Every DR player should back up their settings once a month, or at least a few times a year.
DO THIS EVEN IF YOU SAVE YOUR STORMFRONT SETTINGS ON THE SERVER.
BACKING UP STORMFRONT FILES To create a back up file you need to export all your settings as an XML file. 1) In StormFront go to Options -> Settings -> Export 2) Everything will be checked to export by default. It doesn't hurt to back up everything! 3) The default file name and directory is C:\StormFront.xml However, I personally like to name the files like "Zamara6292016Backup". This is useful because it has the character name, the date, and the word Backup so I don't confuse it with any regular files. For people who use StormFront and have multiple characters, you need to do this on every character. Then email the file or folder to yourself if you have decent email storage, or use Google Drive (it's free) and put the file there.
BACKING UP GENIE FILES 1) To do this, open your Genie data folder. You can find this folder by opening your Genie window, opening the File menu, and choosing "Open User Data Directory." By default, this folder is located at: %AppData%\Genie Client 3\
If you don't know how to find the AppData folder, use Windows key + R to open the RUN dialog. Enter "%appdata%" and hit OK. On most versions of Windows this will be in C:\Users\username\AppData\Roaming\StormFront\DR Username will be your windows log in name.
2) Create a folder called BackupSettings. To do this, go to the File menu and choose New -> Folder. 3) Copy the following folders, and paste them into the BackupSettings folder: Config, Maps, Plugins, Scripts, and Sounds.
If you plan on doing multiple back up folders, you can add the date to the folder name. Then email the folder to yourself if you have decent email storage, or use Google Drive (it's free) and put the file there.
(Thank you to Isharon's website Elanthia.org for having this ready for me to include.)
STORE IT ON GOOGLE DRIVE 1) Go to https://www.google.com/drive/ 2) Log in with your gmail account if you aren't already signed in. Don't have one? Gmail is free just make one. 3) Click "New" and select "File Upload".
If you are uploading a StormFront file, browse and select it. If you are uploading genie settings, you can select and upload the whole backup folder.
4) After it uploads, the file or folder will be listed in "My Drive". You can right click on it to manage the file (download it, rename it, delete it, etc).
You now have a back up and should be safe from any HDD or computer loss, or corrupted configurations.
HELP I LOST MY STORMFRONT SETTINGS If all or some of your StormFront settings are missing, and you have access to a computer that you have logged in that character before try the following. StormFront keeps a local copy of much of your settings, INCLUDING when you have it set to store them on the server. If this doesn't work please try contacting email@example.com
1) Use Windows key + R to open the RUN dialog. Enter "%appdata%" and hit OK that should take you to a list of folders. 2) Locate the StormFront folder. 3) Depending on the instance your character is in, open that folder. DR for DR Prime. DRX for Platnium. DRF for the Fallen. DRT for Test.
On most versions of Windows this will be in C:\Users\username\AppData\Roaming\StormFront\DR Username will be your windows log in name.
4) In that folder, there will hopefully be .xml files with names that are various numbers. The files are not named or sorted by character. If you have no files, contact techhelp at the email above. 5) Sort the files by date, since the more recent ones will be the ones you want to check first. 6) Open a file with notepad or notepad++. You can do this by right clicking on the file, going to Open With and select Notepad. (You can also use Internet Explorer, but I find that it's search abilities are limited.)
*** DO NOT SAVE OR MODIFY THIS FILE. ***
7) Search through the settings file for your missing scripts. Scripts will be towards the end of the file. If they are not in the first one you check, keep looking in more files.
If you can't find the right file, you may want to try the steps for CHECKING WINDOWS SHADOW COPY FILES FOR LOST STORMFRONT SETTINGS
8) Once you find the right .xml file, copy it to your desktop. 9) In StormFront, go to Options -> Settings -> Import browse and locate the file on your desktop, and then select the settings you want to import from the file. 10) Importing the settings may take a minute if you are importing a lot of data. Please be patient and give the program a few minutes, if necessary. 11) Once the import is done, go look under options and check your scripts/highlights/ignores are there.
If anything is missing, try other files.
12) Please go make a backup file once you have restored your settings.
