandry Darlaeth]] (ad)||augmentation/utility||4 - esoteric||cyclic||+reflex, recovery of balance, and from immobilization and webbed||5||40||1
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|[[Aggressive Stance]] (ags)||augmentation||basic||non-battle||+evasion, +brawling||5||100||2
|[[Aggressive Stance]] (ags)||augmentation||2 - basic||non-battle||+evasion, +brawling||5||100||2
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|[[Awaken]]||warding/utility||advanced||battle||remove sleep/stun||15||100||3
|[[Awaken]]||warding/utility||3 - advanced||battle||remove sleep/stun||15||100||3
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|[[Blood Staunching]] (bs)||utility||introductory||non-battle||stops bleeding||1||100||1
|[[Blood Staunching]] (bs)||utility||1 - introductory||non-battle||stops bleeding||1||100||1
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|[[Circle of Sympathy]] (cos)||utility||basic||ritual||group mana attunement (Empath only)||150||600||2
|[[Circle of Sympathy]] (cos)||utility||2 - basic||ritual||group mana attunement (Empath only)||150||600||2
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|[[Compel]]||debilitation||advanced||battle||leave room||15||100||2
|[[Compel]]||debilitation||3 - advanced||battle||leave room||15||100||2
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|[[Cure Disease]] (cd)||utility||advanced||non-battle||cures disease||14||99||1
|[[Cure Disease]] (cd)||utility||3 - advanced||non-battle||cures disease||14||99||1
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|[[Flush Poisons]] (fp)||utility||advanced||non-battle||cures poison||13||100||1
|[[Flush Poisons]] (fp)||utility||3 - advanced||non-battle||cures poison||13||100||1
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|[[Fountain of Creation]] (foc)||utility||esoteric||non-battle||heal everything||32||105||3
|[[Fountain of Creation]] (foc)||utility||4 - esoteric||non-battle||heal everything||32||105||3
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|[[Gift of Life]] (gol)||augmentation||basic||non-battle||+empathy, +stamina||6||101||2
|[[Gift of Life]] (gol)||augmentation||2 - basic||non-battle||+empathy, +stamina||6||101||2
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|[[Guardian Spirit]] (gs)||utility||esoteric||cyclic||combat pet||5||40||2
|[[Guardian Spirit]] (gs)||utility||4 - esoteric||cyclic||combat pet||5||40||2
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|[[Heal]]||utility||advanced||non-battle||heals worst wounds/scars||14||99||2
|[[Heal]]||utility||3 - advanced||non-battle||heals worst wounds/scars||14||99||2
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|[[Heal Scars]] (hs)||utility||introductory||non-battle||heals scars||4||100||1
|[[Heal Scars]] (hs)||utility||1 - introductory||non-battle||heals scars||4||100||1
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|[[Heal Wounds]] (hw)||utility||introductory||non-battle||heals wounds||1||102||1
|[[Heal Wounds]] (hw)||utility||1 - introductory||non-battle||heals wounds||1||102||1
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|[[Heart Link]] (hl)||utility||advanced||non-battle||reduces bleeding, disease, poison; +vitality||13||97||3
|[[Heart Link]] (hl)||utility||3 - advanced||non-battle||reduces bleeding, disease, poison; +vitality||13||97||3
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|[[Innocence]]||utility||basic||non-battle||prevents target from advancing/facing/aiming||5||95||1
|[[Innocence]]||utility||2 - basic||non-battle||prevents target from advancing/facing/aiming||5||95||1
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|[[Iron Constitution]] (ic)||warding||basic||non-battle||-damage||5||100||1
|[[Iron Constitution]] (ic)||warding||2 - basic||non-battle||-damage||5||100||1
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|[[Lethargy]]||debilitation||basic||battle||-agility, -fatigue||5||102||2
|[[Lethargy]]||debilitation||2 - basic||battle||-agility, -fatigue||5||102||2
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|[[Mental Focus]] (mef)||augmentation||basic||non-battle||+intelligence, +concentration||5||100||2
|[[Mental Focus]] (mef)||augmentation||2 - basic||non-battle||+intelligence, +concentration||5||100||2
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|[[Nissa's Binding]] (nb)||debilitation||advanced||battle||sleep||15||100||2
|[[Nissa's Binding]] (nb)||debilitation||3 - advanced||battle||sleep||15||100||2
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|[[Paralysis]]||targeted magic||basic||targeted||immobilize||5||100||2
|[[Paralysis]]||targeted magic||2 - basic||targeted||immobilize||5||100||2
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|[[Raise Power]] (rp)||utility||advanced||battle||+life mana||16||99||2
|[[Raise Power]] (rp)||utility||3 - advanced||battle||+life mana||16||99||2
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|[[Refresh]]||augmentation||introductory||non-battle||+fatigue||1||102||1
|[[Refresh]]||augmentation||1 - introductory||non-battle||+fatigue||1||102||1
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|[[Regenerate]]||utility||esoteric||cyclic||heals wounds/scars||5||40||1
|[[Regenerate]]||utility||4 - esoteric||cyclic||heals wounds/scars||5||40||1
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|[[Tranquility]]||warding/augmentation||advanced||non-battle||+discipline||15||100||2
|[[Tranquility]]||warding/augmentation||3 - advanced||non-battle||+discipline||15||100||2
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|[[Vigor]]||augmentation||advanced||non-battle||+strength, +agility||17||100||2
|[[Vigor]]||augmentation||3 - advanced||non-battle||+strength, +agility||17||100||2
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|[[Vitality Healing]] (vh)||utility||basic||non-battle||restores vitality||5||102||2
|[[Vitality Healing]] (vh)||utility||2 - basic||non-battle||restores vitality||5||102||2
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|}



