Shaping discipline: Difference between revisions

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Shaping will be a discipline of the [[Engineering skill]]. As of February 2015, Shaping is only available on the Prime Test server.
Shaping is a discipline of the [[Engineering skill]].


The '''Shaping discipline''' involves the shaping of non-metal objects into utility forms.
The '''Shaping discipline''' involves the shaping of non-metal objects into utility forms.
A guide to shaping can be found [[Shaping_guide|here]].


The only available places to purchase tools & materials and to complete workorders currently are the [[Crossing Engineering Society]] and the [[Riverhaven Engineering Society]].
The only available places to purchase tools & materials and to complete work orders currently are the [[Engineering_Society]].


==Basics==
==Products==
:''For a detailed list of products and stats, see the [[Shaping products]] page.''
The {{com|analyze}} command generally can be used to determine the qualities of crafted items, as well as the next step they require. For more specific information, {{com|appraise}} the item {{tt|carefully}} to tell you how its inherent properties compare on the Trader Scale.

Shaping can be used to craft: Bows, arrows, Furniture, and Wood Accessories.


==Techniques==
==Techniques==
:''See [[Shaping techniques]].''
:''See [[Shaping techniques]].''


==Materials/Preparation==
:''For a detailed list of materials and stats, see the crafting materials page for [[Crafting Materials#Common_Wood|wood]].''


===Wood===
==Process==
See [[Lumberjacking]] the [[Shaping_guide]] for a walk through of all Shaping processes, specifically:
Wood materials of low quality and decent enough price can be conveniently obtained from an engineering society shop, or materials of a wider variety and higher quality can be obtained through the laborious process of [[lumberjacking]].


* [[Lumberjacking|Gather lumber]]
*The hardness of the wood affects...
* [[Lumberjacking|Refining Wood]]
*The stiffness will affect...
* [[Shaping_guide|Shaping lumber into items]]
*The physical resistance will affect...
* [[Shaping_guide|Bow Enhancements]]
*The shortbow/longbow/composite bow affinities determine...
* [[Shaping_guide|Repair of wood based items]]
*Each wood-type has a density that affects how much items crafted from it weigh.
*Each wood-type has a value modifier that determines how much things created from it cost.
*A wood's workability affects how much additional skill is necessary to craft items from it.

Wood purchased from a society building will be ready to use, but wood claimed from the wilds must be processed, first CUT ''wood'' with a woodcutter's saw and then CUT/SCRAPE ''wood'' with a drawknife. This will turn your stick/limb/etc into LUMBER, which can then be combined with other lumber of the same wood-type.


==Tools==
==Tools==
Line 44: Line 41:
* [[Glue]]
* [[Glue]]
* [[Bow string]]
* [[Bow string]]
* {{ilink|i|Wood stain}}
* [[Stain]]
* {{ilink|i|Dogfish sandpaper|Sandpaper}}

* [[Scissors]] (to cut twine on lumber stacks)
==Shaping==
The first step is to turn your shaping book to the desired chapter and page, then {{com|study}} it. After that, {{com|scrape}} ''<lumber>'' {{tt|with drawknife}} and then switch to a carving knife and {{com|carve}} ''<object>'' {{tt|with knife}} until the item is complete or a problem is reached.
* ''Shaping with a wood shaper is needed to smooth the upper and lower limbs.'': hold a wood shaper and {{com|shape}} ''<object>'' {{tt|with shaper}}.
* ''A bulbous knot will make continued shaping difficult unless rubbed out with a rasp.'': hold a rasp and {{com|rub}} ''<object>'' {{tt|with rasp}}.
* ''The bow now must be pushed with clamps or a vice to hold it in place.'': {{com|push}} ''<object>'' {{tt|with clamp}}/{{tt|vise}}.
* ''Some wood stain should be applied to the wood to finish it.'': {{com|apply}} stain to ''<object>''.

Finally, attach your bow string using {{com|assemble}} ''<item>'' {{tt|with string}}.

==Item List==
:''See [[Shaping products]].''

==BUGS==
Please use this space to document any logging system bugs.
This is '''''not''''' an official page on which to report bugs; it is intended to be a central list for the convenience of the DR community. <br>
To report a bug, please {{com|assist}} or use the {{com|bug}} command in-game, or post on the appropriate [http://forums.play.net/forums/DragonRealms/view DR message board]. <br>
When you make an entry below, please include a '''timestamp''' '''<nowiki>--~~~~</nowiki>''' (the squiggly lines button in the command bar just above the edit window) just like you would on a talk page. <br>
If/when the bug is resolved, please go back and <s>strikethrough</s> your entry by enclosing it with <nowiki><s> and </s></nowiki> to indicate the issue has been closed. <br>
<!-- Bugs below this line please. -->

===Dual Load RT===

<s>I seem to be getting randomly 6 second vs. 8 second RTs on dual loading a bamboo reflex bow. Ranger, 100 agility, HOL up. Tested and did not see this issue with a Renshear reflex bow.</s>

--[[User:MCBRIDEJ|MCBRIDEJ]] ([[User talk:MCBRIDEJ|talk]]) 22:28, 14 May 2015 (CDT)

This is working as intended according to Kodius.