CHECKING WINDOWS SHADOW COPY FILES FOR LOST STORMFRONT SETTINGS You MAY be able to check for previous versions of your XML files in the instructions listed above, depending on how your Windows is set up. Basically, on any file you can right click it, go to properties, and then it will list previous versions of that file windows still has. 1) Right click on an XML file and go to Properties. 2) Go to the Previous Versions tab.
If there's nothing listed, either there are no previous versions or you may not have this feature of Windows enabled.
3) Select the previous version you want to check, then copy it to another place on your computer. Your desktop will work. 4) Repeat as necessary until you hopefully find all your settings.
Incomplete ranger ability table
|Ability||When to Learn||How to Learn||Description|
|Wilderness bonus||circle: 1||learned automatically||Ranger's affinity with nature|
|Sign||circle: 1||learned automatically||Special communication with other Rangers|
|Handshake||circle: 1||learned automatically||Special Ranger SHAKE|
|Gaze||circle: 1||learned automatically||Special Ranger GAZE|
|Spell Slot (1 total)||circle: 1||learned automatically||Additional spell slot|
|Spell Slot (2 total)||circle: 2||learned automatically||Additional spell slot|
|Spell Slot (3 total)||circle: 4||learned automatically||Additional spell slot|
|Spell Slot (4 total)||circle: 6||learned automatically||Additional spell slot|
|Spell Slot (5 total)||circle: 8||learned automatically||Additional spell slot|
|Spell Slot (6 total)||circle: 10||learned automatically||Additional spell slot|
|Beseech the Sun to Dry||circle: 10||ask <guildleader> about beseech||Dry self or item|
|Spell Slot (7 total)||circle: 12||learned automatically||Additional spell slot|
|Raccoon Companion||circle: 13||Ranger Companion Quest||Allows the ranger to obtain a raccoon companion|
|Spell Slot (8 total)||circle: 14||learned automatically||Additional spell slot|
|Beseech Elanthia to Imbue||circle: 15||ask <guildleader> about beseech||Create focus for personal trail marker|
|Spell Slot (9 total)||circle: 16||learned automatically||Additional spell slot|
|Spell Slot (10 total)||circle: 18||learned automatically||Additional spell slot|
|Spell Slot (11 total)||circle: 20||learned automatically||Additional spell slot|
|Beseech the Wind to Clean||circle: 20||ask <guildleader> about beseech||Clean up room clutter|
|Instruct people on Bareback Riding||circle: 20||ask <guildleader> about beseech||Ride without a saddle or padding|
|Learn to PREPARE spells while riding||circle: 20||ask <guildleader> about beseech||Clean up room clutter|
|Spell Slot (12 total)||circle: 22||learned automatically||Additional spell slot|
|Spell Slot (13 total)||circle: 24||learned automatically||Additional spell slot|
|Beseech Elanthia to Cradle (13 total)||circle: 24||learned automatically||Additional spell slot|
|Spell Slot (14 total)||circle: 26||learned automatically||Additional spell slot|
|Spell Slot (15 total)||circle: 28||learned automatically||Additional spell slot|
|Spell Slot (16 total)||circle: 30||learned automatically||Additional spell slot|
|Spell Slot (17 total)||circle: 32||learned automatically||Additional spell slot|
|Spell Slot (18 total)||circle: 34||learned automatically||Additional spell slot|
|Spell Slot (19 total)||circle: 36||learned automatically||Additional spell slot|
|Spell Slot (20 total)||circle: 38||learned automatically||Additional spell slot|
|Spell Slot (21 total)||circle: 40||learned automatically||Additional spell slot|
|Spell Slot (22 total)||circle: 42||learned automatically||Additional spell slot|
|Spell Slot (23 total)||circle: 44||learned automatically||Additional spell slot|
|Spell Slot (24 total)||circle: 46||learned automatically||Additional spell slot|
