Difference between revisions of "Black marble gargoyle"

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(3.1)
(3.1)
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====3.1====
 
====3.1====
Training is managable with the following skills but a string of harder hits may be taken when in shield stance:
+
Training is manageable with the following skills but a string of harder hits may be taken when in shield stance:<br>
Evasion: 407<br>
+
Evasion: 407 | Parry: 371 | Shield: 316<br>
Parry: 371<br>
+
Reflex: 60 | Agility: 50 | Discipline: 56<br>
Shield: 316<br>
 
Reflex: 60<br>
 
Agility: 50<br>
 
Discipline: 56<br>
 
41 intell, 41 wisdom, 56 disc, 60 reflex 50 agility<br>
 
 
Weapons: 270-355<br>
 
Weapons: 270-355<br>
  
Training very well with the following skills, very few hits.
+
Training very well with the following skills, very few hits.<br>
SKILLS<br>
+
Evasion: 424 | Parry: 391 | Shield: 331<br>
Evasion: 424<br>
+
Reflex: 60 | Agility: 50 | Discipline: 56<br>
Parry: 391<br>
+
Armors: 345 | Weapons: 300-375 |Stealth: 486 (still moving)<br>
Shield: 331<br>
+
 
Reflex: 60<br>
+
Only the occasional light hit even with no buffs, reliably hitting with weapons.<br>
Agility: 50<br>
+
Evasion: 334 | Parry: 363 | Shield: 387<br>
Discipline: 56<br>
+
Reflex: 45 | Agility: 45 | Discipline: 40<br>
Armors: 345<br>
+
Armors: 405 | Weapons: 279 | Masteries: 430<br>
Weapons: 300-375<br>
 
Stealth: 486 (still moving)<br>
 
  
 
Trains very well with a buffed Paladin (RW/SR/AA) at the following skills. Left after locking 10 weapons with lots of cuts and bruises but no bleeders.<br>
 
Trains very well with a buffed Paladin (RW/SR/AA) at the following skills. Left after locking 10 weapons with lots of cuts and bruises but no bleeders.<br>
Evasion: 334<br>
+
Evasion: 356 | Parry: 391 | Shield: 421<br>
Parry: 363<br>
+
Reflex: 40 | Agility: 45 | Discipline: 40<br>
Shield: 387<br>
+
Armors: 370 | Weapons: 259 | Masteries: 400<br>
Reflex: 40<br>
 
Agility: 45<br>
 
Discipline: 40<br>
 
Armors: 370<br>
 
Weapons: 259<br>
 
Masteries: 400<br>
 
  
 
Weapons miss a lot at 259 and 400 in masteries with RW active but they train so well that it's still worth it.<br>
 
Weapons miss a lot at 259 and 400 in masteries with RW active but they train so well that it's still worth it.<br>

Revision as of 09:26, 12 June 2019

Incomplete Article
  • This article is incomplete, which means that while it is not a stub, it still lacks certain data or information.
  • Infobox entry on maximum arranged skin value
black marble gargoyle
Unknown creature.jpg
Relative Level 70
Skill Cap 300 to 540
Skinnable Yes
Has Coins Yes
Has Gems Yes
Has Boxes Yes
Evil Cursed
Corporeal Yes
Construct Yes
Backstabbable Ambush only
Casts Spells Yes
Attack Range Melee
Stealthy No
Special Attacks No
Special Defenses Yes
Located:
Skinning Details
Skin Name black marble hide
Skin Weight 8
Ranks Required 260
Max Value 620
620 Kronars
496 Lirums
447.392 Dokoras
0.62 LTBpoints
0.62 Tickets
Max Arranged Unknown
 



Description

Crafted from lustrous black marble, the gargoyle is a statue granted life to serve as a guardian of its creator's domain. With a head and body of a lion, stunted draconic wings and a serpentine tail, the gargoyle is curiously elegant despite its incongruous parts. Sculpted muscles move with predatory grace, while razor-sharp claws and curving incisors promise lethal violence. A broad collar of intertwined adders is chiseled around its neck.


Recall

Said to have been created by Asketi to serve her every whim, these monstrous gargoyles protect her icy domain from heathens and unbelievers.

In Depth

Inventory

It is wearing nothing!
It is carrying nothing!

Spells

  • Black marble gargoyles can cast Minor Physical Protection, Vertigo and Paeldryth's Wrath.
  • Black marble gargoyles are IMMUNE to cold and fire.
  • They have a natural Protection from Evil aura that reflects their servitude to the divine.
  • Spell Prep: The marble gargoyle begins chanting a raspy prayer to Asketi and the wind begins to pick up in response.
  • Spell Cast: A black marble gargoyle roars triumphantly as it concludes its prayer to Asketi. The gargoyle snaps its wings ferociously, baring its fangs in an enraged snarl as it sends a blast of icy wind toward you!

Skill Notes

3.1

Training is manageable with the following skills but a string of harder hits may be taken when in shield stance:
Evasion: 407 | Parry: 371 | Shield: 316
Reflex: 60 | Agility: 50 | Discipline: 56
Weapons: 270-355

Training very well with the following skills, very few hits.
Evasion: 424 | Parry: 391 | Shield: 331
Reflex: 60 | Agility: 50 | Discipline: 56
Armors: 345 | Weapons: 300-375 |Stealth: 486 (still moving)

Only the occasional light hit even with no buffs, reliably hitting with weapons.
Evasion: 334 | Parry: 363 | Shield: 387
Reflex: 45 | Agility: 45 | Discipline: 40
Armors: 405 | Weapons: 279 | Masteries: 430

Trains very well with a buffed Paladin (RW/SR/AA) at the following skills. Left after locking 10 weapons with lots of cuts and bruises but no bleeders.
Evasion: 356 | Parry: 391 | Shield: 421
Reflex: 40 | Agility: 45 | Discipline: 40
Armors: 370 | Weapons: 259 | Masteries: 400

Weapons miss a lot at 259 and 400 in masteries with RW active but they train so well that it's still worth it.
Weapons slow considerably at 470 but still viable with good spawn.
Weapons move very slow at 540.

Backstab slowed down considerably at 487.
Backstab and evasion appear to all but stop at 520.

Skinning at 341 moves excellently with no arranges.
Skinning still moving well at 620 using arrange all.

Boxes are pickable at 250 but difficult, some tripped traps.

Attributes