Category:Ranger spells: Difference between revisions

From Elanthipedia
Jump to navigation Jump to search
No edit summary
Line 3: Line 3:
<imagemap>
<imagemap>
Image:Ranger_Spells.png|frameless|upright=4.75
Image:Ranger_Spells.png|frameless|upright=4.75
rect 74 200 446 275 [[Compost]]
rect 74 200 446 275 [[Compost|Compost (Utility)]]
rect 71 344 449 425 [[Eagle's Cry]]
rect 71 344 449 425 [[Eagle's Cry|Eagle's Cry (Targeted Magic)]]
rect 74 722 449 795 [[See the Wind]]
rect 74 722 449 795 [[See the Wind|See the Wind (Augmentation)]]
rect 74 1170 449 1248 [[Athleticism]]
rect 74 1170 449 1248 [[Athleticism|Athleticism (Augmentation)]]
rect 560 125 936 200 [[Branch Break]]
rect 560 125 936 200 [[Branch Break|Branch Break (Debilitation)]]
rect 560 275 936 347 [[Carrion Call]]
rect 560 275 936 347 [[Carrion Call|Carrion Call (Targeted Magic)]]
rect 560 422 936 500 [[Devitalize]]
rect 560 422 936 500 [[Devitalize|Devitalize (Debilitation)]]
rect 560 575 936 650 [[Harawep's Bonds]]
rect 560 575 936 650 [[Harawep's Bonds|Harawep's Bonds (Debilitation)]]
rect 563 719 936 798 [[Instinct]]
rect 563 719 936 798 [[Instinct|Instinct (Augmentation)]]
rect 560 870 933 948 [[Wolf Scent]]
rect 560 870 933 948 [[Wolf Scent|Wolf Scent (Augmentation)]]
rect 560 1020 936 1098 [[Essence of Yew]]
rect 560 1020 936 1098 [[Essence of Yew|Essence of Yew (Warding)]]
rect 560 1245 939 1323 [[Hands of Lirisa]]
rect 560 1245 939 1323 [[Hands of Lirisa|Hands of Lirisa (Augmentation)]]
rect 560 1395 936 1476 [[Sense of the Tiger]]
rect 560 1395 936 1476 [[Sense of the Tiger|Sense of the Tiger (Augmentation)]]
rect 1044 125 1422 200 [[Awaken Forest]]
rect 1044 125 1422 200 [[Awaken Forest|Awaken Forest (Targeted Magic)]]
rect 1047 275 1425 350 [[Stampede]]
rect 1047 275 1425 350 [[Stampede|Stampede (Targeted Magic)]]
rect 1047 422 1422 497 [[Devolve]]
rect 1047 422 1422 497 [[Devolve|Devolve (Debilitation)]]
rect 1050 572 1422 650 [[Swarm]]
rect 1050 572 1422 650 [[Swarm|Swarm (Debilitation)]]
rect 1047 719 1422 795 [[Grizzly Claws]]
rect 1047 719 1422 795 [[Grizzly Claws|Grizzly Claws (Debilitation)]]
rect 1050 870 1425 948 [[Wisdom of the Pack]]
rect 1050 870 1425 948 [[Wisdom of the Pack|Wisdom of the Pack (Augmentation)]]
rect 1050 1020 1422 1098 [[Forestwalker's Boon]]
rect 1050 1020 1422 1098 [[Forestwalker's Boon|Forestwalker's Boon (Warding)]]
rect 1050 1173 1425 1248 [[Earth Meld]]
rect 1050 1173 1425 1248 [[Earth Meld|Earth Meld (Augmentation, Utility)]]
rect 1050 1320 1422 1398 [[Cheetah Swiftness]]
rect 1050 1320 1422 1398 [[Cheetah Swiftness|Cheetah Swiftness (Augmentation, Utility)]]
rect 1047 1473 1425 1548 [[Claws of the Cougar]]
rect 1047 1473 1425 1548 [[Claws of the Cougar|Claws of the Cougar (Augmentation)]]
rect 1533 350 1912 425 [[Curse of the Wilds]]
rect 1533 350 1912 425 [[Curse of the Wilds|Curse of the Wilds (Debilitation)]]
rect 1536 1170 1912 1245 [[Blend]]
rect 1536 1170 1912 1245 [[Blend|Blend (Utility)]]
rect 1536 1320 1912 1395 [[Bear Strength]]
rect 1536 1320 1912 1395 [[Bear Strength|Bear Strength (Augmentation, Warding)]]
rect 2026 1098 2398 1170 [[Skein of Shadows]]
rect 2026 1098 2398 1170 [[Skein of Shadows|Skein of Shadows (Augmentation, Warding)]]
rect 2023 1248 2398 1320 [[Memory of Nature]]
rect 2023 1248 2398 1320 [[Memory of Nature|Memory of Nature (Utility)]]
</imagemap>
</imagemap>



Revision as of 19:13, 25 July 2015

A category for Ranger spells.