|Spell Slot (25 total)||circle: 48||learned automatically||Additional spell slot|
|Spell Slot (26 total)||circle: 50||learned automatically||Additional spell slot|
|Spell Slot (27 total)||circle: 52||learned automatically||Additional spell slot|
|Spell Slot (28 total)||circle: 54||learned automatically||Additional spell slot|
|Spell Slot (29 total)||circle: 56||learned automatically||Additional spell slot|
|Spell Slot (30 total)||circle: 58||learned automatically||Additional spell slot|
|Spell Slot (31 total)||circle: 60||learned automatically||Additional spell slot|
|Spell Slot (32 total)||circle: 62||learned automatically||Additional spell slot|
|Spell Slot (33 total)||circle: 64||learned automatically||Additional spell slot|
|Spell Slot (34 total)||circle: 66||learned automatically||Additional spell slot|
|Spell Slot (35 total)||circle: 68||learned automatically||Additional spell slot|
|Spell Slot (36 total)||circle: 70||learned automatically||Additional spell slot|
|Spell Slot (37 total)||circle: 72||learned automatically||Additional spell slot|
|Spell Slot (38 total)||circle: 74||learned automatically||Additional spell slot|
|Spell Slot (39 total)||circle: 76||learned automatically||Additional spell slot|
|Spell Slot (40 total)||circle: 78||learned automatically||Additional spell slot|
|Spell Slot (41 total)||circle: 80||learned automatically||Additional spell slot|
|Spell Slot (42 total)||circle: 82||learned automatically||Additional spell slot|
|Spell Slot (43 total)||circle: 84||learned automatically||Additional spell slot|
|Spell Slot (44 total)||circle: 86||learned automatically||Additional spell slot|
|Spell Slot (45 total)||circle: 88||learned automatically||Additional spell slot|
|Spell Slot (46 total)||circle: 90||learned automatically||Additional spell slot|
|Spell Slot (47 total)||circle: 92||learned automatically||Additional spell slot|
|Spell Slot (48 total)||circle: 94||learned automatically||Additional spell slot|
|Spell Slot (49 total)||circle: 96||learned automatically||Additional spell slot|
|Spell Slot (50 total)||circle: 98||learned automatically||Additional spell slot|
|Spell Slot (51 total)||circle: 100||learned automatically||Additional spell slot|
|Spell Slot (52 total)||circle: 102||learned automatically||Additional spell slot|
|Spell Slot (53 total)||circle: 105||learned automatically||Additional spell slot|
|Spell Slot (54 total)||circle: 108||learned automatically||Additional spell slot|
|Spell Slot (55 total)||circle: 111||learned automatically||Additional spell slot|
|Spell Slot (56 total)||circle: 114||learned automatically||Additional spell slot|
|Spell Slot (57 total)||circle: 117||learned automatically||Additional spell slot|
|Spell Slot (58 total)||circle: 120||learned automatically||Additional spell slot|
|Spell Slot (59 total)||circle: 123||learned automatically||Additional spell slot|
|Spell Slot (60 total)||circle: 126||learned automatically||Additional spell slot|
|Spell Slot (61 total)||circle: 129||learned automatically||Additional spell slot|
|Spell Slot (62 total)||circle: 132||learned automatically||Additional spell slot|
|Spell Slot (63 total)||circle: 135||learned automatically||Additional spell slot|
|Spell Slot (64 total)||circle: 138||learned automatically||Additional spell slot|
|Spell Slot (65 total)||circle: 141||learned automatically||Additional spell slot|
|Spell Slot (66 total)||circle: 144||learned automatically||Additional spell slot|
|Spell Slot (67 total)||circle: 147||learned automatically||Additional spell slot|
|Spell Slot (68 total)||circle: 150||learned automatically||Additional spell slot|
|Paladin||Barbarian||Ranger||Cleric||Empath||Warrior Mage||Thief||Moon Mage||Bard||Trader||Necromancer|