Revision as of 05:59, 17 July 2013


Category:Protection Spellbook (Empath)Category:Mental Preparation SpellbookCategory:Life Force Manipulation SpellbookCategory:Body Purification SpellbookCategory:Healing SpellbookHeal WoundsHeal ScarsVitality HealingHealRegenerateFountain of CreationMental FocusAwaken (spell)Nissa's BindingTranquilityCompelIron ConstitutionAggressive StanceAesandry DarlaethCircle of SympathyInnocenceGuardian SpiritRefreshGift of LifeVigorLethargyParalysisRaise PowerBlood StaunchingFlush PoisonsHeart LinkCure DiseaseAdaptive Curing3.0Empathtree.PNG
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Summary of Spell Information

Spell Skill Difficulty Type Effect MinPrep MaxPrep Spell Slots
Adaptive Curing (adc) N/A 0 - N/A metaspell preemptive Cure Disease and Flush Poisons N/A N/A 1
Aesandry Darlaeth (ad) augmentation/utility 4 - esoteric cyclic +reflex, recovery of balance, and from immobilization and webbed 5 40 1
Aggressive Stance (ags) augmentation 2 - basic non-battle +evasion, +brawling 5 100 2
Awaken warding/utility 3 - advanced battle remove sleep/stun 15 100 3
Blood Staunching (bs) utility 1 - introductory non-battle stops bleeding 1 100 1
Circle of Sympathy (cos) utility 2 - basic ritual group mana attunement (Empath only) 150 600 2
Compel debilitation 3 - advanced battle leave room 15 100 2
Cure Disease (cd) utility 3 - advanced non-battle cures disease 14 99 1
Flush Poisons (fp) utility 3 - advanced non-battle cures poison 13 100 1
Fountain of Creation (foc) utility 4 - esoteric non-battle heal everything 32 105 3
Gift of Life (gol) augmentation 2 - basic non-battle +empathy, +stamina 6 101 2
Guardian Spirit (gs) utility 4 - esoteric cyclic combat pet 5 40 2
Heal utility 3 - advanced non-battle heals worst wounds/scars 14 99 2
Heal Scars (hs) utility 1 - introductory non-battle heals scars 4 100 1
Heal Wounds (hw) utility 1 - introductory non-battle heals wounds 1 102 1
Heart Link (hl) utility 3 - advanced non-battle reduces bleeding, disease, poison; +vitality 13 97 3
Innocence utility 2 - basic non-battle prevents target from advancing/facing/aiming 5 95 1
Iron Constitution (ic) warding 2 - basic non-battle -damage 5 100 1
Lethargy debilitation 2 - basic battle -agility, -fatigue 5 102 2
Mental Focus (mef) augmentation 2 - basic non-battle +intelligence, +concentration 5 100 2
Nissa's Binding (nb) debilitation 3 - advanced battle sleep 15 100 2
Paralysis targeted magic 2 - basic targeted immobilize 5 100 2
Raise Power (rp) utility 3 - advanced battle +life mana 16 99 2
Refresh augmentation 1 - introductory non-battle +fatigue 1 102 1
Regenerate utility 4 - esoteric cyclic heals wounds/scars 5 40 1
Tranquility warding/augmentation 3 - advanced non-battle +discipline 15 100 2
Vigor augmentation 3 - advanced non-battle +strength, +agility 17 100 2
Vitality Healing (vh) utility 2 - basic non-battle restores vitality 5 102 2


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