Spell tree

Compost (Utility)Eagle's Cry (Targeted Magic)See the Wind (Augmentation)Athleticism (Augmentation)Branch Break (Debilitation)Carrion Call (Targeted Magic)Devitalize (Debilitation)Harawep's Bonds (Debilitation)Instinct (Augmentation)Wolf Scent (Augmentation)Essence of Yew (Warding)Hands of Lirisa (Augmentation)Sense of the Tiger (Augmentation)Awaken Forest (Targeted Magic)Stampede (Targeted Magic)Devolve (Debilitation)Swarm (Debilitation)Grizzly Claws (Debilitation)Wisdom of the Pack (Augmentation)Forestwalker's Boon (Warding)Earth Meld (Augmentation, Utility)Cheetah Swiftness (Augmentation, Utility)Claws of the Cougar (Augmentation)Curse of the Wilds (Debilitation)Blend (Utility)Bear Strength (Augmentation, Warding)Skein of Shadows (Augmentation, Warding)Memory of Nature (Utility)Ranger Spells.png
About this image

Summary of spell information

Note: The rank requirements (but not spell preps according to DISCERN) vary by location. This data was collected in a neutral location. Being in a wilderness area will decrease the required ranks, while being in an urban area will increase the required ranks.
Also note that not all wilderness areas are alike! The five levels seen through PACE are all ranges, and there is considerable variation within each of those levels. The best way to test is through trial and error.

Bolded spells are signature spells.

Summary of spell difficulty

Cyclic spells are the hardest to cast for a Ranger.

Bear Strength (BES) is the second hardest to cast. Despite the 'rank range' for this spell...this spell is easier to cast compared to Cheetah Swiftness. Cheetah Swiftness (CS) is the hardest Ranger spell to cast. It appears that a consistent 5 mana prep difference between BES and CS difficulty exists.

There might be an error regarding 'rank range' of these 2 cyclic spells. BES is easier to cast. CS is the hardest Ranger spell to cast. Experience gained from each spell appears to be very similar per pulse though. Further testing is required.

This section should be expanded upon for each spell. The 'rank range' is different than the difficulty of the spell to cast and experience gained.