|Mechanical Lore||Skinning||Scouting||Mechanical Lore||Performance||Mechanical Lore||Appraisal||Mechanical Lore||Performance||Performance||Mechanical Lore|
|Engineering||Stealth||Outdoorsmanship||Enchanting||Mechanical Lore||Enchanting||Alchemy||Enchanting||Mechanical Lore||Mechanical Lore||Alchemy|
|Augmentation||Expertise||Perception||Sorcery||Engineering||Sorcery||First Aid||Perception||Engineering||Engineering||First Aid|
|Melee Mastery||Missle Mastery||Athletics||Warding||Forging||Warding||Thievery||Evasion||Forging||Forging||Thievery|
|Heavy Thrown||Offhand Weapon||Debilitation||Debilitation||Outdoorsmanship||Debilitation||Stealth||Sorcery||Thievery||Locksmithing||Stealth|
|TwoHanded Blunt||Heavy Thrown||Missle Mastery||Targeted Magic||Athletics||Targeted Magic||Athletics||Utility||Augmentation||Athletics||Athletics|
|Large Blunt||Light Thrown||Offhand Weapon||Arcana||Evasion||Arcana||Evasion||Debilitation||Arcana||Evasion||Evasion|
|Twohanded Edged||Staves||Polearms||Holy Magic||Utility||Elemental Magic||Augmentation||Targeted Magic||Elemental Magic||Arcana||Warding|
|Large Edged||Crossbow||Crossbow||Melee Mastery||Debilitation||Melee Mastery||Missile Mastery||Arcana||Missle Mastery||Light Thrown||Debilitation|
|Small Edged||Bow||Bow||Polearms||Augmentation||Offhand Weapon||Melee Mastery||Attunement||Melee Mastery||Staves||Augmentation|
|Parry Ability||Slings||Slings||Staves||Life Magic||Brawling||Offhand Weapon||Lunar Magic||Offhand Weapon||Crossbow||Targeted Magic|
|Endurance||Twohanded Blunt||Twohanded Edged||Slings||Brawling||Polearms||Brawling||Light Thrown||Brawling||Parry Ability||Brawling|
|Defending||Large Blunt||Large Edged||Twohanded Blunt||Small Blunt||Staves||Light Thrown||Staves||Heavy Thrown||Brigandine||Staves|
|Plate Armor||Small Blunt||Small Edged||Large Blunt||Small Edged||Bow||Crossbow||Large Edged||Light Thrown||Chain Armor||Small Blunt|
|Brigandine||Twohanded Edged||Parry Ability||Small Blunt||Parry Ability||Twohanded Blunt||Bow||Small Edged||Large Blunt||Light Armor||Small Edged|
|Chain Armor||Large Edged||Defending||Twohanded Edged||Light Armor||Large Blunt||Slings||Light Armor||Small Blunt||Shield Usage||Light Armor|
|Light Armor||Small Edged||Brigandine||Large Edged||Twohanded Edged||Small Blunt||Large Edged|
|Shield Usage||Parry Ability||Chain Armor||Small Edged||Large Edged||Small Edged||Small Edged|
|Defending||Light Armor||Parry Ability||Parry Ability||Parry Ability||Parry Ability|
|Chain Armor||Shield Usage||Shield Usage||Light Armor||Light Armor|
|Paladin||Barbarian||Ranger||Cleric||Empath||Warrior Mage||Thief||Moon Mage||Bard||Trader||Necromancer|
HE 2014 visions and junk
You see a flash of visions. Gorgeous Reshalian and silver albatrosses attacked and cut down in battle against Drogorian stormriders and great white brine sharks. A pale woman's face with tears streaking it. You sense complete and utter sadness as you watch the woman witness her creatures die at the hands of those she intended her avian friends to help. Bitterness. Resentment. Within yourself, you feel a slight rising anger, although your natural instinct to eat the birds quickly overcomes that and you shake yourself back to reality.
You sense a lingering spell pattern, though you can not recognize the source. [Mistwood Forest, Forest's Edge] Rossman's gryphons.
Rolling a Prydaen
Fleeing the hordes of undead that have ravaged your homeland, you and the hardiest of your people have finally earned a respite here in this town of The Crossing. Though the people are furless and strange, they are exceedingly interesting, and you learn they have much in common with your Prydaen brothers and sisters. You will always long for the plains and deserts of home, but you could learn to like it here.
