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Skeletal kobold headhunter: Difference between revisions
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{{Critter |
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|new=Yes |
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|Critter Name=Skeletal Kobold Headhunter |
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|Province=Ilithi |
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|City=Shard |
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|MapList=*{{rmap|64c | Darkmist Moor (64c)}} |
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|simulevel=18 |
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|naturallevel=18 |
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|weaponlevel=18 |
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|defenselevel=18 |
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|MinCap=85 |
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|MaxCap=110 |
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|BodyType=skeletal |
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|Attack Range=Ranged |
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|Has Coins=yes |
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|Has Gems=yes |
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|Has Boxes=yes |
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|Evil=undead |
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|Construct=no |
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|Corporeal=yes |
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|Special=no |
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|Casts Spells=no |
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|Stealthy=no |
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|Defense=no |
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|Skinnable=yes |
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|hasskin=No |
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|haspart=Yes |
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|Part Name=discolored kobold rib |
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|Part Weight=4 |
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|hasbone=Yes |
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|Bone Name=kobold bones |
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|Bone Weight=7 |
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|RequiredRanks=<90 |
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|MaxVal=27 Dokoras |
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|MaxArrangedVal=82 Dokoras |
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|Boxes=yes |
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|mskill1=75 |
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|Manipulated=no |
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|BackStabbable=yes |
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|hasorgan=No |
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}} |
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__NOTOC__ |
__NOTOC__ |
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{{Critter at a Glance | |
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Critter Name = Skeletal Kobold Headhunter | |
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MinCap = 85? | |
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MaxCap = 110? | |
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BodyType = biped | |
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Skinnable = Yes | |
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Has Coins = Yes | |
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Has Gems = Yes | |
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Has Boxes = Yes | |
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Evil = Yes | |
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Corporeal = Yes | |
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BackStabbable = Yes | |
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Casts Spells = No | |
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Attack Range = All | |
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Stealthy = No | |
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Special = No | |
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Province = Ilithi | |
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City = Shard | |
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MapList = *{{rmap|64c | Darkmist Moor (64c)}} |
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==Description== |
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The fleshless skeleton before you is clearly of the kobold race, looking like a strange cross between human and common alley mutt. Its bones have been picked completely clean of carrion, revealing a strangely elongated and contorted structure beneath. Its bulky form appears strong for a kobold, and capable of steady, devastating blows. |
The fleshless skeleton before you is clearly of the kobold race, looking like a strange cross between human and common alley mutt. Its bones have been picked completely clean of carrion, revealing a strangely elongated and contorted structure beneath. Its bulky form appears strong for a kobold, and capable of steady, devastating blows. |
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==Recall== |
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You recall everything noteworthy about a skeletal kobold headhunter... which is apparently nothing.<br> |
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They are not known to cast any recognized spells.<br> |
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They are known to carry loot in locked boxes.<br> |
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==In Depth== |
==In Depth== |
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{| style="float: right;" |
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|{{Critter Skin | |
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Skin Name = A discolored kobold rib | |
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Skin Type = bone | |
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Weight = 10 stone| |
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Tannable = No | |
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NumPieces = | |
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Crushable = No | |
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RequiredRanks = | |
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MaxValKro = | |
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MaxValLir = | |
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MaxValDok = 27 | |
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MaxArrangedKro = | |
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MaxArrangedLir = | |
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MaxArrangedDok = 82 | |
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}} |
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|- |
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|{{Manipulation | |
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Manipulated = no | |
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InitCost = | |
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InitCost2 = | |
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InitCost3 = | |
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InitCost4 = | |
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InitCost5 = | |
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}} |
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|} |
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=== |
====Defenses==== |
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*Some light hits with 4 engaged at low 90's defenses. |
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a woven reed basket |
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*Trains well at mid-90's defenses. |
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====Weapons and Magic==== |