--[[User:MCBRIDEJ|MCBRIDEJ]] ([[User talk:MCBRIDEJ|talk]]) 01:36, 21 May 2015 (CDT)

===Tech Chart missing from Crossing Society===

--[[User:MCBRIDEJ|MCBRIDEJ]] ([[User talk:MCBRIDEJ|talk]]) 22:29, 14 May 2015 (CDT)

===Wood Belt Buckle requires bone instead of wood===
Master book, chapter 6, page 17: Wood Belt Buckle

<s>Ingredients required 1 bleached bone stack (2 pieces)</s>

Ingredients now showing as 2 pieces of refined lumber on DR TEST

--[[User:TYPHAN|TYPHAN]] ([[User talk:TYPHAN|talk]]) 08:18, 17 May 2015 (CDT)

===Shaping a footman's bow glue thinks it is wood stain===

> apply glue to bow

You brush some stain on your bow to finish it.

The bow is ready to have more fine detail carved with a carving knife.
Roundtime: 11 sec.

--[[User:TYPHAN|TYPHAN]] ([[User talk:TYPHAN|talk]]) 08:18, 28 May 2015 (CDT)

===Shaped arrowheads===
> count arrow

There are enough left to create one more batches of arrows.

Should that be one more batch of arrows?

--[[User:TYPHAN|TYPHAN]] ([[User talk:TYPHAN|talk]]) 09:33, 28 May 2015 (CDT)

===Analyze Arrowheads===
> anal arrow

You find yourself unable to determine the difficulty of this item.

You analyze every minute detail of the boar-tusk arrowheads and smile knowingly to yourself.

These appear to be a type of boar-tusk arrowheads that are masterfully-crafted.

You find yourself unable to determine the difficulty of this item.

The arrowheads are masterfully-crafted.

It was made by someone with a minor amount of skill compared to your own.

You find it impossible to identify who crafted this item.

Roundtime: 10 sec.


Double "masterfully-crafted" in the analyze.

--[[User:TYPHAN|TYPHAN]] ([[User talk:TYPHAN|talk]]) 09:33, 28 May 2015 (CDT)

===Typo in shaping===

> shape lumber into shaft

You break the lumber into arrow-length sections, then run the shaper along the surface to remove bark and smooth out knots. All around each length you work, straigthening and smoothing each shaft. additional shaping will be necessary during the arrow crafting process. But for now you are left with a bundle of arrow shafts.

additional shaping should be Additional shaping

--[[User:TYPHAN|TYPHAN]] ([[User talk:TYPHAN|talk]]) 09:37, 28 May 2015 (CDT)

===Analyze Shafts===

> analyze shaft

You find yourself unable to determine the difficulty of this item.

You analyze every minute detail of the arrow shafts and smile knowingly to yourself.

These appear to be a type of arrow shafts that are of outstanding quality.

You find yourself unable to determine the difficulty of this item.

The shafts are of outstanding quality.

It was made by someone with a minor amount of skill compared to your own.

You find it impossible to identify who crafted this item.

Roundtime: 10 sec.


Duplicate quality statement here too

--[[User:TYPHAN|TYPHAN]] ([[User talk:TYPHAN|talk]]) 09:38, 28 May 2015 (CDT)

===Carving arrows with a knife doesnt tell the next step===
> carve arr with knif

Using slow strokes you scrape away some rough edges on the arrows using a carving knife.

Roundtime: 10 sec.

All other crafting steps seem to tell you what the next step should be but carving arrows does not.

--[[User:TYPHAN|TYPHAN]] ([[User talk:TYPHAN|talk]]) 10:01, 28 May 2015 (CDT)

===Glue on flights messages as glue on arrowheads===
> apply glue to arrow

You apply some glue to your arrows and affixes each arrowhead in place.

Now the flights are ready to be trimmed with a carving knife.
Roundtime: 17 sec.

--[[User:TYPHAN|TYPHAN]] ([[User talk:TYPHAN|talk]]) 10:01, 28 May 2015 (CDT)

===Final carve on arrows to trim flights===
> carve arr with knif

You whittle away the rough edges on your arrows using a carving knife.

Roundtime: 13 sec.

Applying the final touches, you complete working on some boar-tusk arrows.


Seems to message as if you are carving the arrow shaft (Whittling = wood?) and not trimming the flights?

--[[User:TYPHAN|TYPHAN]] ([[User talk:TYPHAN|talk]]) 10:01, 28 May 2015 (CDT)

===Item Shaping===

> scrape lumb with draw

> scrape lumb with drawknife

What did you want to scrape?

You glance down to see a metal drawknife in your right hand and an unfinished maple belt buckle in your left hand.

First scrape on raw lumber didnt produce any messages but did seem to begin the crafting process on the item.

--[[User:TYPHAN|TYPHAN]] ([[User talk:TYPHAN|talk]]) 10:11, 28 May 2015 (CDT)


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Latest revision as of 19:08, 4 November 2017

Shaping is a discipline of the Engineering skill.

The Shaping discipline involves the shaping of non-metal objects into utility forms. A guide to shaping can be found here.

The only available places to purchase tools & materials and to complete work orders currently are the Engineering_Society.

Products

For a detailed list of products and stats, see the Shaping products page.

Shaping can be used to craft: Bows, arrows, Furniture, and Wood Accessories.

Techniques

See Shaping techniques.


Process

See Lumberjacking the Shaping_guide for a walk through of all Shaping processes, specifically:

Tools

See Crafting tools for an in depth discussion of them.


Related Forum Posts

Click here to search for related posts.