You are particularly curious about these "Guilds" you keep hearing about...
colorful fabric butterflies - 3 stones grimy well-worn horseshoes - 5 stones some small bat-eared dogs forged of fine silver - 18 stones
Eluned's Commune Log
[Crystal Cavern, Some Deeper Water] The waters are cold and deep, lightless as the heart of the earth. It surrounds you and cradles you, sustaining your senses, if not your lungs. Obvious exits: none. > Bubbles pass you as you swim through the thick waters. Chilly and dark, you feel a thrill of fear run through you when you realize you can no longer see the surface above you.... > ...and the waters are dragging you down. > You swim further and further down, pushed by the invisible tide and the strain in your lungs. Pressure builds in your ears, behind your eyes. Part of you longs to gasp for air, but the rational part says that to do this will only speed you into death.... > ...and still, the waters are dragging you down. > All around you the world begins to grow darker, and you can feel your consciousness slipping tenuously out of your grasp. You no longer feel cold, only numb. Your limbs feel heavy as you sink.... > ...and the waters drag you down to the bottom at last. >l Water swirls about you, impeding you. >gasp Water swirls about you, impeding you. > Beyond the darkness you see a glimmer of something -- light. Shining through the deep waters, it glances off kelp and flashing schools of fish, glittering sands and the glittering predatorial eyes of the hunters of the sea.
Slowly, the light moves over to you and coalesces into a graceful silver dolphin. > The dolphin gazes down at you, then speaks in a high-pitched voice. "Greetings, pilgrim. You rest now in Eluned's domain. Have no fear for your life -- Eluned protects those who seek knowledge, and you would not have come here if you were not hunting information." >
The dolphin swims about, flipping its tail. "My mistress is named Eluned, goddess of the oceans and the knowledge of the lands. She has a bright aspect -- that of Lemicus -- and a darker one, that of the god Drogor. All are masters of the ocean, and possessors of knowledge beyond mortal ken. It is believed that Meraud and Eluned are sister and brother in the respect that both greatly prize knowledge." The dolphin makes an odd, clucking noise that you would swear is chuckling. > "The symbols of each aspect correlate to what they are. Eluned's is a dolphin, Lemicus -- she of the fresh waters -- is an albatross, and Drogor -- he of hurricanes and angry oceans -- is a shark." The dolphin flips its tail, as if agitated. > "Now," it continues when it has calmed down, "you have come here seeking knowledge. So shall I instruct you. Protection I have given you while you remained here, so protection can you give unto yourself. Simply wave holy incense at yourself and then commune. If pure you be, and in favor with the gods, then you shall receive my lady's protection. Else...." the dolphin swims about silently. > The dolphin swims closer and peers at you with its laughing eyes. "I hope you have learned well, young Zenialor, for you cannot return here ever again. I see within you the fires of Tamsine; this is good. Now know the cool waters of Eluned, and all that they can quench and succor."
As the dolphin finishes, a giant air bubble enfolds you and begins to lift you upward. Cool shades of green and blue pass you as you continue up, and finally you see the promise of light, and the glancing, flashing glow of crystal....
Tamsine's Commune Log
[Tamsine's Home, Fireside] This room is huge and made of a beautiful, warm golden stone. A large hearth is set into the westmost wall, and a fire flickers within it, keeping the room warm and cozy. A cat is seated before the fire, and watching you carefully. You also see a curled-up fat cat. Obvious exits: none. > The cat gazes sleepily at you, and then, amazingly, speaks! "Greetings, Zenialor," she purrs. "Welcome to the home of my mistress, Tamsine." >exam cat The cat is a splendid fire-point tabby with white socks and a white and ginger mask. Her eyes glitter a warm topaz color, and a constant purring emanates from her immense form. Her eyes track you wherever you go, and from time to time you see her tail twitch back and forth. >bow cat Perhaps you should not disturb her. >say Hello. You say, "Hello." > The cat continues, "Tamsine, as you may know, is the sweet goddess of hearth and home. She has three aspects -- Tamsine, her primary one, Albreda, her bright one, and Harawep, which is a face mortals rarely see, or wish to see." >nod cat Perhaps you should not disturb her. > "Tamsine's symbol is the cat, Albreda's is the dove's, Harawep's the black widow spider. Tamsine's favor is often called upon when blessings upon a house would be granted. Albreda is the bearer of peace, her gentle ministrations bring treaties and help to watch over orphaned children. Harawep seeks only to destroy, and those who do not offer things unto her will find the appeasement of her rage a hard thing to do." > With a negligent shake the cat uncoils her tail. "Now then," she mewls, "you have been sent in the name of guidance. Very well. Guidance you shall receive. Blessings of the gods you would call, and these things I will teach you. If the power of Tamsine's blessing you would have, simply sprinkle some holy water on yourself or another and commune for her grace. But be warned. Asking for the gods' favor is not something taken lightly, and after doing it you will find that you cannot do so for some time longer. In addition, the gods will turn some of their favor aside from you, so to use your powers you must not only have faith, you must be dedicated to those you serve." > "Blessing others is more difficult than blessing yourself." She eyes you studiously. "It will exact more from you, and it will also not be something you can do until you are a bit more experienced. But you will be able to do it. Never fear." The cat chuckles to herself. It is an odd sound, coming from a feline. > "Now then," the cat says, flicking her tail. "I hope you understand. Now that you have come here, you can never return." The cat looks sorry for a moment, then cheers up, purring softly, "Practice and prosper. The gods only have as much faith in you, Zenialor, as you have in them. Farewell, my child."
