Category:Ranger spells
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A category for Ranger spells.
Spell tree
Environmental Efficacy: When casting ranger spells, the wilderness conditions will determine how efficiently your mana is used. You can think of this as having somewhat different levels of room mana available to you depending on the environment. This does not currently apply to mana supplied from cambrinth or HARNESS. (This replaces the old terrain modifiers that Ranger magic was subject to.)
Summary of spell information
- Note: The rank requirements (but not spell preps according to DISCERN) vary by location. This data was collected in a neutral location. Being in a wilderness area will decrease the required ranks, while being in an urban area will increase the required ranks.
- Also note that not all wilderness areas are alike! The five levels seen through PACE are all ranges, and there is considerable variation within each of those levels. The best way to test is through trial and error.
Bolded spells are signature spells.
Name | Effect | Type | Skill | Target | Contest | Prep Range |
Rank Range |
Duration | Slots | Mana Type |
---|---|---|---|---|---|---|---|---|---|---|
Athleticism | +Athletics skill | standard | augmentation | {{{19}}} | 1-100 | 0-400 | 10-40 | 1 | Life Magic | |
Awaken Forest (AF) | Spawn that fights alongside Ranger. High threat index (agro tank) with natural "plate" armor. Normal spawn will only fight living, when Plague Spawn (cast in city or with PLS) will only fight corp. undead. | cyclic | utility | {{{19}}} | 5-25 | 250-1,000 | Indefinite | 2 | Life Magic | |
Bear Strength (BES) | +Stamina (stat), +Strength (stat), pulsing status protection | cyclic | augmentation, utility | {{{19}}} | 5-25 | 250-1,000 | Indefinite | 3 | Life Magic | |
Blend | Pulsing self-invisibility. | standard | utility | {{{19}}} | 15-100 | 80-800 | 10-40 | 1 | Life Magic | |
Bloodthorns | Wound heal, Incoming melee attacks can trigger damage to aggressor plus a true heal on caster. | ritual | warding | {{{19}}} | 300-800 | 250-1,000 | 30-90 | 3 | Life Magic | |
Carrion Call (CAC) | Slice damage, Fire damage, Less damage than normal, but tends to hit wounded body parts. | battle | targeted | {{{19}}} | 2-50 | 10-600 | Instant | 1 | Life Magic | |
Cheetah Swiftness (CS) | +Agility (stat), +Balance, Balance heal, auto-stand | battle, cyclic | augmentation | {{{19}}} | 5-25 | 250-1,000 | Indefinite | 2 | Life Magic | |
Claws of the Cougar (COTC) | +Brawling skill, reduces RT for melee attacks, grants functional brawling claws | standard | augmentation | {{{19}}} | 15-100 | 80-800 | 10-40 | 2 | Life Magic | |
Compost | decays items on ground (does not boost life mana) | standard | utility, area of effect | {{{19}}} | 1-100 | 0-400 | Instant | 0 | Life Magic | |
Curse of the Wilds (COTW) | -Defensive Factor, -Melee accuracy, -Ranged accuracy | battle | debilitation | {{{19}}} | magic \ fortitude | 10-33 | 250-1,000 | Instant | 3 | Life Magic |
Deadfall (DF) | Stuns or knocks out target | battle | debilitation | {{{19}}} | magic \ reflexes | 1-33 | 10-600 | Instant | 2 | Life Magic |
Devitalize (DEVI) | Impact damage, Cold damage, Fatigue damage, Single strike. | battle | targeted | {{{19}}} | 10-66 | 80-800 | Instant | 2 | Life Magic | |
Devolve (DE) | -Agility (stat), -Charisma (stat), -Discipline (stat), -Intelligence (stat), -Reflex (stat), -Stamina (stat), -Strength (stat), -Wisdom (stat), debuffs top two only | battle | debilitation | {{{19}}} | magic \ fortitude | 5-33 | 80-800 | Instant | 2 | Life Magic |
Eagle's Cry (EC) | Puncture damage, Cold damage | battle | targeted | {{{19}}} | 1-50 | 0-400 | Instant | 1 | Life Magic | |
Earth Meld (EM) | +Stealth skill, auto-hide effect | standard | augmentation, utility | {{{19}}} | 5-100 | 10-600 | 10-40 | 1 | Life Magic | |
