Category:Empath Spells: Difference between revisions
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|[[Gift of Life]] (gol)||augmentation||basic||non-battle||+empathy, +stamina||6||101||2 |
|[[Gift of Life]] (gol)||augmentation||basic||non-battle||+empathy, +stamina||6||101||2 |
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|[[Guardian Spirit]] (gs)||utility|| |
|[[Guardian Spirit]] (gs)||utility||esoteric||cyclic||combat pet||5||40||2 |
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|[[Heal]]||utility||advanced||non-battle||heals worst wounds/scars||14||99||2 |
|[[Heal]]||utility||advanced||non-battle||heals worst wounds/scars||14||99||2 |
Revision as of 18:43, 5 March 2013
Summary of Spell Information
Spell | Skill | Difficulty | Type | Effect | MinPrep | MaxPrep | Spell Slots |
---|---|---|---|---|---|---|---|
Adaptive Curing (adc) | N/A | N/A | metaspell | preemptive Cure Disease and Flush Poisons | N/A | N/A | 1 |
Aesandry Darlaeth (ad) | augmentation/utility | esoteric | cyclic | +reflex, recovery of balance, and from immobilization and webbed | 5 | 40 | 1 |
Aggressive Stance (ags) | augmentation | basic | non-battle | +evasion, +brawling | 5 | 100 | 2 |
Awaken | warding/utility | advanced | battle | remove sleep/stun | 15 | 100 | 3 |
Blood Staunching (bs) | utility | introductory | non-battle | stops bleeding | 1 | 100 | 1 |
Circle of Sympathy (cos) | utility | basic | ritual | group mana attunement (Empath only) | 150 | 600 | 2 |
Compel | debilitation | advanced | battle | leave room | 15 | 100 | 2 |
Cure Disease (cd) | utility | advanced | non-battle | cures disease | 14 | 99 | 1 |
Flush Poisons (fp) | utility | advanced | non-battle | cures poison | 13 | 100 | 1 |
Fountain of Creation (foc) | utility | esoteric | non-battle | heal everything | 32 | 105 | 3 |
Gift of Life (gol) | augmentation | basic | non-battle | +empathy, +stamina | 6 | 101 | 2 |
Guardian Spirit (gs) | utility | esoteric | cyclic | combat pet | 5 | 40 | 2 |
Heal | utility | advanced | non-battle | heals worst wounds/scars | 14 | 99 | 2 |
Heal Scars (hs) | utility | introductory | non-battle | heals scars | 4 | 100 | 1 |
Heal Wounds (hw) | utility | introductory | non-battle | heals wounds | 1 | 102 | 1 |
Heart Link (hl) | utility | advanced | non-battle | reduces bleeding, disease, poison; +vitality | 13 | 97 | 3 |
Innocence | utility | basic | non-battle | creature stops advancing | 5 | 95 | 1 |
Iron Constitution (ic) | warding | basic | non-battle | -damage | 5 | 100 | 1 |
Lethargy | debilitation | basic | battle | -agility, -fatigue | 5 | 102 | 2 |
Mental Focus (mef) | augmentation | basic | non-battle | +intelligence, +concentration | 5 | 100 | 2 |
Nissa's Binding (nb) | debilitation | advanced | battle | sleep | 15 | 100 | 2 |
Paralysis | targeted magic | basic | targeted | immobilize | 5 | 100 | 2 |
Raise Power (rp) | utility | advanced | battle | +life mana | 16 | 99 | 2 |
Refresh | augmentation | introductory | non-battle | +fatigue | 1 | 102 | 1 |
Regenerate | utility | esoteric | cyclic | heals wounds/scars | 5 | 40 | 1 |
Tranquility | warding/augmentation | advanced | non-battle | +discipline | 15 | 100 | 2 |
Vigor | augmentation | advanced | non-battle | +strength, +agility | 17 | 100 | 2 |
Vitality Healing (vh) | utility | basic | non-battle | restores vitality | 5 | 102 | 2 |
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