You feel a wave of drowsy warmth sweep over you and find that the ground beneath you is sinking. A moment later everything is plunged into a warm golden glow that seems to stretch endlessly all around. Peace beyond words fills you, so complete that you know you will carry a touch of it always. When it fades away, you find you are back where you started....
You hear the soft voice of Klusarlaik say, "That isn't going to work, you know. More will keep coming."
You hear the ghostly voice of Klusarlaik say, "You do not understand. This is immortality."
Tachid asks, "I be Risen. Want to be too?"
Iszanua says, "Eyes.... don't look into eyes of devourer."
Iszanua says to Pormithius, "Is less than child. Is nothing left."
Iszanua says, "Nothing but void that longs to consume."
Iszanua says to Pormithius, "Be careful of dead eyes. Stronger than looks. Don't pity."
Iszanua says, "You know... looking over and over at the hungry one is only going to make her come for you."
Iszanua says to Binu, "Is nothing left in her eyes except the storm that devours all."--Zamara 21:20, 14 April 2009 (UTC)
The image of a crystal-clear water fills your mind, spreading out before you. From nearby, notes of pure melodic music drift on the currents of the wind. Though something dark teases the edge of your sight, trying to work its way in, nothing can break the utter tranquility of the moment.
(March 24, 2010)
Ghostly white feathers materialize within a breeze that wafts from the altar, dancing in its currents. As the breeze tightens and develops into a strong, quick wind, you are surrounded by the spinning feathers. They soon vanish one by one, taking the wind with them.
A deep fury seethes somewhere far, far away from here. Two influences tug at your spirit, whirl around each other, and finally meld into one within you.
Your fingers twinge as they touch the altar, its surface echoing outward with ripples as if it were a glassy pond. Slowly its color fades to a murky sea-blue, and the triangular black snout of a shark emerges as soulless eyes lock on yours. You shake your head in disbelief and notice that the wooden altar has returned to its regular form. -- Variation of same with dolphin however still new.
A spectral tidal wave suddenly materializes from thin air and sweeps through the area! You are tossed into a tumultuous sea, and your limbs quickly fatigue in your struggle to remain afloat in the midst of more mountain-like waves cresting all about you. As you lift your head weakly to the red-lit heavens, you see through brine-blurred eyes the glowing form of a winged savior. She reaches out with her arms, but something else pulls you underwater, ending the vision.
A brief warmth fills your soul, and you feel that all will be right with the world soon. 6/22/09 - Your body is awash in a pale silvery light, as if a thousand crystals had been poured over you. A gentle whisper murmurs into your ear, speaking words of comfort. You are comforted by the feeling that your god has given you a blessing. A comforting hand rests on your shoulder, although when you turn to look, nothing is there. A quiet voice speaks in your mind. "You have garnered our favor. Stand and be strong." A warmth fills your soul as you realize that your god has smiled upon you.
A quiet warmth fills your soul, and for a brief moment you get a glimpse of vision beyond the Wheel. A white-furred Prydaen smiles upon you. "Your time is not yet, kindred. There is still much left for you to do." The vision fades, and you are left with the feeling that your god has smiled upon you.
A calming peace settles over you, washing out your vision with a brilliant light. The image of a white-furred Prydaen with one withered paw appears before you, and she smiles at you warmly. The vision vanishes as quickly as it came, leaving you with the feeling that your god has smiled upon you.
