Giant black leucro (1): Difference between revisions

From Elanthipedia
Jump to navigation Jump to search
No edit summary
mNo edit summary
 
(4 intermediate revisions by 2 users not shown)
Line 9: Line 9:
|levelvariancedown=2
|levelvariancedown=2
|levelvarianceup=2
|levelvarianceup=2
|naturallevel=35
|naturallevel=34
|weaponlevel=0
|weaponlevel=0
|defenselevel=36
|defenselevel=34
|level=34
|level=34
|flex=No
|flex=No
Line 24: Line 24:
|Has Boxes=no
|Has Boxes=no
|Uses Weapons=no
|Uses Weapons=no
|Special=yes
|Evil=no
|Evil=no
|Construct=no
|Construct=no
|Corporeal=yes
|Corporeal=yes
|Special=yes
|Casts Spells=no
|Casts Spells=no
|Stealthy=no
|Stealthy=no
|Premium=no
|Skinnable=yes
|Skinnable=yes
|hasskin=Yes
|hasskin=Yes
Line 44: Line 45:
}}
}}
__NOTOC__
__NOTOC__
{{disambig2|Giant black leucro}}

The premium version of this creature is a bit harder than the standard version. This is the standard version.


==Description==
==Description==
Line 79: Line 83:
198 shield, 184 parry, 179 evasion is enough to handle 4 with only occasional light hits.<br>
198 shield, 184 parry, 179 evasion is enough to handle 4 with only occasional light hits.<br>
Full arranges result in nearly ruined to superior paws at 194 skinning.- 1/6/19
Full arranges result in nearly ruined to superior paws at 194 skinning.- 1/6/19

I'm hardly ever even hit engaging 3-4 with 185 Evasion, 185 Shield, 184 Defending, and 197 Parry (regardless of stance). I've been here for a couple days now. It looks like low to mid 180s works very well from a defensive perspective. 32 Reflex. Training very well. - 8/30/21


===Back Training Information===
===Back Training Information===

Latest revision as of 15:42, 23 July 2023


Missing or Incomplete Creature Information Needed    
Incomplete Article
  • This article is incomplete, which means that while it is not a stub, it still lacks certain data or information.
  • Infobox entry on other carrying, Infobox entry on special defense capability, Infobox entry on manipulate 1 skill, Infobox entry on manipulate 2 skill, Infobox entry on manipulate cap
To add any of the missing information listed above, use THIS FORM.
Giant Black Leucro
Leucro.jpg
Creature Levels:
    Overall 34
    Level Variance (-2 ⁄ +2)
32–36
    Natural Attack 34
    Weapon Attack 0
    Defense 34
    Player Estimated 34
Potential overall skill: 140
Skill Cap 160 to 215
Skinnable Yes
Has Coins No
Has Gems No
Has Boxes No
Has Other Unknown
Uses Weapons No
Alignment No
Corporeal Yes
Construct No
Casts Spells No
Attack Range Melee
Stealthy No
Special Attacks Yes
Special Defenses Unknown
Body Type quadruped
Body Type (Alt) creatural
Body Size large
Located:
Premium-Only No
Skinning Details
Skin Name black leucro hide
Skin Weight 7
Part Name black leucro paw
Part Weight 4
Ranks Required ~110"~" can not be assigned to a declared number type with value 110.
Max Value 623623 Kronars <br />498.4 Lirums <br />449.557 Dokoras <br />0.623 LTBpoints <br />0.623 Tickets <br />
Max Arranged 813813 Kronars <br />650.4 Lirums <br />586.661 Dokoras <br />0.813 LTBpoints <br />0.813 Tickets <br />
 
Manipulation
Manipulatable Yes
Skill Required ? / ?
Teaching Cap ?


There are other pages that use the name "Giant black leucro." Follow the link for more details.


The premium version of this creature is a bit harder than the standard version. This is the standard version.

Description

Jet black and looking very much like a giant wolf, the black leucro is half as tall as a normal sized human. Its eyes burn with a fire that suggests that it is more than an overgrown wolf. Something otherwordly seems to burn within its soul. Though often appearing in large groups, it seems to move with an independence that seems to go beyond the pack mentality of normal wolves. Perhaps that is for the best since you are almost certain that if they learned or desired to act in unison, you would be dead now.

In Depth

Special Attacks

Leucros can charge from pole range.

Area

The areas where these leucros live is heavily overgrown. With low perception and/or scouting ranks you will likely not go in the direction you intend when you move. This can make getting out of the area quite difficult.


Notes

  • Moving around teaches minimal perception and scouting (if a Ranger).
  • Moving around drains your fatigue.
  • Peering can cause roundtime as you climb a tree to look around.
  • You can use a machete to HACK in a certain direction. This will make it easier to move in that direction.
  • As perception and scouting increase you will be better able to move in your intended direction, until you are no longer hindered at all.
  • Leucros experience diminished spawn rates during the daytime, and increased spawn rates during peak night time hours.
  • Black leucros are noted for being very perceptive and therefore very good teachers of Stealth for their level, past 250 ranks.
  • Soft cap for learning appears to be around 210 ranks.
  • Leucros past the deadfall are slightly lower level and mixed in with Giant thicket vipers.

3.1

Soft Caps defensively are around 210 and stay on dabbling at around 215.
Recommended to have around 180 in defenses to be able to fight, with around 200 ranks to take multiple leucros for extended periods of time.
Weapons begin to slow down around 200 and refuse to move off dabbling at 207. - 8/16/15

Currently at 207 weapons and they are training well, actually. - 1/1/18

Occasional miss with weapons at 140 and masteries at about 238 but training quite well.
198 shield, 184 parry, 179 evasion is enough to handle 4 with only occasional light hits.
Full arranges result in nearly ruined to superior paws at 194 skinning.- 1/6/19

I'm hardly ever even hit engaging 3-4 with 185 Evasion, 185 Shield, 184 Defending, and 197 Parry (regardless of stance). I've been here for a couple days now. It looks like low to mid 180s works very well from a defensive perspective. 32 Reflex. Training very well. - 8/30/21

Back Training Information

As an Empath with 51 agility, was able to back train all weapons with 220 Melee Mastery and 105 Missile Mastery with most weapon skills being between 90-120. Debilitation was needed to train some missile weapons.

Attributes

See Also