Arcana skill: Difference between revisions

From Elanthipedia
Jump to navigation Jump to search
No edit summary
(→‎Skill Feats: Removed anecdotal info.)
Line 30: Line 30:
|150
|150
|Able to utilize wands and rods.
|Able to utilize wands and rods.
|-
|150
|100% charging cambrinth and having it "fully absorb" (11 streams).
|-
|~160
|Able to START charging cambrinth worn, still requires one hand free. Can work if you try multiple times. This started working for me, sporadically at 163.65 ranks. Focusing is also sporadic. Currently using a 32 mana tailband. It's unclear if a lesser holding item will be easier. (Syllanthis - Empath).
|-
|-
|180
|180
|Able to charge cambrinth worn, still requires one hand free.
|Able to charge cambrinth worn, still requires one hand free. (Can be done on occasion at earlier ranks)
|-
|-
|200
|200

Revision as of 09:51, 5 February 2011

The Arcana skill (formerly known as Magical Devices) represents the character's academic knowledge of the concepts of magic. While some applications of this knowledge still requires Attunement (for example, memorizing a spell scroll), the skill itself is purely knowledge based and does not presume any magical talent on the character's part. As such, most NMUs can freely learn and teach it. While the NMU uses of Arcana will be slowly opened to Barbarians in the coming months, please note that as an expression of your guild disadvantage, you may face penalties for being versed in Arcana.

Knowledge of Arcana allows the user to manipulate items imbued with magical energy, such as cambrinth, runestones, constellation jewelry, and wands. Other devices may be found in the Magical Items category.1

Training

Skill Feats

Rank Feat
80 Able to focus mana into runestones, increasing their effectiveness.
100 100% efficiency charging cambrinth.
110 Able to successfully focus on a cambrinth orb.
120 Able to charge cambrinth one-handed.
150 Able to utilize wands and rods.
180 Able to charge cambrinth worn, still requires one hand free. (Can be done on occasion at earlier ranks)
200 Able to focus mana into rods and wands, increasing their effectiveness.

Guild Specific Uses

Cleric

  • Reduces interaction time with Osrel Meraud orb.
    • Allows the Cleric to place more spells into the OM orb.

Moon Mage

Warrior Mage