Name Effect Type Skill Target Contest Prep
Range
Rank
Range
Duration Slots Mana
Type
Athleticism +Athletics skill standard augmentation {{{19}}} 1-100 0-400 10-40 1 {{{18}}}
Awaken Forest (AF) Spawn that fights alongside Ranger. High threat index (agro tank) with natural "plate" armor. Normal spawn will only fight living, when Plague Spawn (cast in city or with PLS) will only fight corp. undead. cyclic utility {{{19}}} 5-25 250-1,000 Indefinite 2 {{{18}}}
Bear Strength (BES) +Stamina (stat), +Strength (stat), pulsing status protection cyclic augmentation, utility {{{19}}} 5-25 250-1,000 Indefinite 3 {{{18}}}
Blend Pulsing self-invisibility. standard utility {{{19}}} 15-100 80-800 10-40 1 {{{18}}}
Bloodthorns Wound heal, Incoming melee attacks can trigger damage to aggressor plus a true heal on caster. ritual warding {{{19}}} 300-800 250-1,000 30-90 3 {{{18}}}
Carrion Call (CAC) Slice damage, Fire damage, Less damage than normal, but tends to hit wounded body parts. battle targeted {{{19}}} 2-50 10-600 Instant 1 {{{18}}}
Cheetah Swiftness (CS) +Agility (stat), +Balance, Balance heal, auto-stand battle, cyclic augmentation {{{19}}} 5-25 250-1,000 Indefinite 2 {{{18}}}
Claws of the Cougar (COTC) +Brawling skill, reduces RT for melee attacks, grants functional brawling claws standard augmentation {{{19}}} 15-100 80-800 10-40 2 {{{18}}}
Compost decays items on ground (does not boost life mana) standard utility, area of effect {{{19}}} 1-100 0-400 Instant 0 {{{18}}}
Curse of the Wilds (COTW) -Defensive Factor, -Melee accuracy, -Ranged accuracy battle debilitation {{{19}}} magic \ fortitude 10-33 250-1,000 Instant 3 {{{18}}}
Deadfall (DF) Stuns or knocks out target battle debilitation {{{19}}} magic \ reflexes 1-33 10-600 Instant 2 {{{18}}}
Devitalize (DEVI) Impact damage, Cold damage, Fatigue damage, Single strike. battle targeted {{{19}}} 10-66 80-800 Instant 2 {{{18}}}
Devolve (DE) -Agility (stat), -Charisma (stat), -Discipline (stat), -Intelligence (stat), -Reflex (stat), -Stamina (stat), -Strength (stat), -Wisdom (stat), debuffs top two only battle debilitation {{{19}}} magic \ fortitude 5-33 80-800 Instant 2 {{{18}}}
Eagle's Cry (EC) Puncture damage, Cold damage battle targeted {{{19}}} 1-50 0-400 Instant 1 {{{18}}}
Earth Meld (EM) +Stealth skill, auto-hide effect standard augmentation, utility {{{19}}} 5-100 10-600 10-40 1 {{{18}}}
Electrogenesis Electrical damage, Increase brawling damage, convert brawling damage to electric, convert SK shots to electric metamagic {{{19}}} 2 {{{18}}}
Embed the Cycle (ETC) Standard percentage damage barrier against all types standard warding {{{19}}} 5-100 10-600 10-40 1 {{{18}}}
Essence of Yew (EY) ablative magic barrier standard warding {{{19}}} 5-100 10-800 10-40 1 {{{18}}}
Forestwalker's Boon (FWB) pulsing calm effect on some animals battle warding {{{19}}} 15-100 80-800 2-10 1 {{{18}}}
Grizzly Claws (GRIZ) knock-back/knock-down battle debilitation, area of effect {{{19}}} spirit \ fortitude 10-66 80-800 Instant 2 {{{18}}}
Hands of Lirisa (HOL) +Locksmithing skill, +Skinning skill standard augmentation {{{19}}} 5-100 10-600 10-40 2 {{{18}}}
Harawep's Bonds (HB) webs target (re-triggers on escape) battle debilitation {{{19}}} magic \ reflexes 3-66 10-600 Instant 2 {{{18}}}
Instinct (INST) +Evasion skill standard augmentation {{{19}}} 5-100 10-600 10-40 2 {{{18}}}
Memory of Nature (MON) Maintain your ranger bonus while in non-wilderness areas ritual utility {{{19}}} 300-800 250-1,000 30-90 2 {{{18}}}
Oath of the Firstborn (OATH) +Large Blunt skill, +Large Edged skill, +Polearms skill, +Small Blunt skill, +Small Edged skill, +Staves skill, +Twohanded Blunt skill, +Twohanded Edged skill, only up to 2 skills at a time. standard augmentation {{{19}}} 15-100 80-800 10-40 2 {{{18}}}
Plague of Scavengers (PLS) +Offensive Factor, -Defensive Factor, parry/shield ignore, Vitality leech, Special attack, Dispel spell metamagic augmentation {{{19}}} 2 {{{18}}}
River in the Sky (RITS) The first hit registered in X seconds is completely negated.

Vitality shield even while hit-negation is on cool down.

standard warding {{{19}}} 15-100 80-800 10-40 2 {{{18}}}
See the Wind (STW) +Bows skill, +Crossbows skill, +Heavy Thrown skill, +Light Thrown skill, +Slings skill, enables dual load standard augmentation {{{19}}} 1-100 0-400 10-40 1 {{{18}}}
Senses of the Tiger (SOTT) +Perception skill, +Reflex (stat) standard augmentation {{{19}}} 5-100 10-600 10-40 2 {{{18}}}
Skein of Shadows (SKS) +Brigandine skill, +Chain Armor skill, +Light Armor skill, reduces stealth hindrance standard augmentation, utility {{{19}}} 15-100 80-800 10-40 2 {{{18}}}
Stampede Impact damage, Fire damage, multi-strike damage battle targeted, multistrike {{{19}}} 2-50 10-600 Instant 1 {{{18}}}
Swarm -Perception skill, -Stealth skill, reveals hidden target battle debilitation, area of effect {{{19}}} magic \ fortitude 10-66 80-800 Instant 2 {{{18}}}
Syamelyo Kuniyo (SK) Makes the first aim on every enemy faster, converts that shot's damage type to purely cold, additional damage boost. battle augmentation {{{19}}} 30-100 250-1,000 2-10 3 {{{18}}}
Wisdom of the Pack (WOTP) +Tactics skill, +Wisdom (stat) standard augmentation {{{19}}} 15-100 80-800 10-40 2 {{{18}}}
Wolf Scent (WS) +Outdoorsmanship skill, +Instinct skill standard augmentation {{{19}}} 5-100 10-600 10-40 2 {{{18}}}