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*Weapons in the low 70's with masteries at about 100 train well, some misses. |
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*TM and Debil in the mid 90's train well. |
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====Survivals==== |
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May be wearing any of the following:<br> |
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*Boxes tough but possible at 60 ranks of {{Skill|Locksmithing}}. |
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(All armor is damaged) |
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*Hard caps {{Skill|Stealth}} at 162. |
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*{{Skill|Skinning}} trains well with one arrange at 92. |
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*{{Skill|Skinning}} after an arrange all at 93 ranks is sometimes successful. |
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*Hunt trains {{Skill|Perception}} OK if anything is nearby but their spawn rate isn't wonderful so the other rooms are often empty. |
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====Lores==== |
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*{{Skill|Tactics}} trains fine at 106. |
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*3x appr quick gives 3 mind states of {{Skill|Appraisal}} at 92. |
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====[[Attributes]]==== |
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*'''[[Strength (stat)|Strength]]''' - is not quite (-1) 20 <br /> |
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*'''[[Agility (stat)|Agility]]''' - is about (0) 20 <br /> |
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*'''[[Discipline (stat)|Discipline]]''' - is somewhat less (-3) than 20 <br /> |
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*'''[[Reflex (stat)|Reflex]]''' - is about (0) 20 <br /> |
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*'''[[Stamina (stat)|Stamina]]''' - is quite a bit less (-6) than 30 <br /> |
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===Equipment/Loot=== |
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*It is wearing a {{cloot|i|woven reed basket}} |
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May be wearing any of the following (all armor is damaged):<br> |
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{{columns-list|3| |
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*a {{cloot|a|bone-studded leather helm}} |
*a {{cloot|a|bone-studded leather helm}} |
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*an {{cloot|a|iron-banded leather helm}} |
*an {{cloot|a|iron-banded leather helm}} |
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*a {{cloot|a|mud-caked leather helm}} |
*a {{cloot|a|mud-caked leather helm}} |
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*some {{cloot|a|blackened double leather}} |
*some {{cloot|a|blackened double leather}} |
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*some {{cloot|a|rotting double leather}} |
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*some {{cloot|a|mud-caked double leather}} |
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*a {{cloot|a|charred cuirbouilli coat}} |
*a {{cloot|a|charred cuirbouilli coat}} |
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*a {{cloot|a|cracked cuirbouilli coat}} |
*a {{cloot|a|cracked cuirbouilli coat}} |
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*some {{cloot|a|muddy bone-studded greaves}} |
*some {{cloot|a|muddy bone-studded greaves}} |
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*some {{cloot|a|rotting bone-studded greaves}} |
*some {{cloot|a|rotting bone-studded greaves}} |
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}} |
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May be carrying any of the following: |
May be carrying any of the following: |
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{{columns-list|3| |
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*a {{cloot|w|battered ash spear}} |
*a {{cloot|w|battered ash spear}} |
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*a {{cloot| |
*a {{cloot|w|battered pine spear}} |
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*a {{cloot| |
*a {{cloot|w|battered leather-wrapped spear}} |
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*a {{cloot| |
*a {{cloot|w|battered modwir spear}} |
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*a {{cloot| |
*a {{cloot|w|battered bone-shafted spear}} |
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*a {{cloot| |
*a {{cloot|w|cracked ash spear}} |
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*a {{cloot| |
*a {{cloot|w|cracked pine spear}} |
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*a {{cloot| |
*a {{cloot|w|cracked bone-shafted spear}} |
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*a {{cloot| |
*a {{cloot|w|cracked modwir spear}} |
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*a {{cloot| |
*a {{cloot|w|cracked leather-wrapped spear}} |
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*a {{cloot| |
*a {{cloot|w|pike}} |
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*a {{cloot|w|scarred bone-shafted spear}} |
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*a {{cloot|w|scarred ash spear}} |
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*a {{cloot|w|scarred modwir spear}} |
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*a {{cloot|w|scarred pine spear}} |
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*a {{cloot|w|scarred leather-wrapped spear}} |
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*a {{cloot|w|scimitar (1)|scimitar}} |
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*a {{cloot|w|scorched ash spear}} |
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*a {{cloot|w|scorched modwir spear}} |
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*a {{cloot|w|scorched pine spear}} |
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*a {{cloot|w|scorched bone-shafted spear}} |
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*a {{cloot|w|scorched leather-wrapped spear}} |
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*a {{cloot|w|splintering bone-shafted spear}} |
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*a {{cloot|w|splintering leather-wrapped spear}} |
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*a {{cloot|w|splintering modwir spear}} |
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*a {{cloot|w|splintering pine spear}} |
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*a {{cloot|w|splintering ash spear}} |
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*a {{cloot|w|sun-bleached ash spear}} |
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*a {{cloot|w|sun-bleached modwir spear}} |
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*a {{cloot|w|sun-bleached leather-wrapped spear}} |
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*a {{cloot|w|sun-bleached bone-shafted spear}} |
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*a {{cloot|w|sun-bleached pine spear}} |
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*a {{cloot|w|twisted modwir spear}} |
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*a {{cloot|w|twisted ash spear}} |
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*a {{cloot|w|twisted pine spear}} |
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*a {{cloot|w|twisted bone-shafted spear}} |
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*a {{cloot|w|twisted leather-wrapped spear}} |
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}} |
Latest revision as of 16:44, 21 February 2021
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Description
The fleshless skeleton before you is clearly of the kobold race, looking like a strange cross between human and common alley mutt. Its bones have been picked completely clean of carrion, revealing a strangely elongated and contorted structure beneath. Its bulky form appears strong for a kobold, and capable of steady, devastating blows.