A soft refrain comes to your mind, a woman's voice singing, "When the day is new before you and the sun has just begun, I will take your hand and guide you into the great wide world." The tune lingers for a moment, then drifts away.
A swiftly moving shadow passes by you, vaguely resembling a dark-furred Prydaen. You could swear the creature winks at you, and in a short moment it is gone. It is very difficult to tell if it actually happened, but your heart is warmed by the encounter nonetheless.
Your vision fades, and you feel burned, as if your whole body was on fire, but strangely it doesn't hurt -- It feels more like a cleansing flame. In the heat of the flames, you find a measure of comfort, and you feel the warm arms of a snow-white Prydaen encircling you. As the flames slowly leaves your body unharmed, you are struck with the feeling that your god has smiled upon you.
You find yourself observing a small child who is sitting alone in the middle of a desolate landscape. She can be seen playing with two dolls -- a Prydaen and a Rakash one. Holding them by their backs, she makes them walk around awkwardly, but soon indicates her displeasure with a petulant pursing of her lips. With a purposeful look and a magniloquent sweep of her arms, she smashes the dolls together forcefully, and your vision comes to an end with the explosion of lifelike flesh and blood that ensues. --Zamara 16:01, 12 April 2009 (UTC)
Eyes unnaturally clear, a Y'Shai Guardian moves with a heavy grace, shifting position and stance with subtle movements now and again. Black cambrinth armor covers him from head to toe, its seams oddly invisible, as if it was more a part of him than anything else. At his side, he carries a permanent crimson and onyx moonblade.
A bony fylgja suddenly fades away into a cloud of ghostly fog. A bony fylgja chants mockingly,
"Woode of Night to Scorpion's Tail You are simply Bound to fail!"
A bony fylgja suddenly fades away into a cloud of ghostly fog. A bony fylgja chants mockingly,
"Shivering wretch Phoenix flame Will not find More than shame!" --Zamara 05:11, 13 April 2009 (UTC)
Violent winds howl in your ears, not quite obscuring a multitude of distant moans and screams. Your vision slowly comes into focus, revealing three figures facing each other, weapons drawn, amidst a swirling crimson dust storm.
To your left is a young Human man, wielding a curved silver dagger and covered by a dark overcoat. To your right is an Adan'f, holding a mattock and wearing a crude hauberk. Directly across from you is an elderly Halfling woman, in a blood-stained white robe and tensely gripping an oaken cudgel.
A blast of ruddy sand momentarily obscures your vision, but not the clash of weapons. Within a second the figures have turned on each other with murderous intent. Their three-way melee continues unabated as the storm rises around them, consuming everything with its stinging grit.
Account Comparison Table
|Feature||Free To Play||Basic Subscription||Premium Subscription||Platinum Subscription||Fallen Subscription|
|Access to hunting areas||Limited||Standard Areas||Bonus Premium Areas||Bonus Premium Areas||Standard Areas|
|Access to all Provinces||Zoluren Only2||Unlimited||Unlimited||Unlimited||Unlimited|
|Unavailable Guilds||Empath, Trader, Necromancer||None||None||None||None|
|Personal Inventory Count||1002||500||500||500||500|
|Wearable Inventory Space||Limited2||Unlimited||Unlimited||Unlimited||Unlimited|
|Vault Space||None2||100 items||150+ items3||150+ items3||100 items|
|Maximum Bank Account Balance||10 Platinum Total2||Unlimited||Unlimited||Unlimited||Unlimited|
|Offline EXP Drain||None2||Yes||Yes||Yes||Yes|
- It is NOT possible to downgrade to Free to Play.
- Platinum subscribers receive all Premium benefits in both the DR Prime and Fallen instances.
- DragonRealms Fallen requires the basic subscription, and an additional $5.00 a month.
- Premium perks do work in DR Fallen if you are paying for a Premium Account type.
- Platinum subscribers receive access to DR Fallen as part of their subscription.
- Additional access to this feature can be unlocked via the SIMUCOIN store.
- Premium and Platinum player receive an additional vault space as a long term benefit. You get 175 items total after 1 year premium, 200 items for the 2nd year, 225 items for the fourth year and 325 items at the fifth year.