Electrogenesis | Electrical damage, Increase brawling damage, convert brawling damage to electric, convert Syamelyo Kuniyo shots to electric | metamagic | {{{19}}} | 2 | Life Magic | |||||
Embed the Cycle (ETC) | Standard percentage damage barrier against all types | standard | warding | {{{19}}} | 5-100 | 10-600 | 10-40 | 1 | Life Magic | |
Essence of Yew (EY) | ablative magic barrier | standard | warding | {{{19}}} | 5-100 | 10-800 | 10-40 | 1 | Life Magic | |
Forestwalker's Boon (FWB) | pulsing calm effect on some animals | battle | warding | {{{19}}} | 15-100 | 80-800 | 2-10 | 1 | Life Magic | |
Grizzly Claws (GRIZ) | knock-back/knock-down | battle | debilitation, area of effect | {{{19}}} | spirit \ fortitude | 10-66 | 80-800 | Instant | 2 | Life Magic |
Hands of Lirisa (HOL) | +Locksmithing skill, +Skinning skill | standard | augmentation | {{{19}}} | 5-100 | 10-600 | 10-40 | 2 | Life Magic | |
Harawep's Bonds (HB) | webs target (re-triggers on escape) | battle | debilitation | {{{19}}} | magic \ reflexes | 3-66 | 10-600 | Instant | 2 | Life Magic |
Instinct (INST) | +Evasion skill | standard | augmentation | {{{19}}} | 5-100 | 10-600 | 10-40 | 2 | Life Magic | |
Memory of Nature (MON) | Maintain your ranger bonus while in non-wilderness areas | ritual | utility | {{{19}}} | 300-800 | 250-1,000 | 30-90 | 2 | Life Magic | |
Oath of the Firstborn (OATH) | +Large Blunt skill, +Large Edged skill, +Polearms skill, +Small Blunt skill, +Small Edged skill, +Staves skill, +Twohanded Blunt skill, +Twohanded Edged skill, only up to 2 skills at a time. | standard | augmentation | {{{19}}} | 15-100 | 80-800 | 10-40 | 2 | Life Magic | |
Plague of Scavengers (PLS) | +Offensive Factor, -Defensive Factor, parry/shield ignore, Vitality leech, Special attack, Dispel spell | metamagic | augmentation | {{{19}}} | 2 | Life Magic | ||||
River in the Sky (RITS) | The first hit registered in X seconds is completely negated.
Vitality shield even while hit-negation is on cool down. |
standard | warding | {{{19}}} | 15-100 | 80-800 | 10-40 | 2 | Life Magic | |
See the Wind (STW) | +Bows skill, +Crossbows skill, +Heavy Thrown skill, +Light Thrown skill, +Slings skill, enables dual load | standard | augmentation | {{{19}}} | 1-100 | 0-400 | 10-40 | 1 | Life Magic | |
Senses of the Tiger (SOTT) | +Perception skill, +Reflex (stat) | standard | augmentation | {{{19}}} | 5-100 | 10-600 | 10-40 | 2 | Life Magic | |
Skein of Shadows (SKS) | +Brigandine skill, +Chain Armor skill, +Light Armor skill, reduces stealth hindrance | standard | augmentation, utility | {{{19}}} | 15-100 | 80-800 | 10-40 | 2 | Life Magic | |
Stampede | Impact damage, Fire damage, multi-strike damage | battle | targeted, multistrike | {{{19}}} | 2-50 | 10-600 | Instant | 1 | Life Magic | |
Swarm | -Perception skill, -Stealth skill, reveals hidden target | battle | debilitation, area of effect | {{{19}}} | magic \ fortitude | 10-66 | 80-800 | Instant | 2 | Life Magic |
Syamelyo Kuniyo (SK) | Makes the first aim on every enemy faster, converts that shot's damage type to purely cold, additional damage boost. | battle | augmentation | {{{19}}} | 30-100 | 250-1,000 | 2-10 | 3 | Life Magic | |
Wisdom of the Pack (WOTP) | +Tactics skill, +Wisdom (stat) | standard | augmentation | {{{19}}} | 15-100 | 80-800 | 10-40 | 2 | Life Magic | |
Wolf Scent (WS) | +Outdoorsmanship skill, +Instinct skill | standard | augmentation | {{{19}}} | 5-100 | 10-600 | 10-40 | 2 | Life Magic |
Subcategories
This category has the following 4 subcategories, out of 4 total.
A
- Animal Abilities spellbook (12 P)
N
- Nature Manipulation spellbook (13 P)
P
- Planned Ranger spells (3 P)
W
- Wilderness Survival spellbook (10 P)
Pages in category "Ranger spells"
The following 35 pages are in this category, out of 35 total.