Recall
You recall everything noteworthy about a skeletal kobold headhunter... which is apparently nothing.
They are not known to cast any recognized spells.
They are known to carry loot in locked boxes.
In Depth
Defenses
- Some light hits with 4 engaged at low 90's defenses.
- Trains well at mid-90's defenses.
Weapons and Magic
- Weapons in the low 70's with masteries at about 100 train well, some misses.
- TM and Debil in the mid 90's train well.
Survivals
- Boxes tough but possible at 60 ranks of Locksmithing skill.
- Hard caps Stealth skill at 162.
- Skinning skill trains well with one arrange at 92.
- Skinning skill after an arrange all at 93 ranks is sometimes successful.
- Hunt trains Perception skill OK if anything is nearby but their spawn rate isn't wonderful so the other rooms are often empty.
Lores
- Tactics skill trains fine at 106.
- 3x appr quick gives 3 mind states of Appraisal skill at 92.
Attributes
- Strength - is not quite (-1) 20
- Agility - is about (0) 20
- Discipline - is somewhat less (-3) than 20
- Reflex - is about (0) 20
- Stamina - is quite a bit less (-6) than 30
Equipment/Loot
- It is wearing a woven reed basket
May be wearing any of the following (all armor is damaged):
- a bone-studded leather helm
- an iron-banded leather helm
- a mud-caked leather helm
- some blackened double leather
- some rotting double leather
- some mud-caked double leather
- a charred cuirbouilli coat
- a cracked cuirbouilli coat
- a mud-caked cuirbouilli coat
- some charred bone-studded greaves
- some muddy bone-studded greaves
- some rotting bone-studded greaves
May be carrying any of the following:
- a battered ash spear
- a battered pine spear
- a battered leather-wrapped spear
- a battered modwir spear
- a battered bone-shafted spear
- a cracked ash spear
- a cracked pine spear
- a cracked bone-shafted spear
- a cracked modwir spear
- a cracked leather-wrapped spear
- a pike
- a scarred bone-shafted spear
- a scarred ash spear
- a scarred modwir spear
- a scarred pine spear
- a scarred leather-wrapped spear
- a scimitar
- a scorched ash spear
- a scorched modwir spear
- a scorched pine spear
- a scorched bone-shafted spear
- a scorched leather-wrapped spear
- a splintering bone-shafted spear
- a splintering leather-wrapped spear
- a splintering modwir spear
- a splintering pine spear
- a splintering ash spear
- a sun-bleached ash spear
- a sun-bleached modwir spear
- a sun-bleached leather-wrapped spear
- a sun-bleached bone-shafted spear
- a sun-bleached pine spear
- a twisted modwir spear
- a twisted ash spear
- a twisted pine spear
- a twisted bone-shafted spear
- a twisted leather-wrapped spear
Categories:
- Incomplete articles
- Creatures with coins
- Creatures with gems
- Creatures with boxes
- Non-spellcasting creatures
- Ranged range-attacking creatures
- Non-stealthy creatures
- Creatures without special attacks
- Creatures without special defenses
- Shard creatures
- Bestiary
- Ilithi creatures
- Corporeal creatures
- Evil corporeal creatures
- Evil creatures