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Small Blunt skill: Difference between revisions
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Under [[DR 3.0]], [[Light Blunt skill|Light Blunt]] and [[Medium Blunt skill|Medium Blunt]] have been combined into the '''Small Blunt skill'''. Each weapon type still exists separately, but they will both work off of this skill. |
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Combination of the light blunt and medium blunt skills |
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==Spells and abilities that boost Small Blunt== |
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==References / Also See== |
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{{#ask:[[Boosts::Small Blunt skill]] |
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<references /> |
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|?guild association is |
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{{Cat|Weapon Skillset,Skills}} |
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==Spells and abilities that decrease Small Blunt== |
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{{#ask:[[Debuffs::Small Blunt skill]] |
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=Small Blunt Weapons= |
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There are two weapon types included in this skill: |
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*Light blunts |
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*Medium blunts |
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=Light blunts= |
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Light blunt weapons are the smallest and lightest category of blunt weapons. Generally considered underdeveloped and underpowered, they do not enjoy wide popularity, though they can be used by [[Thieves]] for their ambush stun ability. Most halfling oriented weapons are light blunt. |
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=Medium blunts= |
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Medium blunt weapons are a great step above light blunt weapons. They, similar to [[Small Edged|medium edged]] weapons, lack the power of the [[Large_Blunt_skill|large]] and [[Twohanded_Blunt_skill|twohanded]] blunt weapons. There are several good store-bought varieties available as well as several versions sold at festivals. |
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===Combinations=== |
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An effective combo is <code>dodge > feint > bash > sweep > draw > swing</code> |
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The dodge and feint can be omitted without sacrificing TOO much balance. |
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===Recommended weapons=== |
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*[[Weapon:Dwarven_hammer|Dwarven hammer]] or [[Weapon:Polished_dwarven_hammer_with_a_mikkhalbamar_grip|Polished dwarven hammer with a mikkhalbamar grip]] - Store bought, weigh 55 stones. |
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*[[Weapon:Nightmare-black_bone_club_encircled_by_a_road_of_glittering_stars|Nightmare-black bone club encircled by a road of glittering stars]] - Festival weapon, has a little more puncture damage but weighs only 40 stones. |
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{{RefAl}} |
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{{Cat|Weapon skillset,Experience 3.0 skills,Skills}}[[page type is::skill| ]] |
Latest revision as of 00:12, 1 September 2015
- This article is a stub. That is, it is an article with little or no content, and needs attention.
- Please see Category:Stubs for more articles that need content.
- When it is completed to a reasonable degree, remove {{stub}} from this article.
Under DR 3.0, Light Blunt and Medium Blunt have been combined into the Small Blunt skill. Each weapon type still exists separately, but they will both work off of this skill.
Spells and abilities that boost Small Blunt
- Dragon Form (Barbarian)
- Khri Strike (Thief)
- Mantle of Flame (Warrior Mage)
- Oath of the Firstborn (Ranger)
- Righteous Wrath (Paladin)
Spells and abilities that decrease Small Blunt
None
Small Blunt Weapons
There are two weapon types included in this skill:
- Light blunts
- Medium blunts
Light blunts
Light blunt weapons are the smallest and lightest category of blunt weapons. Generally considered underdeveloped and underpowered, they do not enjoy wide popularity, though they can be used by Thieves for their ambush stun ability. Most halfling oriented weapons are light blunt.
Medium blunts
Medium blunt weapons are a great step above light blunt weapons. They, similar to medium edged weapons, lack the power of the large and twohanded blunt weapons. There are several good store-bought varieties available as well as several versions sold at festivals.
Combinations
An effective combo is dodge > feint > bash > sweep > draw > swing
The dodge and feint can be omitted without sacrificing TOO much balance.
Recommended weapons
- Dwarven hammer or Polished dwarven hammer with a mikkhalbamar grip - Store bought, weigh 55 stones.
- Nightmare-black bone club encircled by a road of glittering stars - Festival weapon, has a little more puncture damage but weighs only 40 stones.