Benediction: Difference between revisions
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{{Spell |
{{Spell |
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|name=Benediction |
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|castcap=100 |
|castcap=100 |
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|minskill= |
|minskill=80 |
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|maxskill= |
|maxskill=800 |
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|minduration=10 |
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|maxduration=40 |
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|validtarget=Self |
|validtarget=Self |
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|guild=Cleric |
|guild=Cleric |
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|magic=Holy Magic |
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|spellbook=Holy Defense |
|spellbook=Holy Defense |
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|prereqs=[[Bless]], [[Major Physical Protection]] |
|prereqs=Circle 30, [[Bless]], [[Major Physical Protection]] |
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|slot= |
|slot=3 |
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|desc=The Benediction spell allows a Cleric to manifest their faith and devotion into a blessing of enhanced physical prowess. Under the effects of this blessing the caster may find that their body moves with greater ease, their blows fall with greater force than before, or even that their strikes land home with far greater accuracy |
|desc=The Benediction spell allows a Cleric to manifest their faith and devotion into a blessing of enhanced physical prowess. Under the effects of this blessing the caster may find that their body moves with greater ease, their blows fall with greater force than before, or even that their strikes land home with far greater accuracy. |
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|buffs=Agility (stat), Reflex (stat), Strength (stat) |
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|debuffs=No debuffs |
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|dtype=No damage |
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|htype=No heal |
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|poststring=Yes |
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|visualstring=who is emanating a benevolent holy aura,who is emanating a bright holy aura,who is emanating a malevolent holy aura |
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|sig=Yes |
|sig=Yes |
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|diff= |
|diff=intermediate |
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|source=standard |
|source=standard |
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|type=augmentation |
|type=augmentation |
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|ctype=standard |
|ctype=standard |
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}} |
}} |
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⚫ | |||
Buff to {{in|Strength}}, {{in|Reflex}}, and {{in|Agility}}. Self cast only. |
*Buff to {{in|Strength}}, {{in|Reflex}}, and {{in|Agility}}. All buffs granted even at minimum prep. Self cast only. |
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**As with most buff spells, these effects are capped at 20% of your base stat. (50 strength would experience +10 modifier) |
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Can be placed into the [[Osrel Meraud]] orb. |
*Can be placed into the [[Osrel Meraud]] orb. |
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*The strength of the effect can be seen in the level of the energy at cast: |
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===3.1=== |
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**faint |
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Only Reflex buff >200 Holy Magic<br /> |
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**mild |
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Strength buff kicked in a 200 Holy Magic<br /> |
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**strong |
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Agility buff starts at 300 Holy Magic?<br /> |
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**great |
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**profuse |
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**massive |
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*Changes your appearance when people LOOK at you based on the aspect of the god you received your last favor from: |
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The following information is historical only, and does not reflect 3.0 mechanics: |
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**Light - A holy aura of benevolence emanates from you, illuminating your countenance brightly. |
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**Neutral - A bright aura of holy energy emanates from you, standing tall and shining with a powerful inner fortitude. |
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I was able to find the old Benediction bonus information from a screenshot dated 2009. Here is that info which is obviously not tested/confirmed with DR 3.0 but hopefully is still helpful: |
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**Dark - A holy aura of malevolence emanates from you, the darkness exuding a disturbing black radiance. |
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*No longer subject to restrictions from [[Devotion]] or {{skill|Primary Magic}} |
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faint - 5 mana; cast will give bonus of 3<br /> |
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mild - 14 mana; cast will give bonus of 5<br /> |
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strong - 18 mana; cast will give bonus of 7<br /> |
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great - 24 mana; cast will give bonus of 9<br /> |
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profuse - 30 mana; cast will give bonus of 12<br /> |
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massive - 37 mana; cast will give bonus of 15<br /> |
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* Agility buff appears to kick in at exactly 300 ranks in Holy Magic.<br /> |
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* Low [[devotion]] may reduce the bonus gained or cap it outright. "After a moment, you see a vision of your god, though the visage is cloudy and impossible to make out clearly." is the minimum required to get a massive bonus. |
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{{RefAl}} |
{{RefAl}} |
Latest revision as of 18:31, 1 November 2021
Incomplete Article
- This article is incomplete, which means that while it is not a stub, it still lacks certain data or information.
- Infobox entry on justice, Infobox entry on corrupt
- Please see Category:Incomplete articles for more articles that are incomplete.
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Abbreviation: | - | |
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Prerequisites: | Circle 30, Bless, Major Physical Protection | |
Signature: | Yes | |
Spell Slots: | 3 | |
Mana Type: | Holy Magic | |
Spell Type: | standard / augmentation | |
Difficulty: | intermediate | |
Prep (min/max): | 15 / 100 | |
Skill Range (min/max): | 80 / 800 | |
Valid Spell Target: | Self | |
Duration (min/max): | 10 minutes / 40 minutes | |
Justice: | Unknown | |
Corruption: | Unknown | |
Description: | The Benediction spell allows a Cleric to manifest their faith and devotion into a blessing of enhanced physical prowess. Under the effects of this blessing the caster may find that their body moves with greater ease, their blows fall with greater force than before, or even that their strikes land home with far greater accuracy. | |
Effect: | +Agility (stat), +Reflex (stat), +Strength (stat), Varying bonus amount. | |
Example Messaging: | You make a holy gesture and intone reverently, "<Immortal>, hear my plea!" You suddenly feel more limber, your reflexes charged with a <level> energy. | |
Post String(s): | who is emanating a benevolent holy aura who is emanating a bright holy aura who is emanating a malevolent holy aura | |
Devices/Tattoos: | No devices or tattoos documented. |
Notes
- Buff to Strength, Reflex, and Agility. All buffs granted even at minimum prep. Self cast only.
- As with most buff spells, these effects are capped at 20% of your base stat. (50 strength would experience +10 modifier)
- Can be placed into the Osrel Meraud orb.
- The strength of the effect can be seen in the level of the energy at cast:
- faint
- mild
- strong
- great
- profuse
- massive
- Changes your appearance when people LOOK at you based on the aspect of the god you received your last favor from:
- Light - A holy aura of benevolence emanates from you, illuminating your countenance brightly.
- Neutral - A bright aura of holy energy emanates from you, standing tall and shining with a powerful inner fortitude.
- Dark - A holy aura of malevolence emanates from you, the darkness exuding a disturbing black radiance.
- No longer subject to restrictions from Devotion or Primary Magic skill